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Halo: Infinite is coming to Xbox Series X, Xbox One, PC, and....Dreams. Granted, the Dreams version isn't strictly official.
Dreams creator Disarmed shared their very own take on the Halo universe inspired by last week's Halo Infinite gameplay debut, driven by one thought: how strange it would be to have Halo on PlayStation. If their Dreams level is any indication, it would be a little strange at first, but then mostly just great. Really great.
The level as it stands now is a walk through a lovely, lush forest, with Master Chief's assault rifle in the foreground and the rest of the Halo installation stretching off over the horizon in the background. The intro screen even has some of that trademark Gregorian chanting, though the level itself judiciously opts for some distant bird sounds instead.
Disarmed told me that the creation took four days in total to make, starting with designing the scenery, then optimizing it, then making the start menu, assault rifle, and HUD all work right. As for future additions, they "might have something planned" if it gets enough interest and, well, here we are. They also hope to publish the creation for all Dreams players to try out in the future, but that will depend on how future work proceeds.
Dreams now has PlayStation VR support, so you can fully immerse yourself in the Seinfeld horror.
Source : GamesRadar
Dreams creator Disarmed shared their very own take on the Halo universe inspired by last week's Halo Infinite gameplay debut, driven by one thought: how strange it would be to have Halo on PlayStation. If their Dreams level is any indication, it would be a little strange at first, but then mostly just great. Really great.
The level as it stands now is a walk through a lovely, lush forest, with Master Chief's assault rifle in the foreground and the rest of the Halo installation stretching off over the horizon in the background. The intro screen even has some of that trademark Gregorian chanting, though the level itself judiciously opts for some distant bird sounds instead.
Disarmed told me that the creation took four days in total to make, starting with designing the scenery, then optimizing it, then making the start menu, assault rifle, and HUD all work right. As for future additions, they "might have something planned" if it gets enough interest and, well, here we are. They also hope to publish the creation for all Dreams players to try out in the future, but that will depend on how future work proceeds.
Dreams now has PlayStation VR support, so you can fully immerse yourself in the Seinfeld horror.
Source : GamesRadar
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