We were just fortunate Halo 2 had excellent maps in that time. Imagine if we were stuck with Halo 3 or Halo 4 quality. Instead of dozens of great map and gametype combos, we'll be lucky if you can find five good ones. You'll be stuck playing AR starts in Construct, or Construct in general, or Snowbound, Epitaph, or Oddball on The Pit. If there was voting in Halo 2, we would have played Midship and Lockout all the time. Granted I loved those maps and yeah they were great, but they had a lot of other great ones in the game.
what you described doesn't bother me
want to know what bothers me?
slayer on <popular map 1>
slayer on <popular map 2>
slayer on <popular map 1>
slayer on <popular map 2>
slayer on <popular map 1>
slayer on <popular map 2>
slayer on <popular map 1>
slayer on <popular map 2>
slayer on <popular map 1>
slayer on <popular map 2>
slayer on <popular map 1>
slayer on <popular map 2>
That about sums up my time on Reach and H4
fucking snorefest