Sikamikanico
#1 Dad
Photolysis said:As an example of something that could be achieved with a dedicated gametype, you could have a monitor per team and have recharging "credits" or something, so there would be an element of strategy in what items you give your team. You can't do that when it's also an editor because let's face it, that would suck when you want to edit weapon layouts. And in H3, there's no real incentive to spawn BRs over Rocket Launchers or other heavy weapons when playing it as a game.
Ahhh.
Gotcha. Yeah, that'd be a giggle.