I've noticed fewer black screen host switching of late and therefore far laggier games on a more frequent basis. I don't know if 343 has tinkered with the back end servers or host selection algorithms but the lag in recent weeks has been reminiscent of Halo 3. And no, it's not just me because the people I've been playing with have noticed it too.
It is, though TU settings without bleedthrough would be ideal. AR beatdowns are more obnoxious than double beatdowns could ever be.
I played a multi-team game last night where EVERY PLAYER was using evade. It was unplayable, farcical and was like trying to shoot spartans in a pinball machine. I can't imagine what a new player to Halo would think of it.
How frickin' hard is it to make sure that if there's a challenge that requires a specific map, that that map is ACCESSIBLE?
I'm currently on my third run-through of the Score Attack voting scheme - the first two I had to quit out to the dashboard because Overlook never appeared. That's 18 voting choices with none that match the Challenge.
HOLY FUCK my third run-through gave me Overlook as the LAST choice. That's absurd.