MercurialTurnip
Member
Very much doubt it will be just based on the control inputs.
I'm hoping for crossplay in social multiplayer matches and custom matches with friends, I imagine there would be separate playlists for Xbox One and PC too.
Very much doubt it will be just based on the control inputs.
It's only 16GB
I am deeply concerned that Dan Ayoub is involved in this project. After the failure of leadership and ownership of MCC I find it amazing that they put him front end center for another farmed out project. This is not meant as a person attack on Dan but all I can say is I have no trust in his ability to properly execute a project successfully and him given this leadership of HW2 is an indication that 343 nor Microsoft sees this as a high priority project that they want to succeed.
Wow that sounds extremely disappointing. 3 units for a single marine squad? That's ridiculous You can only hand 20 marine squads then? Whereas in HW1 you can have up to 50. As someone who has put hundreds of hours into HW1 what I'm hearing of the beta is so disappointing.Lots of work needed for this game clearly. Good to them for putting it out early. Number of UI related items which I am sure this is no where near final, it better not be
I am deeply concerned that Dan Ayoub is involved in this project. After the failure of leadership and ownership of MCC I find it amazing that they put him front end center for another farmed out project. This is not meant as a person attack on Dan but all I can say is I have no trust in his ability to properly execute a project successfully and him given this leadership of HW2 is an indication that 343 nor Microsoft sees this as a high priority project that they want to succeed.
- mini map is too big
- bottom location of information is too much, pop, currency, energy should be at the top along with mini map
- no feedback when selecting a move location on the map
- no building progress on base slots
- build marines from main base???
- population count of marines is 3 and hogs is 5??? and we have a total pop start of 60 - this is worse than HW1
- Bases look too much of the same, not enough team color to them
- Base slots too hard to tell apart, supply pads look terrible
- performance is very bad
- in combat animation is bad or units not showing they are in combat
- changes in controls, select all and move fast are bad changes - restore HW1 controls or give an option to
Okay, VERY quick impressions after a 20 min long match.
It's 2v2 domination, felt like Dawn of War 2 (which I really did not like).
Teammate left after 2 minutes disgonbgud.gif
All units is long RB, fast scroll is LB, like they really wanted to fuck with me. Spirit of Fire (?) moved to LT, Mac should be here, pressed A on it, nothing happened. D-pad up is now Global rally point which I hate, but pressed everytime I wanted to bring up Spirit of Fire.
Commander upgrades have a skill tree now, when pressing back/view button.
I played Cutter, His ODSTs are 1 (one!) unit you can call in via the new Spirit of Fire.
Energy is also a resource now you have to stock up on, UNSC has the age-mechanic from Covenant in HW1. I feel like this is a bit too much. So you got 2 resources to look out for, plus the universal upgrade.
No marines/flamethrowers in barracks wtf. (Marines could be bought from a small base)
No cobras wtf.
I took 3/6 capture points, then the enemy realized what the game mode is about and rushed me the fuck down with their twice as size army.
Otherwise game runs janky, local units doesn't always work on first press, Paint select takes too long and IMO general unit visibility is worse (I'm saying this after 1 match when I was playing red team in the orange desert). Also I think some animations are missing, my warthogs did not really shoot anything, and maybe the MAC blast worked but the animation wasn't there for it.
Going to jump back in after Ubi pressconf, but it is a letdown so far, not only in stability (because it's a beta, I know), but in mechanics, and units.
I really loved HW1 (did 1000G), but so far I'm not impressed. I feel I'll enjoy HW Definitive Edition a lot more.
Lots of work needed for this game clearly. Good to them for putting it out early. Number of UI related items which I am sure this is no where near final, it better not be
I am deeply concerned that Dan Ayoub is involved in this project. After the failure of leadership and ownership of MCC I find it amazing that they put him front end center for another farmed out project. This is not meant as a person attack on Dan but all I can say is I have no trust in his ability to properly execute a project successfully and him given this leadership of HW2 is an indication that 343 nor Microsoft sees this as a high priority project that they want to succeed.
- mini map is too big
- bottom location of information is too much, pop, currency, energy should be at the top along with mini map
- no feedback when selecting a move location on the map
- no building progress on base slots
- build marines from main base???
- population count of marines is 3 and hogs is 5??? and we have a total pop start of 60 - this is worse than HW1
- Bases look too much of the same, not enough team color to them
- Base slots too hard to tell apart, supply pads look terrible
- performance is very bad
- in combat animation is bad or units not showing they are in combat
- changes in controls, select all and move fast are bad changes - restore HW1 controls or give an option to
Well... I loaded into my first match, built some buildings and then instantly was told that I won and that was that.
Lots of work needed for this game clearly. Good to them for putting it out early. Number of UI related items which I am sure this is no where near final, it better not be
I am deeply concerned that Dan Ayoub is involved in this project. After the failure of leadership and ownership of MCC I find it amazing that they put him front end center for another farmed out project. This is not meant as a person attack on Dan but all I can say is I have no trust in his ability to properly execute a project successfully and him given this leadership of HW2 is an indication that 343 nor Microsoft sees this as a high priority project that they want to succeed.
- mini map is too big
- bottom location of information is too much, pop, currency, energy should be at the top along with mini map
- no feedback when selecting a move location on the map
- no building progress on base slots
- build marines from main base???
- population count of marines is 3 and hogs is 5??? and we have a total pop start of 60 - this is worse than HW1
- Bases look too much of the same, not enough team color to them
- Base slots too hard to tell apart, supply pads look terrible
- performance is very bad
- in combat animation is bad or units not showing they are in combat
- changes in controls, select all and move fast are bad changes - restore HW1 controls or give an option to
Have you played the original Halo Wars? If not your missing out. It played great with a controller.i like halo, and i like RTS. but no way in hell im going to play an RTS with a controller. i guess ill wait for pc beta, or if reception is overwhelmingly positive ill just day1 it on pc.
Get to main menu, hit start, hit start
if you try and hit x and do profile it will freeze
Lots of people quitting matches. Ok ill take the wins.
The ensemble wars game definitely had more personality but I'm hoping wars twos issued in that sense is just due to it being a beta. They need to polish this game a lot to get it up to the standard it needs to be and they only have a year.
I can't believe they expect to launch this game next month.
Of course I am assuming that's when the game is releasing based on the comments here.
This sounds like a proper beta alright.
I can't believe they expect to launch this game next month.
Of course I am assuming that's when the game is releasing based on the comments here.
Yeah! Fuck people for being upset that they can't even get past the start menu so they can play it!
Wouldnt on mine either from the xbox app but when I checked ready to install list it was under a pictureless tile with the name legdrop for some reason and it launched right from there even though it's in ready to install list. Pretty strange I'm on the new preview build so that may have something to do with it I suppose check to see if you have a legdrop tile there though. Good luckit's not downloading on my console wtf
is 343 developing this ? sounds like a mess