wvnative
Member
First I wanna say that I have this DNA that almost completely prevents me from giving up on a game due to difficulty... but I may have met my match. I am seriously thinking of giving up on this one.
Game is Mech Assault 2, and I wanna hurl the xbox out my window.
First phase is incredibly easy, blast his face relentlessly and dodge attacks every now and then. Sometimes pick up health packs which respawn every 30 seconds or so...
Then phase two starts... First you have to nerohack him, which in itself is tedious cause its basically the worst QTE implementation I've ever seen, buttons rotate so fast you don't have time to process what button to hit. Then if you miss sometimes it gets really screwy and makes you mis-read what button your supposed to hit. Also it rotates the button highlight immediately after you attach causing more confusion, all while on a very strict time limit.
Regardless of success or fail, you'll get thrown off, chances are you'll get knocked down and unable to move, while he throws fire at you which pretty much destroys your health bar. If you don't get knocked down, he has a laser attack that not only tracks you, but stun locks you while pushing you away, knocking out at least 3 health bars and possibly putting you a ways away from the health and ammo pick ups.
If you succeed the QTE, which itself is like a mini boss imo, it only lowers his shield for about ten seconds, during that ten second window you have to use your power suit's mortars, which are already a bitch to aim accurately (cause you have to hit his head) and try to aim at him while jumping, keeping him in camera view, and dodging his OP attacks. Aften ten seconds, it's time to hack him again (which again, succeed or fail, puts you in grave danger)
Just...fuck this. One of the poorest designed bosses I've seen.
Has anyone else encountered a ridiculous FINAL boss, and just said fuck this bullshit? Challenge is one thing, tedious is quite another.
Game is Mech Assault 2, and I wanna hurl the xbox out my window.
First phase is incredibly easy, blast his face relentlessly and dodge attacks every now and then. Sometimes pick up health packs which respawn every 30 seconds or so...
Then phase two starts... First you have to nerohack him, which in itself is tedious cause its basically the worst QTE implementation I've ever seen, buttons rotate so fast you don't have time to process what button to hit. Then if you miss sometimes it gets really screwy and makes you mis-read what button your supposed to hit. Also it rotates the button highlight immediately after you attach causing more confusion, all while on a very strict time limit.
Regardless of success or fail, you'll get thrown off, chances are you'll get knocked down and unable to move, while he throws fire at you which pretty much destroys your health bar. If you don't get knocked down, he has a laser attack that not only tracks you, but stun locks you while pushing you away, knocking out at least 3 health bars and possibly putting you a ways away from the health and ammo pick ups.
If you succeed the QTE, which itself is like a mini boss imo, it only lowers his shield for about ten seconds, during that ten second window you have to use your power suit's mortars, which are already a bitch to aim accurately (cause you have to hit his head) and try to aim at him while jumping, keeping him in camera view, and dodging his OP attacks. Aften ten seconds, it's time to hack him again (which again, succeed or fail, puts you in grave danger)
Just...fuck this. One of the poorest designed bosses I've seen.
Has anyone else encountered a ridiculous FINAL boss, and just said fuck this bullshit? Challenge is one thing, tedious is quite another.