When was the last time he actually got something? Aren't his predictions usually just guesses?I know you think Tidux isn't reliable but eh... maybe?
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https://twitter.com/Tidux/status/650285624361140224
When was the last time he actually got something? Aren't his predictions usually just guesses?
No Man's Sky and Destiny should have a child.
That could be the game to end all games.
It's too counterbalance the fact they keep saying to same three things ad nauseam too.
You can't copy and paste an algorithm now?
Slightly offtopic but from what I get no man's sky is basically elite dangerous where players can land on planets and walk around?
I know lots of people on GAF will eat that demo up, but I'm not sure going around and just tagging animals will appeal to the masses.
...which is why they went on The Late Show with Stephen Colbert to promote it?
If I had to guess, I'd actually say the average casual console owner will like this game more than the average gaffer who jumps from AAA blockbuster to AAA blockbuster. It's gonna appeal greatly to the "chill our after work" crowd that turned Skyrim into a behemoth far beyond Bethesda's old RPG nerd base.
Those types will enjoy it for what it is. People around here talking about Elite and Mass Effect as comparison points on the other hand, are gonna have a hard comedown when this releases.
I know lots of people on GAF will eat that demo up, but I'm not sure going around and just tagging animals will appeal to the masses.
I know lots of people on GAF will eat that demo up, but I'm not sure going around and just tagging animals will appeal to the masses.
There are both trading and dogfights. Do you know anything about this game?Elite Dangerous is overstating the gameplay. I don't get the impression that this is heavy on trade or complex dogfights.
They are really, really overselling it. The same bullshit talk that don't mean much in terms of actual gameplay. None of those planets look interesting to visit more than 5 minutes, no landmarks, just random copy and paste. It's Spore all over again.
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They can play their worthless trash then. Those of us with more erudite and sophisticated tastes will enjoy this game.
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They can play their worthless trash then. Those of us with more erudite and sophisticated tastes will enjoy this game.
I was just responding to that Tidux tweet. I am just as reliable as he is.
"Del Toro and Kojima have teamed up again to make Shmilent Shmills for iOS/Android."
Pet peeve, but the algorithms are procedural, not random. This means that the generation of data and the outcomes of that data generation follow rules that have been set down by Hello Games.oh you mean the part they already know works and shows diversity possible rather then the truly random parts where you can't be sure it wouldn't be a rocky planet that's barren except mats to get off it
No chance.Is there any chance they're going to try the "and it's available now!"? Something just feels odd with how much we've been seeing the game.
You CAN come across other players and see them, but it's extremely unlikely because of just how big the game is. There are 18 quintillion planets after all. As you get closer to the center, the chances of running into another player will increase, but it will still be a slim chance. If you do come across another real player, there will be no indication aside from your own observation. If you see a ship that's flying un-AI like, then it could be another player. If you see a person in a suit get out of a ship and walk around, then it's probably another player. Stars on the galactic map will twinkle whenever a discovery is made somewhere, so you will occasionally catch that and see where someone might be in relevance to where you're at. You can also play completely offline.
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I enjoyed that demonstration, bit more variety in the environments although still not as much as I'd like. They might have deliberately not shown planets without life or a harsh environment, but I hope to see those in the game too rather than having everything completely populated as soon as you land.
I think coop would spoil the sense of discovery in the game. The last thing I want is to lose out on naming my discoveries because of a trigger happy friend.Game still sounds unreasonably boring and lonely. Its a shame cause it could have been the perfect coop chill game but it seems they're actively trying to make it not be.
He was right for Fallout 4, saying it'll be announced around E3 and that it'll be out this year.
I caught the segment where they demoed the game last night. It's looking great, although it was fairly obvious that the demo sequence was "canned"and not impromptu live gameplay (which makes sense for the way they needed to present it).
I do have one concern about one aspect of the game, which Mr. Murray did reiterate on the show. I'll quote a post earlier in this thread from Icyflamez96:
I must admit that I'm a bit put off by the concept of "extremely unlikely" online player encounters. This surely is related to the enormous size of the game's "universe". While generating 18 quintillion planets is mighty impressive from a "technology" perspective, I don't know if it's the best from a "video game entertainment" perspective. I wonder if maybe they should have reined in the scope, and made a smaller universe with more opportunity to enable your actions and decisions to impact more players.
It's great that players will be able to discover new worlds, and give names to those worlds and any unique lifeforms they encounter on them. However, it seems almost pointless when there's very little chance of anyone ever seeing your discoveries, and even less of a chance of being able to interact directly with other players visiting your worlds.
I suppose if you find a really awesome planet, you could hit the SHARE button and make a short video clip to upload to YouTube.
I think it would be much more meaningful if there was a mechanism to invite a friend to your little corner of the universe, so that you could actually engage in some sort of adventure together. This could take the form of some sort of "hyperspace invite", where your friend temporarily leaves his own section of the universe and warps to yours. At the conclusion of the session, your friend could either warp back to one of his worlds, or remain on one of yours.
I hope this is something that Hello Games has considered, even if it's something they haven't chosen to reveal yet.
I must admit that I'm a bit put off by the concept of "extremely unlikely" online player encounters. This surely is related to the enormous size of the game's "universe". While generating 18 quintillion planets is mighty impressive from a "technology" perspective, I don't know if it's the best from a "video game entertainment" perspective. I wonder if maybe they should have reined in the scope, and made a smaller universe with more opportunity to enable your actions and decisions to impact more players.
It's great that players will be able to discover new worlds, and give names to those worlds and any unique lifeforms they encounter on them. However, it seems almost pointless when there's very little chance of anyone ever seeing your discoveries, and even less of a chance of being able to interact directly with other players visiting your worlds.
I suppose if you find a really awesome planet, you could hit the SHARE button and make a short video clip to upload to YouTube.
I think it would be much more meaningful if there was a mechanism to invite a friend to your little corner of the universe, so that you could actually engage in some sort of adventure together. This could take the form of some sort of "hyperspace invite", where your friend temporarily leaves his own section of the universe and warps to yours. At the conclusion of the session, your friend could either warp back to one of his worlds, or remain on one of yours.
I hope this is something that Hello Games has considered, even if it's something they haven't chosen to reveal yet.
You are not going to be able to play with your mates, period. That is not this game. We have known this forever. At this point these kind of comments, even thoughtfully crafted ones like yours, come off as concern trolling.
This was a concern I had to.
If the goal is to move forward, not laterally or backward, then you'll rarely revisit your OWN discoveries, much less anyone else's. Discovery is really just a commodity. You do it for space bucks. You can't build anything on a planet for yourself of for anyone else. (That I know of?)
And without communication, what do you do if you do find someone else? Just stare at each other? Emote? Shoot each other?
The only common goal of the game is to move forward to the center of the universe. And since the only obstacle to that is buying new spaceship parts, what's the point of multiplayer? Can you at least trade stuff with orlther players? If not, then why bother?
Can see friends location and stats on galaxy map. In game messaging system has been teased. If you fly past another player, you might never even know it's a real person. (Game Informer January 2015 Edition)
Game still sounds unreasonably boring and lonely. Its a shame cause it could have been the perfect coop chill game but it seems they're actively trying to make it not be.
Agreed.
The initial experience of flying to and from a planet seamlessly will wear off pretty fast and then what?
No narrative? No npcs?
All you do is scan new discoveries and buy ship/suit/multi-tool upgrades the whole game?
The game is about exploration. If you don't think that sounds appealing, this game is probably not for you.Agreed.
The initial experience of flying to and from a planet seamlessly will wear off pretty fast and then what?
No narrative? No npcs?
All you do is scan new discoveries and buy ship/suit/multi-tool upgrades the whole game?
I see the corporate drones are already coming in full force.
Don't you have a rehashed COD to play?
the masses buy consolesIt was never meant for the masses. They are aware it is a very niche game.
I'm sure it absolutely is, only thing that makes sense now because, this is the 2nd time Sean alluded to knowing the release date but not being able to say.
Sony will bundle it with Morpheus, calling it now
The game is about exploration. If you don't think that sounds appalling, this game is probably not for you.
Thank you!LOL. I think you forgot an e in there.