No they dont. Im actually quite fond of the style they use with this over saturation. Wonderful! I love these guys. Animations are a step above from the older trailer and they still have over a year to finish this baby up.agrajag said:They seriously need to tone down the bloom and the color desaturation.
Haunted said:- new art directors
- someone who isn't colourblind (what is up with all that orange?)
Ok, than I will play as the squeaky wheel in this post . . .GDGF said:It pays to be a squeaky wheel in HVS threads, since they actually listen to their fans
I SEE 3-4 COLORS AT MOST! NONE OF WHICH ARE SKIN TONES AND RED IS THE ONLY ONE THAT STANDS OUT! MY EYES HURT FROM LOOKING AT IT FOR NO LONGER THAN A FEW SEC! WHY IS THIS!EmCeeGramr said:![]()
gladiatorlolz.gif
Black-Wind said:Ok, than I will play as the squeaky wheel in this post . . .
jrricky said:No they dont. Im actually quite fond of the style they use with this over saturation. Wonderful! I love these guys. Animations are a step above from the older trailer and they still have over a year to finish this baby up.![]()
I actually got a "thank you" email from them for supporting the conduit and giving feed back todaymarkatisu said:If you were really wanting things changed you could also email them feedback@high-voltage.com
They tend to take critiques into mind, they changed at least 3 things in The Conduit based on GAF emails.
abstract alien said:I actually got a "thank you" email from them for supporting the conduit and giving feed back todayWho else got one?
That would be nice....hell, Id just like a High Voltage channel so we can keep everything from them in order since nintendo doesnt want to help.markatisu said:I emailed them earlier today to ask if they could add a Wii Channel for their games ala Wii Fit to make match making and friend management quicker. But I know they reply to people all the time, Frontier Games (developers of LostWinds) are like that as well.
I beg to differ. I have LOTS of art style tastes and they are all justified rightfully.agrajag said:You have poor taste then. HVS is obviously pandering to the stupid next gen brown filter trend. Fuck that.
I got nothing when I emailed them about Conduit and Gladiator, :-/abstract alien said:I actually got a "thank you" email from them for supporting the conduit and giving feed back todayWho else got one?
jrricky said:I got nothing when I emailed them about Conduit and Gladiator, :-/
They actually sent me a t-shirt last timejrricky said:I beg to differ. I have LOTS of art style tastes and they are all justified rightfully.
I got nothing when I emailed them about Conduit and Gladiator, :-/
jrricky said:No they dont. Im actually quite fond of the style they use with this over saturation. Wonderful! I love these guys. Animations are a step above from the older trailer and they still have over a year to finish this baby up.![]()
Email?markatisu said:If you were really wanting things changed you could also email them feedback@high-voltage.com
They tend to take critiques into mind, they changed at least 3 things in The Conduit based on GAF emails.
jrricky said:I beg to differ. I have LOTS of art style tastes and they are all justified rightfully.
I got nothing when I emailed them about Conduit and Gladiator, :-/
As we put the finishing touches on The Conduit (and finally find the time to take a quick breath of air!), we just had to send a quick email out to all of the fans to say thank you.
You all are what keeps us all going here at High Voltage Software (we really cant emphasize this point enough) and we thought that you all should know it.
The letters of encouragement, cakes emblazoned with The Conduit, LEGO versions of our characters and weapons, forum posts, the fan sites, fan art (much of it is hanging up throughout our building), controller suggestions, Papier-mâché strike rifles, YouTube videos, and remixes have all really helped the late nights go a whole lot smoother. It has been as if each of you has been in the room with us saying, Cmon. You can work a couple more hours cant you? And how can we say no to that?
Our process in sending this email out has been pretty unscientific (youre getting this because you spent the time to email us sometime during our development process) and we apologize that we couldnt have personalized this a bit more. Know though that we do read them all (there have been hundreds of thousands) and try to answer as many as possible, but we simply dont have the time to answer each and every one. Weve been working on the game as well. =)
So thank you. Thank you for the encouragement. It keeps the team motivated and working long hours to try to make sure that we meet your expectations. Thank you for the criticism. It keeps us honest and forces us to look very closely at some of our decisions, and in quite a few cases, make changes to our design to improve the experience. We dont set out to upset folks game development is a tricky, crazy process and weve certainly made our fair share of tough decisions to cut features that we really, really wanted but that didnt fit within the budget or the schedule. Please be vocal about what sucks. Please be vocal about what you think is great. Please be vocal about what youd like to see moving forward. We are listening.
And finally, thank you for the pre-orders of the game! This is a _very_ important benchmark used by publishers to help determine advertising budgets and future development dollars. We want to continue to make bleeding edge games like the Conduit for the Wii (we truly believe that theres a market for em) but sadly there is some apprehension on the part of shortsighted developers and publishers about making core games for the Wii. So, if you havent pre-ordered, and you plan on picking up the game, please do so and help send a strong message that the Wii needs more games like this. Plus, if you order at GameStop or Amazon, youll get neat goodies (an art book or comic book, respectively) to boot!
We cant wait to start the conspiracy this June. Were almost done thanks for being there along the way. We feel we have something special on our hands. We hope that you agree.
The Conduit Team
www.high-voltage.com
P.S. And by popular demand soon we will have some killer Conduit merchandise for sale on our site in the upcoming weeks.
P.S.S. We obviously havent sent out many of these (and dont intend on sending a lot of them) but if you see this letter as SPAM, please reply with Remove in the subject and we will do so. =)
Kard8p3 said:http://wii.ign.com/dor/objects/14350710/gladiator-ad/videos/gladiator_trl_extremeviolence_52609.html
The different trailer is up. Even though it's not much different it does impress more than last nights video.
Mario said:Why not try to repeat that successful process?
This statement is fighting with itself...RyanDG said:I don't mean to sound snarky, but what in the world can you see in the current over-bloom/over-saturation that is visually appealing to you? The game looks muddied and rather off putting. If they were wanting to be visually inspired by 300, it seems like they've missed the best parts of the 300 art style and instead slapped everything down with a two-tone filter (besides red!).
I understand art-style is a subjective term and all, but I'm having a hard time seeing where this current style would be acceptable to anyone's tastes.
You guys sound so stupid. The characters do and will move, its not a turn based RPG.:lolDascu said:Hmm, it looks like the characters don't even move? Lost interest if it's just PunchOut: Gladiator Edition.
Holy shit, that sounds awesome.Dascu said:Hmm, it looks like the characters don't even move? Lost interest if it's just PunchOut: Gladiator Edition.
I thought the exact same thing, but I kept it to myself :lol That game would be awesome!pakkit said:Holy shit, that sounds awesome.
Dascu said:Hmm, it looks like the characters don't even move? Lost interest if it's just PunchOut: Gladiator Edition.
bdouble said:Why not just wait a while and show a much improved version closer to release.
Mario said:Developers are dropping like flies. They may not have the ability to wait a while. Or they may be finding it prudent to secure their future sooner rather than later.
I don't think negative comments from the hardcore online is really going to impact sales negatively down the track. Certainly it is a worthy tradeoff if it moves them towards a publishing deal.
AltogetherAndrews said:See though, I'm not buying your argument that anyone should temper their criticism based on the situation the developer is in. They are trying to reap the benefits of public exposure and has gotten IGN onboard with full force, so they are going to have to deal with the less savory bits too.
EatChildren said:I'm not going to jump on to the HVS worship bandwagon that seems to passing through the various gaming avenues of the internet, but I'm also not paying for a ticket to the HVS troll wagon that seems to be following close behind. I honestly think that, with Gladiator A.D so far from release, if enough people complained about the excessive orange filtering, especially those who give hands-on reports when the time comes, HVS would start tweaking it in favour of the public.
AltogetherAndrews said:So what you're saying is that we should give them shit for it in hopes that enough of a stink will inspire them to maybe hire a decent art director? I agree, and I'm doing my part.
AltogetherAndrews said:See though, I'm not buying your argument that anyone should temper their criticism based on the situation the developer is in. They are trying to reap the benefits of public exposure and has gotten IGN onboard with full force, so they are going to have to deal with the less savory bits too.
And finally, thank you for the pre-orders of the game! This is a _very_ important benchmark used by publishers to help determine advertising budgets and future development dollars.
Agreed. That game had serious potential that just begs for a sequel. Unfortunatley I believe LucasArts still has the rights to it and they are more than a little risk averse these days.Rated-Rsuperstar said:Someone needs to make another Gladius game.
NimbusD said:Developer walk through on Gametrailers
http://www.gametrailers.com/video/e3-09-gladiator-ad/50804
Ugh. they're bragging about that animation?
EDIT:
another gameplay vid, looks a bit better but it needs a lot of work. Man gets stabbed and beheaded with a club....
http://www.gametrailers.com/video/e3-09-gladiator-ad/50801
grenadeguru said:Agreed. [Gladius] had serious potential that just begs for a sequel. Unfortunatley I believe LucasArts still has the rights to it and they are more than a little risk averse these days.
markatisu said:Looks much better in motion
AltogetherAndrews said:No, it really doesn't.
No, it doesn't. The screenshots left something to the imagination (and boy howdy look at this thread for imagination-land). Nor is the "looks better in motion" excuse some Wii-exclusive phenomenon: Only the most horrendous/unfinished games (and zoomed-in PC RTS games, why do they think I care what my units look like up close?) on any system actually look worse in motion, and this happens to be one of those.markatisu said:The top video looked much better than the screenshots, I did not say it was insanely good or the animation was top notch :lol
Mhm. Not liking the look of the gameplay at all.Mr. Snrub said:Wish it had more of a free roaming + lock on system.