I found the original Hollow night brutality hard at times. This game is tougher ?
Hoo boy...fun or hard?First Sinner...hoo boy![]()
Hoo boy...fun or hard?
Took me a couple tries but it's tied with Widow as my favorite boss fights. The pace and feel just work for me.
- Fixed situation where players could remain cloakless after Slab escape sequence.
- Fixed wish Infestation Operation often not being completable during the late game.
- Fixed wish Beast in the Bells not being completable when Bell Beast is summoned at the Bilewater Bellway during the late game.
- Fixed getting stuck floating after down-bouncing on certain projectiles.
- Fixed courier deliveries sometimes being inaccessible in the late game.
- Fixed craft bind behaving incorrectly when in memories.
- Fixed Lace tool deflect soft-lock at start of battle in Deep Docks.
- Fixed Silk Snippers in Chapel of the Reaper sometimes getting stuck out of bounds.
- Fixed Claw Mirrors leaving Hornet inverted if taking damage during a specific moment while binding.
- Fixed Snitch Pick not giving rosaries and shell shards as intended.
- Fixed Swamp Squits becoming invincible if hit under water.
- Fixed instance where Lugoli could leave the arena and not return.
- Removed float override input (down + jump, after player has Faydown Cloak).
- Slight difficulty reduction in early game bosses Moorwing and Sister Splinter.
- Reduction in damage from Sandcarvers.
- Slight increase in pea pod collider scale.
- Slight reduction in mid-game Bellway and Bell Bench prices.
- Slight increase in rosary rewards from relics and psalm cylinders.
- Increase in rosary rewards for courier deliveries.
- Various additional fixes and tweaks.
According to the patch notes it seems to be very slightly easier which I don't think it needed.after the nintendo direct, just went to punish my self some more in the silksong endgame....and it started to download a patch.
am I gonna suddenly be playing an easy game right at the end lol
And the dumb cone bird that comes out first in the path to the boss, fuck him too.
just did the rasher courier mission. ugh, never again5/5 from Eurogamer, I enjoyed reading this review:
Hollow Knight: Silksong review - beautiful, thrilling and cruel | Eurogamer.net https://share.google/0Sv1irf5DMzuzoISY
I'm 45 hours in now, still on Act 2, still discovering secrets. I *think* I have every optional area canvased and boss beaten, still need to do the damn courier mission, damn annoying even with all the movement upgrades lol.
FUCK the Last Judge. Fuck these spoungy bosses. And the dumb cone bird that comes out first in the path to the boss, fuck him too.
You have to commit to the to a speedy runback. I did those paths without ever stopping to battle. For that section the enemies spawn in such a way that you can just bypass everything.
I dodge all of them but the fucking bird that stops me like a red light signal. Most times I dont have silk for the Malenia attack that one-shots it.
You have to commit to the to a speedy runback. I did those paths without ever stopping to battle. For that section the enemies spawn in such a way that you can just bypass everything.
Yeah I saw a lot of people complaining about that runback here... it's not that bad at all, IMO, can fly through it without a ton of trouble. I did get caught up a couple times though, that's for sure.
I had a much more annoying runback for Beastfly... I had fewer tools and upgrades then, but still. That was annoying. All other runbacks have been pretty good.
If that was so bad for you, you might just want to not play any more of it, because that is a very minor amount of backtracking compared to the rest of the game.I played it for an hour last night and progressed fairly well, a little past some friendly tall warrior bug with a sword (who sells maps and shit if I recall correctly). I then tried to fall onto a platform a bit further on and managed to fall all the way back to the beginning (where the first shop is). To say I was fuming is an understatement. I mean why would they have such a large chasm? And I can't currently fast travel anywhere, so it'll mean a slog back to where I was.
Beastfly was an even easier run than judge. I can't recall fighting a thing. Just annoying because I redid that fucking fight like 20 times
Running + dash + float gets you so far in this game, to be abused 100%.
FUCK the Last Judge. Fuck these spoungy bosses. And the dumb cone bird that comes out first in the path to the boss, fuck him too.
As spoiler-free/vague as possible: I just made it to Act 3. I feel like my stamina is waning. How long is Act 3 compared to the other 2? How difficult?Just beat the game in its entirety.
I don't know how long it is because I'm not done with it yet but it's much more difficult than anything before it.As spoiler-free/vague as possible: I just made it to Act 3. I feel like my stamina is waning. How long is Act 3 compared to the other 2? How difficult?
I would argue act 3 is the best part of the game. It doesn't overstay its welcome. It gives a lot of great story and cinematic moments. It has a very focused set of bosses you need to do. One boss in particular is challenging from the perspective of annoyance. The suggestion I would make is look up a guide or full map to see where to go to enter/find these last bosses or else you'll wander for a little too long. It's not immediately apparent. One in particular makes no sense where you need to start from to get to it, and another you have to talk to a npc to initiate being able to go there and that isn't stated to you. I lucked into that conversation by chance but if you don't you'll be confused.As spoiler-free/vague as possible: I just made it to Act 3. I feel like my stamina is waning. How long is Act 3 compared to the other 2? How difficult?
Aren't they marked on the map like the three songs from Act 2? I guess you're talking about the newThe suggestion I would make is look up a guide or full map to see where to go to enter/find these last bosses or else you'll wander for a little too long. It's not immediately apparent. One in particular makes no sense where you need to start from to get to it, and another you have to talk to a npc to initiate being able to go there and that isn't stated to you.
They are marked but I only had access easily to coral tower.Aren't they marked on the map like the three songs from Act 2? I guess you're talking about the new
boss when you say there's a cryptic one because I haven't done that one, the other two were rather simple to find.Shellwood
All of my difficulty complaints went away from the Widow fight onward. It's been nothing but great since then, great bosses, awesome exploration, HK secret sauce kinda stuff. Still very hard at times but not ball bustingly so.
For me the run backs are a good chance to really get into the flow of the movement and perfect the run. I often don't even fight enemies.
Speedrunners will do it in under 10 hours or near that is my guess, but it'll take a year or so. Those guys are dedicated nuts that have a community where they share info and challenge each other. That kind of motivation really pushes record times.Preface:
I'm old, so my reaction time isn't what it used to be to be (I'm not that old)
But I don't see how ANYONE is getting through this game in sub 20 hours - caveat incoming - without just missing an assfuckbucket load of great content, which then means, that this game essentially pulls the Elden Ring-thing and makes, estimated, half of its content optional?
I recall the original HK had a lot of optional stuffs, but not on this level…or am I just recollecting wrong?
What a truly wonderful, challenging (sometimes unbalanced in my eyes) and glorious game.