VFXVeteran
but actually... hmm. Just had an idea.
One of the reasons why I think a HZD port is unlikely, apart from historical precedence, is that SIE's modus operandi is to get people buying the hardware and into the ecosystem. If someone buys a game from $PC_STOREFRONT, they get a one-off compensation, sure (although the storefront gets a cut naturally too). But no new hardware is bought, none of that sweet PS+ monthly revenue and so on. So it's short-term profit, but it really doesn't help the PS ecosystem - with much of the exclusive lineup available elsewhere too, it could seriously jeopardize console sales.
Given this, I doubt we'll be seeing first-party exclusives on PC at least in large numbers. So why HZD could be possible? This would be a rather cunning strategy, which makes it quite unlikely (while Sony employs a ton of very talented people, the corporate decisions can be absolutely braindead at times). But it actually could make sense. This also assumes that HZD 2, or whatever the inevitable sequel is called, will be a PS5 launch title - "I want to believe", but no confirmation yet (of it being a launch title, it is getting done). So...
HZD isn't exactly new, and while it still is a looker (the HDR can really melt your eyeballs), it's not the most demanding game out there - well duh, it runs very well on the base model. So an average gaming rig should be able to handle it just fine. However, suppose PS5 is about at the speculated range of specs (10 TF, 12 TF, that really doesn't matter here). That
will be a significant improvement over the average gaming rig (the keyword being average - this is an enthusiast forum, but not nearly every PC gamer has a completely pimped setup). So, the average gamer could update his setup, this can be quite costly (it may be cheaper in the long run - don't go there PCMR proponents, we've heard it all before - but as an initial investment).
Or, he could pay less initially, get a console, play games at much higher fidelity than he's used to - oh and there's the sequel to the game he just played that looks absolutely mindblowing. And also there are those other exclusives people keep harping on about - at first, from PS4 era, but by the launch there's pretty much guaranteed to be a roadmap for at least some releases not available elsewhere.
The above is 100% speculation with no insider sources or other info. But that could make sense from Sony's POV. Kojima wants to sell his game, he gets paid (and fame) no matter what, so there are no platform considerations. But for Sony, there would need to be some incentive for PC releases. Using them as a bait to lure in a whole new batch of users - it's farfetched, I know, but that would make some sense for Sony.