DOA5 is coming to steam
Great sales all around really, but DS2 in particular is amazing. Probably one of the most successful Japanese single player games on PC ever?
60k aint bad for Ikaruga, considering multiple factors.
that's actually very good for an old shmup. a lot of newer shmups don't even get those numbers.
It should have easily matched its porting costs and, to my knowledge, it hasn't had a lot of sales either.
Not enough frothing demand.
Such a high number for Ultra Street Fighter IV. How hard is it to find matches on the PC version?
It would've sold so much more had it not lost the 75% off vote in the last summer sale![]()
Great sales all around really, but DS2 in particular is amazing. Probably one of the most successful Japanese single player games on PC ever?
This seems like enough to warrant more ports but they've been so quiet. Also...
Yeah, that seems very impressive. I was expecting it to be at the top of the list, but not to sell that much.Almost a million Dark Souls 2 copies on Steam alone? Wow
Considering how VC was available for about 1.75 months in 2014, I'd be impressed, but then, I'm not a Japanese exec.Thanks for the info. Now I wonder what SEGA thinks of VC1 sales in the overall picture of the franchise.
Dark Souls II: 964,266
It should have easily matched its porting costs and, to my knowledge, it hasn't had a lot of sales either.
They go through every public ID.
NEKOPARA Vol. 1: 39,896
Such a high number for Ultra Street Fighter IV. How hard is it to find matches on the PC version?
Go! Go! Nippon! ~My First Trip to Japan~- 95,007
how large % of the total user base is public?
Whatever it costs for Japanese devs to port/localize games to steam...they will easily make that money back and than some. Its really a no-brainer to port more over. Those who don't are only losing money.
You have to actively turn on privacy, so I'd imagine the vast majority.
Other than Radiant Silvergun and Bangai-o, does treasure actually -own- anything else they could port? Of course I would like those 2 series ported as well...
Didn't the Ys series sell pretty well on Steam? I know they were mentioning developing more for the pc since they sold well.
Yeah, that seems very impressive. I was expecting it to be at the top of the list, but not to sell that much.
Bandai and From have a lot to thank Durante for.
The fact that Half-minute Hero 2 was missing probably means we don't want to know how much it sold. Shame, because I had a good time with it.Half Minute Hero 1 and 2 not on the list![]()
Great sales all around really, but DS2 in particular is amazing. Probably one of the most successful Japanese single player games on PC ever?
VC literally came out at the end of the year with barely any advertising outside of people going nuts on Twitter. It did pretty well considering that fact.Because it only from those with public ID, it could be lower than actual sales. Still it gave some portrayal though. VC 200k? It can be higher. It should be higher.
I wonder how Nep Rebirth do.
Glad to see Valkyria Chronicles was able to squeeze out another 200k. It was a late port in a niche genre, so the port quality and clever pricing paid off.
How accurate are your numbers?
Since publishing, we've had a few more developers reach out either privately or publicly to offer their own Steam sales data for comparison to our estimates. With over a dozen "real world" spot checks in hand now, we have yet to see an instance where the error in our numbers is more than 10 percent off from the actual numbers developers have access to. Sometimes our error is much less than that, of course, and the error can go in either direction (though so far our numbers seem to over-estimate slightly more often than under-estimating).
While 10 percent isn't a small functional margin of error, it's also much better than a simple shot in the dark guess. If we're reporting sales of two million units for a game, you can be pretty confident the actual sales number is somewhere between 1.8 and 2.2 million.
Killer is Dead deserved better![]()
That drop-off from FF13 -> FF13-2 is pretty significant.
Will it impact the chances of LR:FF13 releasing on Steam?
That drop-off from FF13 -> FF13-2 is pretty significant.
Will it impact the chances of LR:FF13 releasing on Steam?
Sweet. The great fanbase for the Souls games has always been a factor in their success.I like to think I played a tiny little part as well, making the Dark Souls to PC petition thread here on GAF. Incredible how that online campaign was not only successful in its immediate goal, but helped start a wave of Japanese PC game support in general.
I think that's to be expected. It matches what happened with the game on other platforms where it went from like 7+ million LTD to 3.5-4 million LTD to 1 million LTD with LR.That drop-off from FF13 -> FF13-2 is pretty significant.
Will it impact the chances of LR:FF13 releasing on Steam?
The true hero of this story.
Good to see visual novels doing well
It would be better to see good visual novels do well.
That game is absolute trash and the translation is awful.
That drop-off from FF13 -> FF13-2 is pretty significant.
Will it impact the chances of LR:FF13 releasing on Steam?
I don't think LR release will be affected, but I do think that the drop off might have more to do with the bad port of 13 rather than the "bad rep" of 13.It's the same drop FF13 -> 13-2 seen on consoles. It would be stupid if they cancelled LR after announcing it.