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Man that Penny Arcade stuff on the previous page is just gold.
Tycho is a joke.
Tycho is a joke.
Draft said::lol
Heh, well, they do have what, probably 1000+ comics at this point. No doubt there's more than a few contradictions in there.
Otherwise known as actual journalism.Dingobloo said:(And not because it's in support to dedicated servers, but because they actually talk to people who are affected by it.)
dygiT said:Looks like the Penny Arcade crew is trying hard to become relevant again with these outlandish statements. I can't remember the last time people actually gave a shit and bothered intelligently discussing their articles. They used to have good points on both sides of every debate but now it seems like they are siding with the side everyone is against.
And yeah, ars technica. It pained me to read that article. It highlighted why normal gaming journalism sucks. How to do something the way I'm used to from good journlistic reports. *sighs*
Dingobloo said:Yes I would say that drawing parallels between the PC community and right wing conspiracy theorist Glen Beck might be considered an outlandish statement taking the side everyone is against. Or did you think the comic was being sincere?
So you basically reinforced his argument.
It needs to be made clear why people aren't going to buy it. Because, you know, as soon as MW2 sells less than MW1 on PC...it will be blamed on piracy, and not because the community shunned it.SmokyDave said:I'd understand this outcry if all dedicated servers for all PC games had been obliterated by this move. As it is, this move literally only affects people that must have Modern Warfare 2. One game. One game by one publisher. If it can have this kind of powerful resonance across the internet then isn't that proof that the MW brand is the most important IP in gaming and they can pretty much do what they like with it?
Don't get me wrong, I think the move sucks but it's so easy to avoid it affecting you, just don't buy the product. That is all. No more effort required, just. don't. buy. it.
I'm not picking it up. I'm not picking it up because IW never bothered patching rumble into CoD4 PS3. I'm not buying it because they couldn't be bothered to patch trophies in. I'm not buying it because Acti-Blizz raised the MSRP to £54.99. There are a million reasons to avoid this product but the more time you spend venting on the internet and signing pointless petitions, the more you prove you need this shit.
Oh, that PA / Glenn Beck cartoon cracked me up.
It sets a terrible precedent if it becomes successful. If PC gamers buy a gimped product and map packs, other publishers will think that they can also get away with pulling the same bullshit.SmokyDave said:I'd understand this outcry if all dedicated servers for all PC games had been obliterated by this move. As it is, this move literally only affects people that must have Modern Warfare 2. One game. One game by one publisher. If it can have this kind of powerful resonance across the internet then isn't that proof that the MW brand is the most important IP in gaming and they can pretty much do what they like with it?
Don't get me wrong, I think the move sucks but it's so easy to avoid it affecting you, just don't buy the product. That is all. No more effort required, just. don't. buy. it.
I'm not picking it up. I'm not picking it up because IW never bothered patching rumble into CoD4 PS3. I'm not buying it because they couldn't be bothered to patch trophies in. I'm not buying it because Acti-Blizz raised the MSRP to £54.99. There are a million reasons to avoid this product but the more time you spend venting on the internet and signing pointless petitions, the more you prove you need this shit.
Oh, that PA / Glenn Beck cartoon cracked me up.
SmokyDave said:I'd understand this outcry if all dedicated servers for all PC games had been obliterated by this move. As it is, this move literally only affects people that must have Modern Warfare 2. One game. One game by one publisher. If it can have this kind of powerful resonance across the internet then isn't that proof that the MW brand is the most important IP in gaming and they can pretty much do what they like with it?
SmokyDave said:Don't get me wrong, I think the move sucks but it's so easy to avoid it affecting you, just don't buy the product. That is all. No more effort required, just. don't. buy. it.
Cheeto said:It needs to be made clear why people aren't going to buy it. Because, you know, as soon as MW2 sells less than MW1 on PC...it will be blamed on piracy, and not because the community shunned it.
Archie said:It sets a terrible precedent if it becomes successful. If PC gamers buy a gimped product and map packs, other publishers will think that they can also get away with pulling the same bullshit.
Curufinwe said:The outcry would be 10 times as big if Valve announced their next big multiplayer shooter (TF 3?) was not going to have dedicated servers.
Also, at this point the outrcy is also about ignorant gaming journalists misrepresenting what is happening and accepting the nonsense justifications put forward by IW at face value.
That sounds exactly like what most people tend to usually do, I don't follow your point.Ogs said:The thing that gets me about some people, is that they care more about the community around a game than the game itself.
SmokyDave said:Still, no two ways about it, this moves sucks and is engineered purely to sell DLC.
Curufinwe said:Is there no way they could keep dedicated servers, but still be able to sell DLC maps to a good percentage of people who bought the PC version?
Curufinwe said:Is there no way they could keep dedicated servers, but still be able to sell DLC to a good percentage of people who bought the PC version?
Lostconfused said:That sounds exactly like what most people tend to usually do, I don't follow your point.
Ogs said:I aint saying awesome communitys dont make a game better, they do, but its still the game everyone loves, surely ?
On the other side you look at a company like Blizzard who had one of the fastest selling games ever and it was an add-on for WOW. Nobody complained about that. Nobody said "this should've been in the game from the start" or "I want mod tools so I can get this for free".
Create DLC that provides value and gets the player base excited.Curufinwe said:Is there no way they could keep dedicated servers, but still be able to sell DLC maps to a good percentage of people who bought the PC version?
Curufinwe said:Is there no way they could keep dedicated servers, but still be able to sell DLC maps to a good percentage of people who bought the PC version?
EA sold 2 map packs for Battlefield 2.BattleMonkey said:Perhaps not give out mod tools? The modding community will simply copy any DLC maps and put them up for free. But it would likely have little affect, they will find a way.....
Effectively, no.Ogs said:Did the Battlefield 2 "Booster Packs" ever get hacked so anyone could play ? I remember they tied to your Battlefield account and that was there way of stopping anyone else playing them.
Battlefield 2 was good. Bad Company was good. We don't have any more reason to fear Bad Company 2 being bad than we have to fear Modern Warfare 2 being bad. Oh and one is developed by people who aren't insulting their customers right now.Ogs said:What i mean is, look at the Bad Company 2 comparison, people are now saying there gonna be all over it thanks to DICE saying itl have dedicated servers, regardless of the game actually being any good. Surely people buy a game primarily for its awesomeness first, and its community second ?
ghst said:i find it bizarre that what seems like the majority subsect of console gamers, those of a disposition towards complete ownership of their games - to the extent that buying a dd game without the opportunity of resale is an a-constitutional wrong - are so quiet on what is essentially a debate on who owns the game after its release and mass purchase, the publisher or the community?
I don't think the point is how games are made, the point is who has control over the game once it's purchased.SmokyDave said:I'm of the type that prefers physical products over DD. I don't see what this has to do with anything. DD / Physical Media does not affect how the devs / publishers choose to make their game, it just affects how I buy it.
This issues with this game are not relevant to it's distribution method. As for 'ownership' of the game content, that is a huge grey area with this and every other game.
Draft said:I don't think the point is how games are made, the point is who has control over the game once it's purchased.
I own Half Life 2 via Steam. Technically, I guess, Steam could take HL2 away from me, for any number of reasons. However, while I "own" HL2, I can do with it what I please. The code is mine.
I also own Halo 3. The disc is mine. There's no way MS could ever take it away from me. But my ability to manipulate the game is limited to only the methods MS approves.
You don't see the dichotomy there?
What a very interesting point.
SmokyDave said:Where this falls apart is when you buy a game with 10 online playlists and then thanks to map-packs you are only able to play 3 playlists after a month.
Dingobloo said:I don't believe this was true of COD4 was it? I thought those maps were just not put in the rotation if someone in the lobby didn't have the map packs unlike halo 3. Feel free to correct me if I'm wrong.
(The downside of course is that the people who bought the maps might never have got to play them I guess.)
ghst said:i find it bizarre that what seems like the majority subsect of console gamers, those of a disposition towards complete ownership of their games - to the extent that buying a dd game without the opportunity of resale is an a-constitutional wrong - are so quiet on what is essentially a debate on who owns the game after its release and mass purchase, the publisher or the community?
Dingobloo said:I don't believe this was true of COD4 was it? I thought those maps were just not put in the rotation if someone in the lobby didn't have the map packs unlike halo 3. Feel free to correct me if I'm wrong.
(The downside of course is that the people who bought the maps might never have got to play them I guess.)
Ten-Song said:No, you're right, the CoD games never lock out play lists based on DLC.
brain_stew said:Umm, not quite, WaW did exactly that on consoles and brought in $70 million of DLC revenue because of it, I wouldn't be in anyway suprised if MW2 follows suit.
I'm one of the biggest PA fans on this board, but this... :lol :lolDingobloo said:
Doytch said:Ars Technica has been the best tech site for the past few years. I wasn't surprised to see them do a good job. Seriously, I pimp them to everyone I think would be mildly interested every chance I get.
Ten-Song said:No, WaW didn't. They would add the maps to the lists with the option to veto, but they never locked out play lists based on what DLC you have like Halo 3 does.
Dyno said:With Guitar Hero/Rock Band, Tycho was bashing the fact that you had to buy two plastic guitars to play both versions of what are essentially the same game. It was corporate competitiveness over decency to the customer.
With Modern Warfare 2 it's about a small percentage of the customer base using the game in leagues and clans the way they are use to rather than trying the new way out before raising hell.
brain_stew said:Semantics, the end result is the same, you get booted from games for not ponying up.
Dyno said:With Guitar Hero/Rock Band, Tycho was bashing the fact that you had to buy two plastic guitars to play both versions of what are essentially the same game. It was corporate competitiveness over decency to the customer.
With Modern Warfare 2 it's about a small percentage of the customer base using the game in leagues and clans the way they are use to rather than trying the new way out before raising hell.
It is possible for someone to side with the company on one call, and not on the other... Even if that does mean siding with (ick) Bobby Fucking Kotick.
Wormdundee said:Can we stop with 'just don't buy it' bullshit? Yeah, we know that guys, thanks for enlightening us to that fact. Many people here are going to do just that. But I think it's pretty obvious that a silent boycott is not much of a boycott at all. There's no point in not buying it unless we tell them why we're not buying it.
So just stop, please.
Everybody knows why the Boycotters are not buying it, even IW and Activision.Wormdundee said:Can we stop with 'just don't buy it' bullshit? Yeah, we know that guys, thanks for enlightening us to that fact. Many people here are going to do just that. But I think it's pretty obvious that a silent boycott is not much of a boycott at all. There's no point in not buying it unless we tell them why we're not buying it.
So just stop, please.