PflargBlarg
Member
Uh yeah, because the community has made it clear through all the complaints.
Dyno said:With Guitar Hero/Rock Band, Tycho was bashing the fact that you had to buy two plastic guitars to play both versions of what are essentially the same game. It was corporate competitiveness over decency to the customer.
With Modern Warfare 2 it's about a small percentage of the customer base using the game in leagues and clans the way they are use to rather than trying the new way out before raising hell.
It is possible for someone to side with the company on one call, and not on the other... Even if that does mean siding with (ick) Bobby Fucking Kotick.
52club said:Well now PC gamers can rent the game for $20 on console from Gamestop, and stick it to Amazon by getting a guaranteed credit of $40 for the trade in:lol . Personally I won't be giving Gamestop my business, but flooding the market with used copies of their console games might be a good way to teach Activision a lesson.
Dyno said:With Modern Warfare 2 it's about a small percentage of the customer base using the game in leagues and clans the way they are use to rather than trying the new way out before raising hell.
Dyno said:With Modern Warfare 2 it's about a small percentage of the customer base using the game in leagues and clans the way they are use to rather than trying the new way out before raising hell.
Curufinwe said:59 pages in and there are still people claiming it's only a small percentage of clan-types are upset about this? Dear oh dear.
I've never been in a clan for any game. I'm raising hell about this because I spent most of my 40 hours in CoD4 on servers with 30 or 40 people, and then found out the sequel will be limited to a pathetic 16 players with the computer of one of those players stuck hosting the match instead of it using "real fat pipes with lots of good bandwidth".
Other people, who have also never been in clans, are upset chiefly because P2P matchmaking has a long history of sucking for gamers not in North America.
Curufinwe said:Other people, who have also never been in clans, are upset chiefly because P2P matchmaking has a long history of sucking for gamers Everywhere.
Ten-Song said:The non-American lag issue though is one of the more valid complaints to emerge from this mess though. Australian and Euro gamers I think should stay as far away from this game as humanly possible.
We shall see what the weekly sales say this Sunday. Bet Killing Floor will have it beat at least. Which is kind of crazy.Kipz said:Yeah, MW2 is on the bottom of the "top sellers" list on steam. Suck that shit IW.
zombieshavebrains said:And i'm sure it will surpass MW2 on the best seller list. :lol
Jesus its 40% off which sounds good but that means its still 24 dollars. Meh.
Ten-Song said:Also... I don't really tend to enjoy games like CoD and TF2 when they shoehorn in a fuck ton of people. A 32 player match on 2fort in TF2 is nothing but an endless stalemate on a lot of the servers I visit. I tend to think something like 20 players on a server or such is the magic number for that game, so games on consoles/PC that are built around 16 players doesn't really annoy me.
Ten-Song said:I don't think this thread's size is a good way to measure the number of people upset over this, considering it's mostly a lot of the same handful of people (myself included) discussing the issue.
PedroLumpy said:Yeah it boggles my mind how many people think they know better than Valve how to balance their game. Zero second respawns, massive player counts. Oh my god, massive stalemate, what a surprise!
Luckily I can filter out most servers with those tags, but some servers don't have tags for those for some reason.
Are you sure? Because I don't see anything on the really big trackers.RedSwirl said:PAL version is pirated already.
Ten-Song said:I don't think this thread's size is a good way to measure the number of people upset over this, considering it's mostly a lot of the same handful of people (myself included) discussing the issue.
Also... I don't really tend to enjoy games like CoD and TF2 when they shoehorn in a fuck ton of people. A 32 player match on 2fort in TF2 is nothing but an endless stalemate on a lot of the servers I visit. I tend to think something like 20 players on a server or such is the magic number for that game, so games on consoles/PC that are built around 16 players doesn't really annoy me.
mbmonk said:Maybe it isn't about 'balance' to those people? If they like 30 minute games where if you cap the flag 1 time it is more rewarding than capping it 3 times in normal mode what does it matter? IF they tag the server correctly. I get your point there. But the whole 'they can't balance it like Valve' argument misses the point. They are playing the game how they find it fun, not necessarily looking for the optimal balance.
Ten-Song said:I don't think this thread's size is a good way to measure the number of people upset over this, considering it's mostly a lot of the same handful of people (myself included) discussing the issue.
Also... I don't really tend to enjoy games like CoD and TF2 when they shoehorn in a fuck ton of people. A 32 player match on 2fort in TF2 is nothing but an endless stalemate on a lot of the servers I visit. I tend to think something like 20 players on a server or such is the magic number for that game, so games on consoles/PC that are built around 16 players doesn't really annoy me.
The non-American lag issue though is one of the more valid complaints to emerge from this mess though. Australian and Euro gamers I think should stay as far away from this game as humanly possible.
mbmonk said:Maybe it isn't about 'balance' to those people? If they like 30 minute games where if you cap the flag 1 time it is more rewarding than capping it 3 times in normal mode what does it matter? IF they tag the server correctly. I get your point there. But the whole 'they can't balance it like Valve' argument misses the point. They are playing the game how they find it fun, not necessarily looking for the optimal balance.
YuriLowell said:Wont making this a steam works game make it a pain in the ass to pirate?
SlickVic said:It might prevent Day 0 piracy (not 100% on this) but Steamworks games make it to the usual places pretty quickly.
Kipz said:Yeah, MW2 is on the bottom of the "top sellers" list on steam. Suck that shit IW.
SlickVic said:It might prevent Day 0 piracy (not 100% on this) but Steamworks games make it to the usual places pretty quickly.
brain_stew said:You can't underestimate the value of that though. Plenty of titles are pirated weeks in advance of release but the average Steamworks title won't be available until some weeks/days after the initial release. Its a genuine revenue saver, and often those that are happy to wait around for a cracked copy wouldn't have even considered paying full price for your title anyway. Eliminating day zero piracy is a big deal to publishers, just a shame the 360 version of titles always stops that from happening.
PedroLumpy said:Well the thing that surprised me is the number of servers like that. Almost all servers near me have these rulesets, and people in the game will complain about the massive stalemate. Yet they don't seem to actually be able to make the connection. While I do believe it's a quantifiably worse experience, people are free to play how they please. Like I said I just find it really surprising.
BoloTheGreat said:Case in point, Dawn of war 2.
procrastinator said:Not a steamworks game. Just released on Steam. 2 different things.
But yeah, I cant really think of any reason why Steamworks would cause a delay in a pirate release.
brain_stew said:You can't underestimate the value of that though. Plenty of titles are pirated weeks in advance of release but the average Steamworks title won't be available until some weeks/days after the initial release. Its a genuine revenue saver, and often those that are happy to wait around for a cracked copy wouldn't have even considered paying full price for your title anyway. Eliminating day zero piracy is a big deal to publishers, just a shame the 360 version of titles always stops that from happening.
brain_stew said:You can't underestimate the value of that though. Plenty of titles are pirated weeks in advance of release but the average Steamworks title won't be available until some weeks/days after the initial release. Its a genuine revenue saver, and often those that are happy to wait around for a cracked copy wouldn't have even considered paying full price for your title anyway. Eliminating day zero piracy is a big deal to publishers, just a shame the 360 version of titles always stops that from happening.
Not really...Archie said:What's funny is that apparently the 360 version is already pirated so that basically throws the whole piracy on PC argument out the window. :lol
mbmonk said:Your follow up post really elaborated and clarified on your point. Now feel like I misunderstood the orginal post to some degree. Sorry.
PedroLumpy said:Yeah no prob brah.
Choice is our friend! Down with IW.net!
/pitchforks
SlickVic said:Oh absolutely. I didn't mean to downplay the significance of that, just wasn't sure if SteamWorks played a role in stopping Day 0 piracy. I know people out there who would buy the game but see it's already out on the scene, don't feel like waiting for the official release, and just download it and play it. I know a lot of them say they'll buy it when it releases (and to their credit a good chunk probably do) but once you've played through the game, I can imagine a lot of people also say "well I beat the game, that's $50 saved" and there goes that sale.
Curufinwe said:I agree that 2fort is a stalemate with that many players, but 32 player servers take the goldrush maps on TF2 to a new level of fun, IMO. You say that 20 players is the magic number for you, but even if MW2 allowed that many players using P2P, it would be almost certainly be a lagfest compared to a 10 v. 10 game of Team Deathmatch on a CoD 4 dedicated server.
wmat said:Are you sure? Because I don't see anything on the really big trackers.
Probably a fake upload.
YuriLowell said:360 Piracy more detrimental then PC.
RedSwirl said:I think someone said it was a crap upload and they're re-doing it. Plus I think it was also 360.