GeneralClean
With the new IW.net, how many players can it support at one time with each server set-up, 8 vs 8, 12 vs 12, 16 vs 16, and how much bandwidth are we talking about per player basis, Upload and Download?
Mackey-IW
The max number of players on all platforms are 1v1 through 9v9. This is the number of players we focused on when we were balancing map size, perks, classes, challenges, etc.
Saucy
Will the DLC for PC version cost anything?
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Vince-IW
No idea yet.
h4msandwich
Has IWnet been tested in European settings? My clan plays european leagues and we got ppl from Eastern europe, UK and Sweden meeting in the same match. How is this going to play out considering siginificant differences in Bandwith and connection qualities between players. Will host player always have the ping advantage. Can a match be hosted by 'third' person, not taking part in the match?
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Mackey-IW
Players do not control who hosts.
kaRMa
Please give me a direct answer. On the PC version. Are all games hosted by players, and is there a 5 second delay when host migration is in effect?
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Vince-IW
yes.
Moriarte
Ignoring IW.net, is the PC version a direct port of the console version?
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Mackey-IW
No, PC has custom stuff like mouse control, text chat in game, and graphics settings.