Most multi platforms games can’t compete against Zelda regardless if it has difficulty option.
Their games used to be very niche and now they are popular and winning multiple awards without ever trying to get mass appeal. so it’s safe to say it was pretty smart with choice….only people who crying about this are the ones who never care for their games in the first place.
Also with type of logic only mass appeal games are allowed to release just because they make most money? That’s fucking stupid, there lot of games I loved but they don’t sell much because they are niche like 13 Sentinels.
Seriously we get same tired arguments every time new FROM games comes out, at some point you guys needs accept the fact their games just won’t appeal to you.
In the defense of those "Crying" are actually the ones who are truly interested in the world of these type of games, but the difficulty prohibits them from actually enjoying it.
Which is a real shame, too.
You can go on the typical "gIt GuD" rebuttal and add a list of strategies that DO WORK, but still incredibly challenging to those who just can't muster the skill to actually pull it off.
But atlas, these games are quite popular on PC thanks to trainers and mods that force modify anything they desire.
Quite frankly, I don't see a problem with that.
Gaming is entertainment, with an emphasis on FUN.
Fun always has different view points.
Miyazaki himself doesn't even like playing his own games.
His excuse is "it makes him sad" or something like that.
I call bullshit. Bro made multiple games. Can't be "Sad" every single time. Like, c'mon!