I couldn't get into it, the music made it boring, actually got a refund.
Seems a bit pricey still
One question I have is how does momentum work. I skimmed the tutorial because that song was playing and I couldn't concentrate and read it. It seemed to say a square button prompt will appear after the bars are filled but that's never happened to me. I can't see where to review the tutorials in the menus either.
Yep. They almost got me with the bonus themes and song, but I'll just wait for a nice discount instead. Reviews are about what I expected, and the lack of difficulty is very disappointing.
I decide to give it a chance on Steam.... the first couples of hours are a little way too on the easy side event on active, i can't imagine on wait...
But i'll let a chance i heard it get little better later on.
Thanks, I'll try that next time I'm playing.When you attack or use a tech after the blue orbs have filled at least once, press square when a blue light appears over the character's head when initiating the attack. The timing is very generous too.
Glad I didn't preorder, SE dropped the price to 3,980 yen from 4,800 yen when they released it last night.
I wonder what Steams policy on things like that are, I feel bad for the people who preordered, that's a pretty expensive wallpaper.
Oh, is there a way to run on the world map or in the towns?
Bump on this. Feels super slow in the world map
I'd compare the difficulty to most PS1-era Square games. There are hard encounters (mostly bosses), but standard enemies are usually pretty easy. But the game is very easy the first few hours, and gets a tad harder as it progresses. Bosses become an actual challenge, eventually. Not really hard, but not easy. Of course, I'm sure grinding makes it painfully easy, but that's pretty much every JRPG.
Definitely play on active all the way through, though. Gives battles a lot more edge.
So, is the XB1 controller not working for this game?
Did they ever add a "Hard mode" DLC or extra difficult missions or chapters in Japan? Wonder if that's still possible.
it's a wonder I haven't fallen asleep yet. :X
The flux system is baffling me. I am to understand that if I equip talismans with Flux bonuses they should randomly pop when I use techs with momentum. I've literally done this for the past half hour and have yet to see a single flux bonus.
Edit: Finally, one popped up after using cyclone. When they say random, they really mean it huh?
The flux system is baffling me. I am to understand that if I equip talismans with Flux bonuses they should randomly pop when I use techs with momentum. I've literally done this for the past half hour and have yet to see a single flux bonus.
Edit: Finally, one popped up after using cyclone. When they say random, they really mean it huh?
40€, only digital release and graphics from the past century. Well done $€.
Bump on this. Feels super slow in the world map
The flux system is baffling me. I am to understand that if I equip talismans with Flux bonuses they should randomly pop when I use techs with momentum. I've literally done this for the past half hour and have yet to see a single flux bonus.
Edit: Finally, one popped up after using cyclone. When they say random, they really mean it huh?
Was really interested in this title, but watching a stream last night, I couldn't get over the music, so I'll have to pass.
Most people claim the music is a redeeming factor, and indeed it is a novel concept to have a unifying concept/theme to work with in a video game, and has been used successfully in the past.
I feel like this could have better been achieved with a greater selection of instruments, perhaps drawing on the snow motif. There could even be liberal sprinkling of piano! Just not...so much, all the time. It becomes grating.
It isn't even that the music is poor. I would probably like a soundtrack for this title to listen to independently of the game itself. But it just doesn't jive with me when mixed with the final product, which is a throwback JRPG.
In short, give me some woodwinds or at least some cool synths /shrug
Seems a bit pricey still
Oh wow first Ive heard of this game. I need to get this.
Sorry if it has been answered before. Is there much performance difference in the ps4/pc?
Hmmm that's interesting to read about the different experiences with Flux. I'm only 3.5 hours in but I've gotten quite a few already. Strangely I've gotten a lot for the MC and the other swordsman but only one for Setsuna.
Ok can someone explain flux bonus and bonus effect on rings? The merchant who was selling talismans I couldn't grasp how he was explaining them.
Can you use momentum in combos? I can't get the timing right it seems, but I do tend to mash square.