Yeah it is kinda weird. But I guess it was the way I played Mario Kart 64. I mean, I played that game so much that I would experiment with so many things: Driving opposite direction as Bowser/DK and fuck up Toad royally, drive to un reachable areas, etc. The courses were probably burned into my memory.
I have a lot of stuff I drew when I was in middle school and high school. Was really into drawing back then. Final Fantasy, Silent Hill, and Resident Evil were what I drew mostly. Maybe I'll post some later if I can find my camera.
More Recently, started working with Digital... but ever the fan of FF, wanted to do this after seeing the first preview of FFversusXIII (also changed my signature since the first painting... dunno why)
I don't have them anymore but once I saw Warcraft 2 at a tender age I used to draw huge battles all the time. I'd spend hours drawing on massive pieces of sketch paper.
When I was in at my old college, I decided to get back into drawing. Ugh, this looks like butt.
HERP DERP WEEABOO HURRRR
I have, however, improved since then. The comparison is astronomical, but I'm still nowhere near as good as I want to be.
Not trying to self-promote. I was amused by some of the drawings in the thread, and wanted to show what my art used to look like, and how dedication can really change one's work for the better.
That old thing I did was part of some original series that I drew... it had blatant rip-offs of Mega Man and Sonic. My friends always joked about me getting into trouble for copyright infringement, lol.
Oh, and I found an old sprite comic I did back in middle school. It's pretty janky.
In the ZX Spectrum days I used to design game characters and enviromnents on graph paper. I don't think any survived. I did make an aluminium sand casting of a Pac Man ghost in DCT class. It was to be used as a paperweight. Think it's up in the loft somewhere.