If that's what he means, then I agree--I've been hit by Guile's standing flash kicks way too many times.
But if he's saying that charge moves are unfair against QCF motions, then I disagree--charge motions have their advantages, and good players can exploit them. Plus, at least in Street Fighter, the moves themselves are balanced--like a Sonic Boom has quicker recovery than a fireball.
But if he's saying that charge moves are unfair against QCF motions, then I disagree--charge motions have their advantages, and good players can exploit them. Plus, at least in Street Fighter, the moves themselves are balanced--like a Sonic Boom has quicker recovery than a fireball.