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I hated PS1 visuals

On the beginning of 3D, 3D looked ugly. Nice.
On its time, that ugly 3D was almost the best a system could put out. You can only say it's ugly from today's tech perspective, which isn't fair.

Back then noone cared about bilinear filtering, antialiasing, resolution or fps, and everyone had tons and tons of fun.

Not playing PSX games because of its 3D is... well, your problem I guess.

That's obviously not true, since there was a console that could do all of those to some degree better than the PS1. It's not like people didn't know those things existed. Horrible framerates are true, but people could tell they were bad, they just accepted it at the time. The hype for the PS2 showed how much people cared about finally getting a console with acceptable 3D graphics.
 
For it's time the PS1 was impressive even compared to PC gaming graphics; at least in the year it launched. Many of the early games look awful now and the later games didn't compare well to PC games of that era or some n64 games but it was a technical marvel when released and was a lot of power for the price.
 
Been on a "buying frenzy" of PSone Classics at the SEN Store over the last days.

Got:
-R4
-Vagrant Story
-Tomba
-Alundra
-Tomb Raider The Last Revelation
-Pocket Fighter
-Disney's Hercules
-Jumpin' Flash
-Motor Toon Grand Prix

Some because I couldn't get them back them for some reason (i.e. wanted Hercules because it looked cool in the magazines and the ads mentioned a 5 colors disc!! hehe)...

But part of the reason of this "frenzy" is because of the visuals. Looked and still look great this days and there's a charm of sorts tied to them that I really like.
 
Completely agree with the OP. I missed badly the awesome 2d visuals from the previous era at the time, and once 3dfx cards became available for PC's around 97ish, I stopped playing my PS1 all together and went to PC gaming because of the night and day difference between stuff like GL Quake and FF7.
 
PS1 era, still during the heyday of Square(Enix). Back then I thought their games looked great, though now I guess they look a bit archaic, but they made good use of what power was avaliable to them. I really wish they would do HD versions of those game since I'm not really into doing the research for emulation, but I this point I don't expect anything from SE.
 
Completely agree with the OP. I missed badly the awesome 2d visuals from the previous era at the time, and once 3dfx cards became available for PC's around 97ish, I stopped playing my PS1 all together and went to PC gaming because of the night and day difference between stuff like GL Quake and FF7.

So you stopped playing a certain platform just because graphics alone, not caring about if the games themselves were good or anything?
 
I don't remember whether I got a N64 or a PS1 first, but I was always quite impressed with both. Although the N64 was somewhat more powerful technically, it's far more interesting how different the showcases on each platform were. The former did have smoother 3D, and games like Mario 64, OoT, and Banjo-Kazooie were amazing things to behold. The trend of beautiful pre-rendered backgrounds and amazing FMVs in the latter, though, totally obfuscated whatever differences in performance there were, at least to my young eyes.

To this day, I enjoy seeing what developers managed to conjure up on that generation of platforms. You could reasonably say it represented the awkward phase in the transition to 3D, I suppose, but the other side of that equation is that it was quite unique. There's nothing about the visuals that's objectively bad, especially if you keep them within the context of the times. Far more than just being the consoles that existed before the PS2/GC/Xbox generation further refined 3D, they represented an incredible and compelling leap from the 16-bit era of gaming, and it's in this environment that classics from FFVII to Mario 64 came to be.

If you were primarily a PC gamer, you may have been numb to those advances in the console space, I suppose.
 
So you stopped playing a certain platform just because graphics alone, not caring about if the games themselves were good or anything?

More like trading one platform that had good gameplay with atrocious visuals for another platform that had good gameplay with amazing visuals.
 
I'm playing Persona 2: EP right now and I think it's a great mix of sprites and simple 3D.
Another PsOne game that got that mix right was Breath of Fire IV.

Something like Nightmare Creatures or SpecOps being ugly though, I'll give you that...
 
Also, before I forget, I love games that really try to make the most with limitations. For some reason this topic got me thinking of how amazing Alone in the Dark: New Nightmare looked on PS1.

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Holy CRAP. Never seen this. Now I wanna see it in motion...

That's like...REmake tier.

Edit: OH MY GOD IT'S ON STEAM TOO!!! AAAAHHHHH
 
I judge graphics according to the hardware and the time when the game was developed.

I can still play games like Ridge Racer 4 on my original PlayStation and say: "Wow, this looks amazing". Seriously, this game is full of details on the tracks, and it all was done on such a 'weak console'.

I guess I'm a lucky gamer. I can still go back to any game of the past, and be amazed by it's technical qualities. If a game was amazing looking back then, it still looks amazing to me.

Same here. It's still pretty impressive what was possible on the PS1 with its 33 Mhz CPU.
 
I don't remember anyone talking about texture quality, resolution or fps back then, or people were not near as problematic back then.

I had a PS1 and a couple of my friends had N64s. As I recall, the main point of discussion was that the N64 had more controller ports.
 
I didn't like N64 or PS1 graphics back in the day. I was a grumpy little kid wishing developers would make more 2D games. I still think Castlevania: SOTN is the best looking game released for PS1.
 
I remember thinking most PS1 and N64 games looked like ass even as a kid.

I guess it's because arcade games already looked light years better.
 
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R4 looks great in motion, by far the best looking racer of that generation.



Direct feed, original resolution:

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Better looking than any N64 game. I get the feeling a lot of people who are in favor of N64 either never owned a PS1 or never played the best looking games available on it.
 
*High five*

There are lots of old games that still blow my mind in both artistic and technical achievements. I'm currently replaying one of them: Threads of Fate by Squaresoft. I absolutely love the look of this game.

http://www.youtube.com/watch?v=KXZZjD5muUk

This game does some really cool tricks to increase the resolution compared to other PS1 games. I replayed it on the PS3 recently and damn that game's visuals just POP!
 
While Vagrant Story is the best looking PS1 game, it's mostly thanks to stunning art and direction, I can't agree that the best of PS1 beats the best of N64.
 
I feel that the Crash games have aged very well and still look pretty good to this day.

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I agree but that's because of the cartoon style.

I honestly think the PS1 looks terrible. Yeah, for it's time but it's not aged well at all. The N64 never suffered this problem because it never tried to do what Sony was doing(and I'm not saying that's bad either). But it's aged terribly.
 
*shrug* personally I love the early 3d aesthetic. I'll take more interest in indie games when they move on from aping the 16bit look and step up to PS1.
 
This thread is so weird. I completely agree with the OP. I couldn't get into PS1 at all because of the weird moving polygons and everything being weird and jaggy. Definitely unplayable now, but even back then it was like... wtf is this pile of mush?

N64 definitly doesn't hold up, but at the time it really felt like no contest.
 
That's obviously not true, since there was a console that could do all of those to some degree better than the PS1. It's not like people didn't know those things existed. Horrible framerates are true, but people could tell they were bad, they just accepted it at the time. The hype for the PS2 showed how much people cared about finally getting a console with acceptable 3D graphics.

I remember that time quite well and no one gave a shit about any of those things back then. And, yes, most people didn't even know what those things were. It wasn't until the PC 3D video card push that those things were ever even talked about. I never once heard anyone talking about filtering, aliasing, or resolution on either console to be honest. And the hype for the PS2 wasn't because people were lamenting those things and were finally going to get a console that could do it better, it was because most people considered the PS1 to be an amazing machine and couldn't wait to see it's sequel. Of course it looks awful now, but at the time it had the best looking games of any gaming system, including the PC.
 
Sorry to hear it. I adore the look of PS1 games. Everything, from the big, chunky pixels to texture warping. They just exude this fantastic charm that not even the Saturn could bring. Only Playstation I've ever loved.

This thread gives me the warm fuzzies.



ITT we side with the console we had at the time.

I had all three, broseph.
 
I hate the jittery effect in PS1 3D games and tend to prefer the look of N64 games because of it. The N64 had more performance problems (framerates) but those bothered me less than the constant jitter.

I still play my N64 fairly often. Only title I've tried that it just too technically unsound to play long is Banjo Tooie. Framerate is unbearable. Banjo-Kazooie on the other hand is probably the best visual output to performance ratio on the system.
 
100% agreed with this. I still play it occasionally and it's very smooth during play despite being 30fps.

I usually stick with 1st-person tho, maybe that's why I don't notice what the other person is describing (if in fact it happens to that degree, which I strongly doubt).

I agree but that's because of the cartoon style.

I honestly think the PS1 looks terrible. Yeah, for it's time but it's not aged well at all. The N64 never suffered this problem because it never tried to do what Sony was doing(and I'm not saying that's bad either). But it's aged terribly.
This is contradictory; if anything you could've said Sony never tried what Nintendo was doing, because the flat, simple-textured cartoony style of Mario 64 is what they and almost every developer for N64 did that gen.

Meanwhile Sony copied that for games like Crash but still went for detailed stuff with games like Omega Boost and Vagrant Story. So by your own words N64 should rank even lower.

Better looking than any N64 game. I get the feeling a lot of people who are in favor of N64 either never owned a PS1 or never played the best looking games available on it.
That's what I'm thinking now, too. I used to think N64 was unquestionably better a long while ago, but I've been playing a lot of PS1 games these days and can't think of many (if any) N64 ones that compare. Where the fuck did that power advantage go, Nintendo?
 
As a kid I really didn't mind.

going back now... well, some of them still hold up decently and some of them looks terrible.
As a kid I never really notice how horrible those low quality 3D models looked compared to the pre rendered backgrounds
 
That's obviously not true, since there was a console that could do all of those to some degree better than the PS1. It's not like people didn't know those things existed. Horrible framerates are true, but people could tell they were bad, they just accepted it at the time. The hype for the PS2 showed how much people cared about finally getting a console with acceptable 3D graphics.

Back in those days a framerate drop was called slowdown and most gamers had no idea what the technical reason was. Resolution? No one had to know what resolution a game ran at since CRT's didn't have a native resolution.

Most gamers didn't understand or care why the N64 was more blurry and the PS1 was more blocky.

Oh the good times when it was more about the games and less about the specs.
 
Psh, it was just the early 3d that was terrible (and I mean terrible). The 2d games looked pretty damn good!


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You stretched the poor game out to fuck and back. Poor Lunar doesn't deserve what you did to it. Seriously dude... that's sick.

Eh? I've seen better looking Genesis games... what game is that anyway?

Lunar Silver Star Story Complete... it doesn't normally look that terrible, but when you stretch a 4:3 image nearly double it's width, that's what happens. It's easily regarded as amongst the best JRPGs of all time, let alone on the PS1.
 
Better looking than any N64 game. I get the feeling a lot of people who are in favor of N64 either never owned a PS1 or never played the best looking games available on it.

That's an awesome argument. Assuming that people who do not agree with you MUST be lacking experience in the topic.
 
Back in those days a framerate drop was called slowdown and most gamers had no idea what the technical reason was. Resolution? No one had to know what resolution a game ran at since CRT's didn't have a native resolution.

Most gamers didn't understand or care why the N64 was more blurry and the PS1 was more blocky.

Resolution wars were definitely a thing even back then, LOL. Buying an expansion pak to unlock hi-res mode in Rogue Squadron was considered a big deal, and of course there were also PC gamers bragging about the higher resolution of their games.
 
At the time I thought PlayStation's 3D graphics were complete shit compared to the Nintendo 64, but these days I think they've held up much, much better.
 
I remember that time quite well and no one gave a shit about any of those things back then. And, yes, most people didn't even know what those things were. It wasn't until the PC 3D video card push that those things were ever even talked about. I never once heard anyone talking about filtering, aliasing, or resolution on either console to be honest. And the hype for the PS2 wasn't because people were lamenting those things and were finally going to get a console that could do it better, it was because most people considered the PS1 to be an amazing machine and couldn't wait to see it's sequel. Of course it looks awful now, but at the time it had the best looking games of any gaming system, including the PC.

I gave a shit about it back then, the PS1 (and Saturn) had awful 3D hardware that made the N64 look great in comparison.

My hype for the PS2 was due to the much improved graphics.

The PS1 did not have the best looking games for very long, the 3DFX voodoo (and N64) came out in late 1996 and they both blew the PS1 away (even some software rendered PC games looked better than what the PS1 could do).
 
Resolution wars were definitely a thing even back then, LOL. Buying an expansion pak to unlock hi-res mode in Rogue Squadron was considered a big deal, and of course there were also PC gamers bragging about the higher resolution of their games.

What he meant to say was "me and most of my friends were grade schoolers at the time and we didn't understand the technical aspects." Resolution and textures were DEFINITELY a topic of discussion back then. I ran Mega Man Legends via Bleem on my PC back in 2000 for that sweet ass texture filtering and resolution on a voodoo 2!
 
Resolution wars were definitely a thing even back then, LOL. Buying an expansion pak to unlock hi-res mode in Rogue Squadron was considered a big deal, and of course there were also PC gamers bragging about the higher resolution of their games.

Speaking for myself. I had no idea what hi-res meant during that generation. In fact, I was living in the barracks in the latter half of that generation and no one talked about resolution. There were people connecting PS1's together to play Command and Conquer but no one was talking about the technical shit we talk about today.
 
At the time I thought PlayStation's 3D graphics were complete shit compared to the Nintendo 64, but these days I think they've held up much, much better.

Hm, I dunno. I think N64 graphics look better overall.

Aside from graphics, I doubt Mario 64, Oot etc would work very well on the PS1 hardware. Load times would of sucked.
 
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