ethelred said:
I'd love a new Simon's Quest-styled CV, actually. And in the meantime, Simon's Quest on VC would be a nice first start.
I second both notions.
If not a stylish remake, then I could easily see one of these supposed "1999 games" being more like this. It would just seem to be a bit more involving if Julius (and friends) would have to actually hoof it around a good portion of the world, as opposed to being stuck in one stupid castle and its different parts for all the parts of the game. "The Castle being a creature of Chaos", my ass...I want to see what it would be like in other parts of the world, too...
That's perhaps one of the things that I sincerely hate about some of the later CVs...for all this supposed plot line jumping, where we've been in the midst of World War II, the 2030s and, now, we're supposedly going to hit 1999 next....who'd be the wiser, when we're stuck in a castle all the time? Would it have been too much to ask for Soma to possibly have to traipse around a decimated "Neo Tokyo" to fight some more monsters? What about Jon and Charlotte facing off against a "possessed German tank" as one of their first major boss battles? And I really think it would be a nice touch if, in the CV-version of 1999, the ball really got going on Julius's adventure, as soon as the ball dropped in Times Square...and then J would have to fight monsters right there, while people are scrambling for their very lives...
But do we get that? Nope. Because IGA and his team some how lack the foresight to take advantage of what these time frames mean. I mean, really...it was completely off-the-wall for that particular time frame, but it was a sincere hoot to see Motorcycle-riding skeletons in CV64. Now we got more appropriate time frames, and we can't get that? WTH?!