If so, then no wonder they're hiring and doing layoffs at the same time.
The one in 2008 which was for PS3 and then in 2011 for Vita and now the rumor is for PS4?I think he was talking about a syphon filter game for the ps4.
Still listed on Rockstar's homepage as coming soon to PS3. ;-)I don't even think it's been officially canceled or has it?
I don't know, can you? What's your point? I was responding to the chap who said these layoffs prove the industry is in trouble.Can you offset that with the growth of sone studios getting 2 teams and the likes of bend moving to PS4?
Seriously fuck publishers. If we had some serious creativity in the industry instead of moving towards making every game play similarly we wouldn't have this problem.
People don't want to buy the same shit year after year.
Yeah or the fact they are moving into a bigger studio. Why move into a bigger studio if you are gonna lay off 50 people?
The VFX infustry lost hundreds within the shutdown of rhythm and hues. Spread out amongst Disney, Dreamworks, Sony and more, the animation industry saw layoffs in the thousands. Last year.
I don't even think it's been officially canceled or has it?What rumored agent game?
If you're talking about Agent, that is not rumored but was announced by Jack Tretton but was developed and published by Rockstar.
The one in 2008 which was for PS3 and then in 2011 for Vita and now the rumor is for PS4?
Doesn't seem like a very solid rumor.
What rumored agent game?
If you're talking about Agent, that is not rumoredd. It was announced (and is still listed) on the game publisher's website. It was developed and published by Rockstar.
What rumored agent game?
If you're talking about Agent, that is not rumoredd. It was announced (and is still listed) on the game publisher's website. It was developed and published by Rockstar.
Not to be a dick, but this is the best case scenario. GoW:A was really lacking and bombed, no reason to cancel a new project with a 'new' director (Cory Barlog) at the helm.
Yes that dud that shipped 2.1 million copies,which is likely the best selling exclusive.I think Microsoft is making better business decisions. While Sony is spending all this money on studios that are releasing duds like KZ:SF and knack, Microsoft is locking in 3rd party exclusives without all the extra baggage.
Hard times for the industry, not sure why anybody would want to work in it.
I mean the Splinter Cell-esque game they were working on.
http://www.eurogamer.net/articles/2...ut-ps4-and-a-splinter-cell-style-game-for-ps4
Why did you say something. Why did I ask!? That part where they show them scaling down the building. It will never be! The Shangheist connection is obvious now.
Call of duty fans would like to have a word with you.
Call of duty fans would like to have a word with you.
Yes that dud that shipped 2.1 million copies.
I think Microsoft is making better business decisions. While Sony is spending all this money on studios that are releasing duds like KZ:SF and knack, Microsoft is locking in 3rd party exclusives without all the extra baggage.
Hard times for the industry, not sure why anybody would want to work in it.
If it was the gow team, then its not a big loss. The hack and slash genre is dead
Bayonetta looks awesome but it wont sell
If it was the gow team, then its not a big loss. The hack and slash genre is dead
Bayonetta looks awesome but it wont sell
Seriously fuck publishers. If we had some serious creativity in the industry instead of moving towards making every game play similarly we wouldn't have this problem.
People don't want to buy the same shit year after year.
Not off hand at the moment without a bit of research. Multitasking atm, it was a general curiousity (Not just possed at you) and a counter with food for thought for anyone sugguesting its all doom and gloom and one way traffic, Sony population reduction.I don't know, can you? What's your point? I was responding to the chap who said these layoffs prove the industry is in trouble.
It's a meme.Unrelated note: How come I see so many people on this forum say "RIP in peace"? Do they not know what the I and the P stand for or something? Language gripe over.
If it was the gow team, then its not a big loss. The hack and slash genre is dead
Bayonetta looks awesome but it wont sell
Unrelated note: How come I see so many people on this forum say "RIP in peace"? Do they not know what the I and the P stand for or something? Language gripe over.
It's more of a joke than anything.Unrelated note: How come I see so many people on this forum say "RIP in peace"? Do they not know what the I and the P stand for or something? Language gripe over.
So, my guess is the GoW:A team that got laid off, they tried to do something which didn't work and was canned in pre-production.
And with Barlog building up another team, that might be true.
Don't think Stigs team was influenced, well it's shit...
Hopefully they'll get another spot soon, maybe even inside the family.
I think Microsoft is making better business decisions. While Sony is spending all this money on studios that are releasing duds like KZ:SF and knack, Microsoft is locking in 3rd party exclusives without all the extra baggage.
Hard times for the industry, not sure why anybody would want to work in it.
I think Microsoft is making better business decisions. While Sony is spending all this money on studios that are releasing duds like KZ:SF and knack, Microsoft is locking in 3rd party exclusives without all the extra baggage.
Hard times for the industry, not sure why anybody would want to work in it.
Some of them already left last year, we know about Todd Papy.
Others had left as well, like Mark Simon.
On the other hand if you look at Stigs team, there are no indications of layoffs, at least as far as I can see.
Jonathan Hawkins who worked on GoW3 is in pretty good spirits and tweeted about the new IP the last days, so I doubt it's Stigs team.
It most likely hit those from GoW:A team that couldn't fit in either team, who knows.
Barlog might be working on a different genre that needs new blood.
I think Microsoft is making better business decisions. While Sony is spending all this money on studios that are releasing duds like KZ:SF and knack, Microsoft is locking in 3rd party exclusives without all the extra baggage.
Hard times for the industry, not sure why anybody would want to work in it.
Yes that dud that shipped 2.1 million copies,which is likely the best selling exclusive.