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IGN First: No Man's Sky 21 Minute Gameplay Demo

Much better video overall, probably the one I would show to anyone still curious about the game. Glad to see actual building interiors and an NPC too. That alone gives things more perceived depth. Combat also looks a little better. It looks smoother and looks like it's going to have a decent variety of enemies with the guardian robots. The fact that you have different ways of completing goals like breaking into that building all of a sudden makes the game feel super immersive-sim-like. The only really major thing we haven't seen yet is the trading economy.

For many people though, the main divisive thing about this game is the fact that it won't give players any explicit goals. Like Minecraft, at the beginning you pretty much have to figure out for yourself what you're going to do, and then figure out how you're going to do it. A lot of people just aren't used to that.

I'm probably gonna go exploration path which seems to be what the game has developed the most. I'll probably try to get myself a fast ship that can get to new places quickly and also run away from fights. I could totally see this becoming Space Dandy: The Game.

In contrast, Elite: Dangerous seems to mostly be balanced towards fighting and trading. Exploration in that game is by far the slowest way to earn money and advance, and all the fighting and trading is done in the "core systems" which only occupy a tiny bubble somewhere in the galaxy.
 
Yep. Not sure about 'thousands' of miles, but we know it would take you days real-time at least (like 100+ hours), and there is a variety of planet sizes. And yes you can literally walk one direction and, several days later (IRL), come back to the point you left off from the opposite direction.

Wow. Bigger isn't always better but that is impressive. Hopefully the algorithms will manage to keep interesting.

Another question about exploration, if the game is procedurally generated, when we "discover" a planet, a solar system etc and name it, does that part of the galaxy stop being procedurally generated for everyone? not sure I'm explaning myself...
 
Dat UI

ShimmeringWigglyCuscus.gif

Definitely can see the Destiny influences, which is great since I think Destiny has a fantastic UI.

I also love how colorful everything looks.
 
So now you are comparing this to Elite Dangerous? Elite dangerous is all hand crafted this is made by math everything you see is not made by the developer. It isn't poorly executed it is exactly what the game does it generates planets,environments on the fly. Like i said everything to the plants to even the animals is producetial generated from math.

Uhm, Elite Dangerous is procedurally generated as well.
 
"I flew away from the planet, and if I go back everything will be regenerated" - so any changes you make to planets, anything you kill, mine, etc. is impermanent. Expected, but still a bummer.

Seems the player actions on the planet are meaningless. You can not extinct an animal race for example or even destroy a forest or help some animals. The graphics are very rough and shadows flicker is distracting.

To be honest, this game looks like Spore 2, but with less interesting game elements.
 
So now you are comparing this to Elite Dangerous? Elite dangerous is all hand crafted this is made by math everything you see is not made by the developer. It isn't poorly executed it is exactly what the game does it generates planets,environments on the fly. Like i said everything to the plants to even the animals is producetial generated from math.
No Elite Dangerous is largely procedurally generated as well
 
For people claiming there's been a graphical downgrade, I disagree. In a lot of respects, the game has only gotten noticeably better looking as the years have gone by. Some kinds of planets just naturally look visually more impressive than others. Mainly, planets with a lot of grass still look great, with the uglier ones being the more rocky/less colorful planets.

I wasn't aware that everything gets re-generated if you leave a planet and come back. I guess it makes sense given the scope of the game.

It'll always re-generate the same thing. It's not like it's random every time you return.
 
Definitely can see the Destiny influences, which is great since I think Destiny has a fantastic UI.

I also love how colorful everything looks.

Agreed. For a console game the Destiny model for UI navigation really is fantastic.

For PC, assuming that they will not slow down the cursor speed on PC, the UI should be even more usable!

I can't wait to try it out :)
 
Uhm, Elite Dangerous is procedurally generated as well.

Not like how No Man's Sky does by the looks of it.

For people claiming there's been a graphical downgrade, I disagree. In a lot of respects, the game has only gotten noticeably better looking as the years have gone by. Some kinds of planets just naturally look visually more impressive than others. Mainly, planets with a lot of grass still look great, with the uglier ones being the more rocky planets.



It'll always re-generate the same thing. It's not like it's random every time you return.

I love the atmosphere of it..also the colors,lightning it just feels very cool to see it.
 
It'll always re-generate the same thing. It's not like it's random every time you return.

Yes but people like the idea of leaving a mark on a planet, like carving a hole in the geography or destroying some buildings or killing some animals and cutting down some trees, and seeing all that refresh after you go to orbit and come back in is kind of disheartening.
 

I'll answer the ones I know about.

Why you bump into other characters
Does the planet you start at dictate what you look like?
Have they show a character creator or other characters? I don't think so since finding another player is apparently the only way to see what you look like
Will animals attack? Hostile plant life? Do animals attack other animals? I think that's three yes answers but hostile plant life I'm not sure on
Any word on other two legged evolved species that are hostile? It seems so but extremely unlikely to actually find them. Although you could always just make enemies.


Thank you!

What I meant by other 2-legged hostiles is will there be advanced AI shooting back at us at some point.
 
Yes but people like the idea of leaving a mark on a planet, like carving a hole in the geography or destroying some buildings or killing some animals and cutting down some trees, and seeing all that refresh after you go to orbit and come back in is kind of disheartening.

Oh yeah, if he was talking about little changes, those get thrown out.
 
That Destiny UI! Not sure if I like it or am a little irked at just how similar it is. It was done so well in Destiny that it almost seems a little too plastic and lifeless here. I haven't finished watching the entire video so it's possible that it's still being worked on.

I think the UI is really slick. Fits the game very well.
 
Well I caved and watched the video. It looks great, we got to see a bunch of stuff we hadn't seen before. I was hoping the aliens would be more cool looking though.

Game has awesome atmosphere and everything looks great. I don't think they're running that on a ps4 though. The videos and previews we saw from last month were barely maintaining 30 fps, so unless that was a really old build I doubt they've managed to come that far. It does look great in 60 fps but I am not expecting it.
 
Well I caved and watched the video. It looks great, we got to see a bunch of stuff we hadn't seen before. I was hoping the aliens would be more cool looking though.

Game has awesome atmosphere and everything looks great. I don't think they're running that on a ps4 though. The videos and previews we saw from last month were barely maintaining 30 fps, so unless that was a really old build I doubt they've managed to come that far. It does look great in 60 fps but I am not expecting it.

It is an old build, but all of the footage was always running at 60, it's just that they weren't always posted at 60.
 
Wow. Bigger isn't always better but that is impressive. Hopefully the algorithms will manage to keep interesting.

Another question about exploration, if the game is procedurally generated, when we "discover" a planet, a solar system etc and name it, does that part of the galaxy stop being procedurally generated for everyone? not sure I'm explaning myself...

You're the only one in your instance of the universe, so it's not going to affect me and how it plays for me despite the fact I might be a system or two over, sharing the same universe. The only time where stuff you do is going to affect my game is if you kill off a species, destroy a space station, etc... or some similar large-scale action, and manage to pull it off and get yourself to a save point and upload your progress to the Atlas so that it goes out to the rest of us.
 
Sorry but I'm passing on this one. All I see is walking, walking, walking, walking, walking.... it's not for me.

Edit: also, graphics are nice but not impressive. Kind of looks like a remastered ps3 game.

sloth-yawn-cute.gif
 
Hopefully you can have multiple saves. I want to give one go where I just rush towards the center of the galaxy.


Also, the demo shows metric, I assume we can display in Imperial as well?
 
I know the procedural generation allow them to generate huge amounts of content but the amount of systems and the detail they seem to have put into the systems and how they interact with each other is really mind blowing for such a small team. Every time I see something new about this game I feel like I learn some other big thing about it.

Like, there is stuff that you just wouldn't expect them to be able to do such as terrain deformation.
 

Thanks for this! Was the most exciting bit for me, as I really love the terraforming aspect of No Man's Sky. I waited ages to finally see it, coincidentally it was the first IGN First that showed it off.

Thank you!

What I meant by other 2-legged hostiles is will there be advanced AI shooting back at us at some point.

As far as I'm aware, I don't think so. You will meet various NPC at trading posts and that, but I don't think there's going to be NPC races that will hunt you in person, only hunt you in space.
 
Hopefully you can have multiple saves. I want to give one go where I just rush towards the center of the galaxy.

I don't think you can? I'm pretty sure you have to build/acquire the warp drives necessary for that type of travel as well as make sure you have the fuel and resources to do so. You would be stuck to wandering around regardless to make sure you have the right things to move farther in
 
I wonder if I'm ever even going to leave my starting planet.

Does the game map your progress on a planet?

Because I'd probably spend my entire first day with NMS just exploring my own planet, looking for Obelisks to translate languages ans stuff like that.

I know we have a star map, but how do we keep track of our location on planets? Considering there at 18 quintillion of them, how do we do this?

Can we drop beacons and stuff like that? Can we just shoot the ground and use the scorch marks/craters to mark locations we've been to? Like bread crumbs? Is planet deformation permanent or does it "respawn" after a while?

So many questions I still have.
 
Wow. Bigger isn't always better but that is impressive. Hopefully the algorithms will manage to keep interesting.

Another question about exploration, if the game is procedurally generated, when we "discover" a planet, a solar system etc and name it, does that part of the galaxy stop being procedurally generated for everyone? not sure I'm explaning myself...

Totally reasonable question.

Imagine the map is already there and set in stone, but the world itself doesn't appear until you approach the world on the map. Only your console 'builds' the map as you visit different points. It's only built for you. nobody else. On a console-by-console basis. If somebody else arrived at the same planet, it would be 'built' for them, on the spot. Everyone's game is reading from the same map, but each location in the world is only built for each individual separately - as and when they visit said location.

It's not clear how much of your activity on each planet is saved or lost.
 
I just started playing Elite Dangerous and can already see the tons of stuff you can do in NMS that you can't do in Elite. I'm trying to give it a chance, but Elite looks like a tech demo compared to NMS.
 
To the people that think this looks fun, why? Not being facetious here. I honestly don't see the appeal and desperately want to.

Because first contact and interstellar exploration are the coolest parts of science fiction to me. Now I get to make my own story rather than read someone else's.
 
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