I don't see how it is, and yes, I think that both Sony and MS should wait for 2014 if that's what it takes then. That, or not bother being in the hardware game anymore and just making games for PC/multiplat. I think you're probably thinking along the same lines actually, as people who don't care about the hardware power should have no problem with current consoles lasting a year more.
See, that is a huge fallacy. Every single studio could make use of that power, even the indie ones. If it takes one man and one artist to program/create
this, then a game based on that kind of physics could be developed by a very small studio. Good luck having something like that fluid physics on a low spec hardware though. At the very least, anyone could just enable better image quality options and higher resolutions in their simpler looking games, at absolutely no additional dev cost incurred from it.