onesvenus
Member
I'm sorry but technical terms have a very precise meaning and you are twisting it. Proxy meshes and tessellation in the context of computer graphics have a meaning. Even though you could fit what you are saying into their definition, I'd say no computer graphics or rendering engineer would use those terms the same way you do and would need clarification on why you use them here.This is going nowhere, you are just moving the conversation to another area, creating another avenue never mention from where it started, I have been very clear and concise on the facts and the purpose of this.
Read back, do some research on the subject and learn from it.
It's not a critique of the work you do on your videos, just a matter of being concise with the words you use.