No, Im normal.
Do it dude don't be afraid. The amount of times I've played through Uncharted 1 through 3 on easy with one shot kills and infinite ammo is countless at this point. I think it's the superior way to play them.The older I get the less time I have to play.
So lately when I feel like it's taking me a long time to finish a game, I just flip that to easy mode and fly through it.
I used to enjoy hard games, I'm a huge fan of the Dark Souls franchise, I just don't have the time for any of that anymore.
Am I cheating not only the game but also myself and life?
Are any other 30-40 y.o. gamers going through the same?
I thought we were friends.
Usually I don't drop the difficulty unless it makes the game tedious or frustrating to the point where I get the urge to throw shit around or start screaming at the TV. No game is worth that kind of stress.
But otherwise if the game's too easy then it becomes boring to play and I'd rather be dealing with a healthy challenge.
Yeah, actually that's a good point because there are plenty of games where challenge is practically non-existent for me but I still have fun with them because there's just something really satisfying about them. Just like popping a bubble wrap, lol.Sounds reasonable.
For me it depends on the game's mechanics in the context of a certain scenario. If the gameplay (mechanics) are good then i know with some more practice i can overcome X scenario. If not fuck and I'll lower de difficulty (temporarily???)
I bet Fart Knight plays Halo on easy with coop.
Yeah, actually that's a good point because there are plenty of games where challenge is practically non-existent for me but I still have fun with them because there's just something really satisfying about them. Just like popping a bubble wrap, lol.
So to specify, there are games where dropping the difficulty makes them too trivial to play and I just start to zone out. Mostly happens with racing games for me.
No, no, I do love racing games, I just don't like it when they get too easy. If I'm like 30 seconds ahead and winning races is effortless then I will start zoning out of the race and it will feel like going through the motions. Maybe that's why I'm such a bad driver overall, lol. I can't keep focus on the road if there's nothing interesting going on around me.Racing games you say, curious...
I play Gran Turismo 7 and every decision and input counts. It's so focus based. Restart; the game
But if it's not your thing, fair enough; understandable!
Regarding your first paragraph; i look at games like i do at movies etc. Some many genres. Sometimes you want something and lay down and just chill. Other times you're in the mood for some hardcore intense focus stuff. Right?
Sounds reasonable.
For me it depends on the game's mechanics in the context of a certain scenario. If the gameplay (mechanics) are good then i know with some more practice i can overcome X scenario. If not fuck and I'll lower de difficulty (temporarily???)
I bet Fart Knight plays Halo on easy with coop.
No, no, I do love racing games, I just don't like it when they get too easy. If I'm like 30 seconds ahead and winning races is effortless then I will start zoning out of the race and it will feel like going through the motions. Maybe that's why I'm such a bad driver overall, lol. I can't keep focus on the road if there's nothing interesting going on around me.
Am I cheating not only the game but also myself and life?
Devs put in easy mode because they want to let people decide how to play. In no way is the OP cheating himself for flipping a toggle. Playing a game that requires you to spend hours just getting good is cheating yourself out of hours that could be spent having better experiences instead of more hours in the same game.You are cheating yourself.
But seriously, why not just pick more games that are inherently easy, and take more time with games that are more challenging?
Calm down lol.Devs put in easy mode because they want to let people decide how to play. In no way is the OP cheating himself for flipping a toggle. Playing a game that requires you to spend hours just getting good is cheating yourself out of hours that could be spent having better experiences instead of more hours in the same game.
Playing a game that requires you to spend hours just getting good is cheating yourself out of hours that could be spent having better experiences instead of more hours in the same game.
Do whatever you want to do to have fun. That's the point of this medium.
Calm down lol.
I have very strong opinions about games having multiple difficulties, but this is neither the topic nor what the OP is asking. The fact of the matter is that the OP feels troubled, or at least bothered, that he now needs to dumb down the game he plays in order to finish them. Otherwise he wouldn't make a topic about it, or discuss about it at all. All I gave are viable options to continue gaming in the experience he is accostumed to, while still finishing the games.
If that wasn't his point, and all he wanted to do was state something he felt saying, then my opinion goes out to the ones that are on a similar situation and are struggling with it.
GirlbossThe amount of gatekeeping in this thread is unbelievable…
Girlboss
Gatekeep
Gaslight
I can help with the first two request. The last one however, I'm not qualified to give.Yes, I need either hugs and comforting from fellow gamers or the sweet embrace of death to come and take me.
Oh yeah, because wishing that we have hard games along with easy games is because I want those games just to myselfThe amount of gatekeeping in this thread is unbelievable…
It would be fun if that was the caracteristic of a enemy or type of enemy. A kind of hive mind enemy which transmits battle data to all its brethen when defeated, so that the next enemy of the same kind acts differently, to better respond to the play style the player had when fighting the first enemy.In a way, I wish more games had dynamic difficulty options like some sports games do (looks at MLB The Show) where the game adapts various elements to your difficulty as you reach a plateau in your skills. Say, for instance, you're playing an action game like Jedi Survivor and you're great at blocking and dodging but shit at parrying -- a dynamic difficulty setting would adjust each one individually and give you a challenge based on your skill ability as determined through gameplay.
I dunno, it's one of the things I've always liked with MLB The Show. Sure, it initially starts braindead easy, but as you establish your baseline skill it becomes a much more enjoyable experience, and promotes actually getting better more than a static difficulty level does.
Fancy sightseeing from a plane? 14 hours and you've seen the whole world lmao.I just flip that to easy mode and fly through it.