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I'm torn between buying a new PC or a PS4

The reality in this topic is that after reading every page, you should just get whatever games are accessible and you think you'll enjoy. there are so many mixed opinions in this topic that it really doesn't matter if you go PC or PS4. All this proves is that there'll be games on both. The current games coming out on the PC, I won't have to upgrade and thank heavens for that. The games coming out on the PS4 this year and the PC are going to be awesome. I enjoy Sony exclusives, too.
 
http://www.neogaf.com/forum/showthread.php?t=745567

this is a pretty good resource that's updated frequently

you can go under $1000 and beat current gen consoles pretty easily, no need to upgrade unless you want really high resolutions/VR

Thanks for the suggestion, but I was just curious in specific as to what he had built. Although you may beat them in raw power I really haven't seen anything that looks as good as KZ:SF on any PC or Ryse for that matter despite its resolution and technical flaws.
 
Very true, but the PC games and components will be even cheaper!

Scratch everything. Best plan, wait until PS5, get a PS4 and PC for $200. Boom.

Obviously this would be the answer if the PC had only just launched and had a small library like the PS4, but there's already 30 years of gaming to be had there so the hardware is already worth the price of entry.
 
That's quite a leap of faith to invest in Sony for what is by all accounts the inferior VR solution on the weaker hardware. You're going to need more power than PS4 has to push good VR.
I can't comment on the 'inferior VR solution' comment as all I have read about it that right now it's just really good.
On your argument that the PS4 has not enough power, I respectfully disagree. I have not seen any evidence at all that the PS4 isn't powerful enough.

A leap of faith? True. The VR headset hasn't been announced (yet) so anything can still happen. For me, personally, though, the many reports on a PS4 VR headset have convinced me that it is coming some time this year.
 
Thanks for the suggestion, but I was just curious in specific as to what he had built. Although you may beat them in raw power I really haven't seen anything that looks as good as KZ:SF on any PC or Ryse for that matter despite its resolution and technical flaws.

Battlefield 4 looks really good, but a lot of the major releases don't push the platform that much.

So yea, stuff like the opening of God of War 3 looks best in class on 2006 hardware.

Under $1000 won't get you that in a few years, you have to upgrade. I've bought 2 gaming laptops in the past 2 years (one a replacement), one has a 680M, the other a 780M; not a single game has even made the 680 really work. Yes, the image quality is pristine, but only a handful of games will take advantage of the extras.

That's the reality. There is no Naughty Dog/Sony Santa Monica/343/Polyphony, etc to consistently push things--even stuff like Project Cars, Star Citizen, etc are far and few in between. Just the reality of it.

Back to the OP, get what you want. Both answers are correct depending on what you want--the best answer of course, is get both.
 
I'm a PC fan, so I can't help but recommend it, but the choice comes down to 3 basic things really:

Time - PC takes more time to maintain and set up games the way you like them, but many PC owners actually enjoy this.
Money - PC costs far more up front, and for upgrades, but games are cheaper (note: you can't resell Steam games). You also get more out of your games, with mods, better graphics and other free content/benefits.
Games - Personal preference really. PC has more games, as well as a vast back library, but if you want all the PS4 exclusives, that's what you should go for.
 
Just a question, but what are your specs? I think I like to know a thing or two about building a nice computer, was just curious what you get for your money now.

Well the prices do tend to fluctuate so you have to get them on sale. Gaf PC build thread helped me pick everything below. Plays everything great.BF4 maxed out 1080p/60fps no problem (I actually get around 90fps). The original plan was for an i5 but I wanted to go with the i7. I think in total it was a bit below $1100 for everything

MSI 280x
750w PSU
i7 4770k
GIGABYTE GA-Z87X-UD3H LGA MB
8gb ram
cooler master hyper 212
1tb hdd/120gb ssd
 
PC has a stigma "difficult platform, difficult games, difficult gamers".
Since...forever. When a kid would read magazines for the latest NES or SNES games, older computer gamers would read magazines for games like M1 Tank Platoon, Lost Patrol, Personal Nightmare etc

Magazines for totally different audiences.

I had the fortune of experiencing both worlds as a kid. Some of those computer games left an impression deeper than any console or arcade game of that era. So I wasnt at all impressed when Sony tried to sell a more "mature" console with the PSX some years later with censored and inferior PC ports.

Consoles are still one step behind when it comes to mature games.

That chasm still exists today. it is not just about the CGI bloods and gore. It is the presentation.

If your point is that PC games that are similar in concept to some of the first party console exclusives are still better on PC I agree with you...not quite sure that's your point but I'm going to roll with it. I will add something here though that I forgot to write earlier:
  • One of the biggest reasons people think there is a big difficulty curve to PC gaming, is that a long time ago, specifically during the very early consoles like atari, NES, and early SNES, console gaming was as simple as plugging in a controller, plugging the console into a wall, and putting in a game cartridge and you were good to go, whereas on PC back then the process for launching a game was at least 10 times more complicated. The games weren't as good, the loading times were obnoxious, and the learning curve was much higher. Nowadays though, with the PS4 and Xbone fresh off the press, consoles are more like PC gaming, with the exception that you have no freedom. You have to patch, you run into glitches from time to time, sometimes you have to modify settings, sometimes you have to modify controls, you have to use an operating system, you have to keep things updated, except that you have no freedom to bypass a lot of things you can on PC so a lot of patching, updating, and huge loading times are mandatory, but you don't have the option of modifying settings enough to improve them yourself, whereas PC is basically taking all the benefits of a console, throwing away almost all the massive downsides, and coming with its own massive array of features that would never be available in such a closed system as consoles.

I'm a PC fan, so I can't help but recommend it, but the choice comes down to 3 basic things really:

Time - PC takes more time to maintain and set up games the way you like them, but many PC owners actually enjoy this.
Money - PC costs far more up front, and for upgrades, but games are cheaper (note: you can't resell Steam games). You also get more out of your games, with mods, better graphics and other free content/benefits.
Games - Personal preference really. PC has more games, as well as a vast back library, but if you want all the PS4 exclusives, that's what you should go for.

Freedom, Media, Multipurpose, highly compatible, restrictions only present on platforms within. Gaming PCs don't have one singular purpose, the greatest benefit of a gaming PC imo is the fact that "gaming" itself is just a massive amount of complex math, and when you have a gaming PC all you have is a very powerful computer, and a very powerful computer has way more uses than just gaming.
 
Freedom, Media, Multipurpose, highly compatible, restrictions only present on platforms within. Gaming PCs don't have one singular purpose, the greatest benefit of a gaming PC imo is the fact that "gaming" itself is just a massive amount of complex math, and when you have a gaming PC all you have is a very powerful computer, and a very powerful computer has way more uses than just gaming.

Exactly, unless you have absolutely no use for a PC of some kind, it seems odd to compare prices directly. For the £350, £429 price point of the PS4 & XB1, you get some hardware that does a few specific things.

On a PC, you get something that can do a thousand different things and has various uses beyond just gaming or multimedia.
 
God this bothers the hell out of me, and I'm going to say this every single time someone brings up console exclusivity, PC exclusives are not the same as console exclusives. Not by a long shot. PC "exclusives" are most of the time games that are simply not possible on console to fundamental flaws in design. The vast majority of indie games only ever come out on PC because it is a free platform and so much easier to develop for. Any game that requires either extreme precision, (i.e. counter-strike,) complex controls, (i.e. Starcraft,) an unconventional business model (World of Warcraft,) a lot of power to be played properly (Virtual Reality,) a free distribution method (most indie betas,) or probably many other things, the list goes on, will be PC "exclusive" unless there is a miracle in development (corporate moneyhats.) On the flip side almost every single console exclusive game ever made was exclusive to it's console because either A) The game was developed by a first party (or second party, I guess,) or it was made by a third party but they were paid by the platform holder to only be on one platform.

I find it extremely difficult to believe that out of the hundreds of great games that are only on PC, you are interested in so few of them that the 6 big name exclusives on PS4 are significantly more appealing, but hey, to each his own.

- I don't like MMO titles

- I don't like RTS titles

- PS4 will be plenty powerful enough to handle VR -- the challenges here will be more with the VR hardware itself and how good it is, and software support. On both of those points, I believe Sony is in a stronger position to make its platform the preferred place for VR.

- I think the indie argument is a load of bunk, especially with Sony's PS4 stance with indies and the development architecture of the PS4

For the record....which genres do you enjoy which the PC offered nothing?

I never said the PC didn't offer those genres (they do, through multiplats), I said that what the PC offered that was exclusive wasn't of interest to me.

Name 10 PS360 exclusive games that you played last year that you love. I can think of The Last of Us and that's about it. Everything else has been multi-platform.

90% of the time people are playing multi platform games on consoles. Why not enjoy those titles on a platform that can offer the better experience? I've seen it pretty common that people love holding the PS4 as the superior choice in gaming over the Xbox Ones head yet completely dismiss that same criticism when the PC gets thrown in the equation.

PS4 owner here.
Xbox One owner here.
PC owner here.

My consoles have come to be almost exclusively for exclusive titles as almost every time a multi-platform title is released it's cheaper and plays better on PC by a big margin. There's no reason to not want a platform that plays 90% of the games you'll want better than any other.


Depends on what you mean by better experience. Most PS4 titles are running at 1080p, which is exactly the resolution my comfy couch HDTV displays at. The Dual Shock 4 is my preferred controller, I like the cloud saving/ Vita Cross Play / background updates / free PS+ games that the playstation ecosystem provides.

And the bottom line is that I could not be without a PS4 simply due to the exclusives. So for me it's not a case of "do I get a PC OR PS4?"; rather, It's a case of, do I get a PS4 AND a PC?

To me, the answer is no. I don't particularly care about being able to render games higher than my TV displays. I don't want to tinker with settings. I don't want to have multiple devices being toggled in my entertainment system if I can avoid it. I don't want to spend a substantial amount of money buying a more powerful gaming PC. And I already mentioned that the PC exclusives aren't of interest to me. So there's very little upside, for my personal tastes, in getting both a PS4 and a high end gaming PC.
 
If your point is that PC games that are similar in concept to some of the first party console exclusives are still better on PC I agree with you...not quite sure that's your point but I'm going to roll with it.


I was rather referring to the content. You did mention precision, controls, business model, indie etc

But content is perhaps still an issue for console games.

During the 80s/90s, even in Japan, it was on computers were you were more likely to find mature and complex games with lots of text and a narrative suitable for gamers in their late teens/youth age. . Consoles caught relatively late on that and even then a lot of mature games were or still are censored.
 
sub 2k? You say that like it's cheap :) PS4 is only $400...no doubt your PC is more powerful. Nobody said otherwise. Not sure how it contradicts what I've been saying...

In a year. a sub-2k PC will be more powerful and run newly released VR games better.

In the meantime, what compelling "next-gen" PC games are you going to be playing?

I only spent that much because I wanted a powerhouse computer that would last me a long time, and have enough power to pump out games at 2560x1440, which a PS4/Bone obviously cannot do. The game library available for a mid-range PC to run is vast, and the new ones from the last couple years will look better than any console could dream of. I think just about everyone here disagrees with you shitting on the PC gaming library including myself, and my PS4 is my favorite console.
 
Building a PC is cheap these days. Won't take much money to build a PC that's better than a PS4, no more than 500 bucks assuming you need to buy a case, harddrive and PSU otherwise I'll be cheaper than 400 dollars to build. Also Tigerdirect doesn't have taxes for most states, better than newegg.


AMD's R265 which is coming out soon also pulls similar but a bit higher performance. Same price too. I'll be getting the R265. Good review comparison between the 750TI AND R265:

http://www.techspot.com/review/783-geforce-gtx-750-ti-vs-radeon-r7-265/
 
AMD's R265 which is coming out soon also pulls similar but a bit higher performance. Same price too. I'll be getting the R265. Good review comparison between the 750TI AND R265:

http://www.techspot.com/review/783-geforce-gtx-750-ti-vs-radeon-r7-265/

But the R7 265 requires a 6-pin connector from the Power supply with his 150W TDP.
The GTX 750ti only uses the PCI-express power, since it only uses 60 watts.
You can plug it in any modern PC, regardless what PSU you have.
 
But the R7 265 requires a 6-pin connector from the Power supply with his 150W TDP.
The GPU will come with a 6-pin power adapter
The GTX 750ti only uses the PCI-express power, since it only uses 60 watts.
Ir uses far more than 60W under load which is what matters. But the difference in power consumption isn't large enough for 95% of PSUs out there.
You can plug it in any modern PC, regardless what PSU you have.
Just as much as you can with a 265 with it's power adapter. You still won't be able to put it into (usually OEM) machines that don't have a PCIEx16 slot or space or a full height card or double width cooler.

.
 
But the R7 265 requires a 6-pin connector from the Power supply with his 150W TDP.
The GTX 750ti only uses the PCI-express power, since it only uses 60 watts.
You can plug it in any modern PC, regardless what PSU you have.

Is it possible to use a 750 ti to build something that generally uses a similar amount of power to a PS4 while being comparable or slightly better in terms of power? One PC from an article about upgrading a home PC with a 750 ti had this power consumption chart:

gateway-power.png


It seems good for a i5 4440 + 750 ti, although I don't know if such a low overall TDP is realistic in most cases. If so, I'd imagine Nvidia's $530 build would have similar TDP though.
 
The GTX 750ti only uses the PCI-express power, since it only uses 60 watts. You can plug it in any modern PC, regardless what PSU you have.

Yeah this is really strong point in Nvidia's favor.

Is it possible to use a 750 ti to build something that generally uses a similar amount of power to a PS4 while being comparable or slightly better in terms of power? One PC from an article about upgrading a home PC with a 750 ti had this power consumption chart:

gateway-power.png


It seems good for a i5 4440 + 750 ti, although I don't know if such a low overall TDP is realistic in most cases. If so, I'd imagine Nvidia's $530 build would have similar TDP though.

Says Power consumption, but lists FPS ?
 
Well, maybe some games.
That 750ti only has around 1.3Tflops, and under half the bandwidth of PS4.

Nvidia is different. AMD cards are (more) directly comparable to the consoles. It's simpler to contrast the Nvidia cards performance with those cards. A stock R7 265 is 1.89TFlops? So less than the 260X, but with tons more memory bandwidth.

I think for a clear jump over the consoles it's the R9 series (or 7870 and up), and whatever the equivalent from Nvidia is.
 
Says Power consumption, but lists FPS ?

That does make the chart seem weird, but I can't think of any game they listed that would do so well on integrated graphics, plus the difference in power usage between them is the ~60 watts of a 750 ti. I just thought that a decent i5, like in the example, would have added more to the overall power draw, but if not, I'd get the impression that a low-powered PC could match a PS4 in power and power draw.
 
That does make the chart seem weird, but I can't think of any game they listed that would do so well on integrated graphics, plus the difference in power usage between them is the ~60 watts of a 750 ti. I just thought that a decent i5, like in the example, would have added more to the overall power draw, but if not, I'd get the impression that a low-powered PC could match a PS4 in power and power draw.

Seems like it could be pretty similar.

XbonePS421.png


The same site Extremetech.com also showed a peak power consumption of 121 watts for the 750ti alone.

PowerConsumption.png


I would say that paired with an i3, your probably looking at a maximum of 180 watts.
 
PC seems like a better buy at the moment, it's what I decided on.
Plus you can do way more things with a PC. At least that's what I think.
 
- I don't like MMO titles

- I don't like RTS titles

Most of the exclusive or featured content on the next gen consoles is either TPS or FPS. Do you like FPS? Because if you play FPS exclusively on console you are accepting a sub-par experience. The precision of a good mouse can't even come close to being matched by a PS4 controller. Do you like indies? Because despite Sony getting some indie games on their system, there will always be many many more on PC, some of which are probably some of the very high end indies. Good luck playing TouHou on your PS4.
- PS4 will be plenty powerful enough to handle VR
False. Virtual Reality involves a screen very close to your face, which requires high framerates, high resolutions, and high visual fidelity, and given that the PS4 is not even in the same ballpark to high end PCs when it comes to playing new release games at high resolutions high framerates and high settings, the PS4 is not powerful to run VR at any reasonable level of quality. That's not to say that the PS4 is excessively weak per se but rather that VR requires an unusually high amount of power, something the PS4 doesn't have, and being a mass market device, shouldn't have.
the challenges here will be more with the VR hardware itself and how good it is, and software support. On both of those points, I believe Sony is in a stronger position to make its platform the preferred place for VR.

- I think the indie argument is a load of bunk, especially with Sony's PS4 stance with indies and the development architecture of the PS4
No, it won't be with the hardware itself. The hardware itself is pretty basic, but would never be ran anywhere near the quality of the Rift. Software support is inherently handicapped on PS4 because it is a completely closed platform and the only way to get a game playing on VR is if the developer chooses to set it up, whereas the reason the rift has been played with so many different games is because modders took it upon themselves to do it. Sony cannot be in a stronger position to make it's platform the preferred place for VR because there is noone in charge of the PC platform, it is wide open, the deciding factor for VR on PC is whether or not anyone wants it, there is no corporate tying in except for the manufacturer. If you were to look at the PC platform as if it is held by Gabe Newell which some people like to do, Sony would still be in a far worse position to do it than Valve, because serving a niche is extremely difficult in a closed system, whereas on PC it wouldn't really matter if the Rift gets super popular, the only money on the line is R & D.
If you're going to try and dissolve the argument that indies thrive on PC please say more than that you simply think it is false. Personally, I know 100% it is true that indies have always thrived on PC mostly, will always thrive on PC mostly, and is currently thriving on PC mostly. This is not because the M$ and $ony (extra dollar sign for parity) do not show support for indies, it is because fundamentally speaking PC is a substantially better platform for independent development. Unless you go out of your way to create them or to be on a closed platform on PC, there is no restrictions, no censorship, complete creative freedom, no minimum or maximum budgets, no interfering publishers, half the time no requirement for marketing, there is no need to meet a bottom line its easier to serve a niche, they have access to a wider range of tools,users can fix problems themselves if they need to, indies can give away their game for free, indies can completely copy other developers with no legal repercussions if there is no money being passed around, there is no censorship, no handicapped controls, and there is a direct link between customer and developer. Many of these things are fundamentally impossible to do successfully in a closed system such as a gaming console. This is without even a shadow of a doubt a major benefit to PC gaming.
 
I only spent that much because I wanted a powerhouse computer that would last me a long time, and have enough power to pump out games at 2560x1440, which a PS4/Bone obviously cannot do. The game library available for a mid-range PC to run is vast, and the new ones from the last couple years will look better than any console could dream of. I think just about everyone here disagrees with you shitting on the PC gaming library including myself, and my PS4 is my favorite console.

Nothing wrong with spending $2k on a gaming machine if you have the dough.

Tastes vary of course. Rust, DayZ, Asseto Corsa or Minecraft do nothing for me. I also don't like waiting for games I really want to play (GTA, Raiden, Street Fighter,<insert console port here>) .

I've been wanting to buy a gaming PC for some years now but there is not enough compelling content on it and no exciting exclusives on the horizon (where is my Half Life 3?).

Until the Oculus Rift comes out. Then I might rejoin the master race I belonged to for 15 years.
 
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