It appears my team mate really liked my particle work I've been doing the past week
Going home to my folks for a week did wonders for productivity haha.
But now, the quality and feel of the different levels have once again skewed, and 4 out of 5 maps have this "scary/creepy" vibe, which I like. Our oldest map has this gentle snowstorm going on, and that has to change somehow but I don't know into what. I'm thinking of oddly colored dust particles maybe (in select locations), kinda like the spores in TLoU.
In no particular order, we have snow, heavy rain/storm clouds and fog, strange fireflies, a volcano-esque burst of glowing orbs, and a sickly yellow slow-moving sandstorm, looks almost corrosive. There's no gameplay function to any of these effects, they're just there for feeling.
I would post pictures but I'm at work for 12 hours, great way to spend a Sunday, ain't it?