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Indie Games 2014 [November] Now Voting - Post 241!

Thoughts on Framed
The cool thing about Framed is that it's a puzzle game first. There's a wordless narrative and it's an engaging wonderfully artistic experience, but it's first and foremost a puzzle game. There are constants - ladders and stairway make you descend or ascend when you reach them, approach enemies from behind to avoid them or knock them out, etc. - and new elements are added periodically. The puzzles seem to hinge more on trial and error and experimentation than hard logic, but the trial and error in Framed is fun, due to the seamless permutations that result from you shifting the panels.

Length wise, I'm 45-50 minutes in [now around 75 minutes] and just reached what seems to be the third chapter/act. I have no idea how much of the game is left, but it's definitely been enjoyable so far and tricky at times
Okay, so Framed is brilliant. Once you get panels that you can reorder and reuse multiple times (so the context and actions change multiple times on a single page) and combine that with rotating panels, and interesting scenarios like disguising yourself or avoiding police on a moving train, the ingenuity of the design and mechanics really shine
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
Don't think any ETA for the PC version

Although I do feel that touchscreen is probably the best way to experience the game. Using the mouse vs dragging and rotating panels with a finger.

Probably, but playing on a PC is probably a better way to experience the game than to listen others talking about their experience on a touch screen =p
 

Phawx

Member
My Let's Play of 404sight.

http://youtu.be/8luoQDaFitU

Quick Impressions:

Mirror's Edge inspired with a twist of gameplay based from a game called Devil's Tuning Fork. You ping an area to reveal if it has any attributes. So far there are four. Green indicates the direction you must go and also speeds you up, Purple is a jump zone, Yellow are like jump zones but stall your progress, and Red is the opposite of Green. You can press a button to remove negative effects. It's still super alpha so I'm not sure it's worth nitpicking over the mechanics. Eventually during the later levels there are kernels of fun. Specifically the unassisted jumps were getting close to the parkour feeling.

My Let's Play of The Joylancer: Legendary Motor Knight.

http://youtu.be/F-F31fwTkWg


Quick Impressions:

Joylancer is interesting. I'm not quite sure what the art style has to do with the mechanics of the game. Not that they need to be mutually exclusive, it's just that I wasn't expecting a skill-based action game. In terms of comparisons, Joylancer takes a bit of inspiration from Devil May Cry 4. Specifically the Red Queen from DMC4. You can, and always should, rev (like torquing the accelerator on a motorcycle) yourself up to do a whole host of different things. As of right now there are four tiers to revving. Each tier either allows you to string longer combos as well as do more damage or to jump higher.

Additionally, revving also acts as a parry to enemy attacks. So again, forever and always, rev it. Not that revving takes much time, but it's a bit too much of an I-win button at the moment.

Ultimately, when you start getting into the groove of Joylancer, things really start to click. It's possible to almost scroll across a level horizontally via pressing jump and attack one after the other in quick succession. Popping and enemy into the air via rev-jumping, attacking a few times and then drilling down feels really good. But it still feels like something is missing. Something isn't completely gelling and I honestly can't articulate what that is. Maybe it's the lack of a combo-meter? Perhaps revving is too OP? Execution surely isn't the problem, because after ten minutes I felt pretty skilled. Joylancer is scheduled to come out of Early Access in January so I'll wait and see what other updates happen and also do additional Let's Play if there is a significant changelog.

Good Stuff

  • Mechanics are solid
  • Frenetic action
  • Lovely visuals (including something of a super gameboy color swap feature)
  • Funny dialog and text

Bad Stuff
  • Loading times can be unusually long, even just switching visual styles has a notable pause.
  • There are still game-breaking bugs or un-escapable level design(which is mitigated by the Reset Level option in the pause menu)

Bottom Line: Shows a lot of promise but it still needs to bake more.
 

bokkengro

Neo Member
0hh1 - Free (Web)
oTlRd7C.png

http://0hh1.com/

A logic puzzle game reminiscent of Sudoku without the numbers. Fill the grid with either red or blue tiles. Columns/rows cannot contain three adjacent tiles of the same color. Columns/rows must contain an equal number of blue tiles as red tiles. No two columns/rows can be the same.
 

Phawx

Member
Where's Tango is fun.

Quick Impression:

The story doesn't make any sense but who cares! It's basically the single-player version of Spy Party. You have a randomly chosen set of criteria that fits the "threat" and you need to observe. Pretty simple stuff.

Also the time between firing your single bullet and seeing the outcome is great suspense.
 
Awesome, Brad Borne's working on Fancy Pants Adventures World 4! I don't about you guys, but the Fancy Pants games were up there with N and Meat Boy as my favorite Flash platformers during my elementary/high school days. Going by the preview, there's going to be Mutant Mudd-style background/foreground transitions, new and improved animations, etc.

Fancy Pants Adventures World 4 - Free preview (Browser)
GolfSwing.gif

http://www.bornegames.com/games/fpa-world-4/play/

The Fancy Pants Adventures: World 4 will be the next mainline adventure in the Fancy Pants game series. It will be available online in Flash, completely free to play, with extra content for players who choose to support Borne Games, similar to the World 1 Remix.
It’ll be the start of an epic journey for Fancy Pants Man that will span the next few Worlds. What happening, where’s he going?? You’ll just have to wait and see!
The main priority in World 4 is focus. Previous games have added a lot of new features with every game, but I’d like to keep the game more focused this time, so that the movement and attacking better compliments each other, and moving through levels is more involved in a logical, streamlined way.

The Sun & Moon - $9.99 (PC)
ss_ba8a0bee59c6f1865384a276b8126c546d019d07.600x338.jpg

http://store.steampowered.com/app/321560/

The Sun and Moon, the winner of Ludum Dare 29, is a platformer with a unique mechanic: you can dive into the ground. Momentum is conserved but gravity is reversed, letting you fling yourself high into the air or deep beneath the surface.

This War of Mine - $19.99 (PC, Mac, Linux
ss_c4d977570392165f66f25e7298a31e5af35eb6da.600x338.jpg

http://store.steampowered.com/app/282070/

In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle

Onikira - Demon Killer - $9.99 (PC)
ss_aea08ea57fba51c1eb9ccce1681e8f58aa3539f4.600x338.jpg

http://store.steampowered.com/app/310850/

Onikira is a 2D side scrolling beat ‘em up set in a fantasy feudal Japan where the player takes on the role of a samurai fighting to prevent the forces of the Japanese underworld from breaking through into the world of the living.
 

Phawx

Member
There are too many indie games. There are too many games. I've honestly been trying to keep up. It's like trying to drink the ocean.
 
Picked up Sun & Moon

There are too many indie games. There are too many games. I've honestly been trying to keep up. It's like trying to drink the ocean.
Too many games, not enough time to play them all. The burden for all avid fans of indie games
 
Hey, all! Check out the epic new story-focused trailer for There Came an Echo!

I mean I think it's pretty rad I don't know.

<3

There Came an Echo Story Trailer

Wow. February already!

We posted our first trailer today as well (not as awesome as There Came an Echo, but hey, we're only getting started):

https://www.youtube.com/watch?v=21fkIhnL06c

I'm not into card games but it looks interesting

New game from the guy that made Eldritch, it's for the 7DFPS game jam.

Where's Tango? - FREE (PC)

Neat concept

There are too many indie games. There are too many games. I've honestly been trying to keep up. It's like trying to drink the ocean.

Agreed. D:
 

Phawx

Member
My Let's Play of Super Sec Soccer:

https://www.youtube.com/watch?v=NUW0qq9a6_I

This game is actually made by another Gaffer, kingPenguin.

fmDpd4H.gif


Quick Impressions:

Literally the most fun I've ever had playing a soccer game. Games only last 90 seconds (unless you go into sudden death). Because of the small space, the minimalist controls and the physics of the ball, Super Sec Soccer actually plays a lot like a mashup of Ping Pong and Air Hockey. Instead of trying to gun it straight for the goal, you need to bank your your shots, much as you would if you were playing air hockey.

Recommended.
 
More 7DFPS entries

Beat Shooter - Free (PC, Mac)
NBXoRi.png

http://abhimir.itch.io/beatshooter

Beat Shooter is an experimental FPS game developed for the 7DFPS. In this FPS game, the gun only works when you pull the trigger on the beat. In each level, destroy all the targets before the time runs out.

Coelophyte - Free (PC)
asRu0G.jpg

http://monorail.itch.io/coelophyte

Coelophyte is an experimental FPS game made for the 7-day FPS game jam. It's a surreal shooter, where you have to gather fluid in order to perceive the world.

Frail Shells - Free (PC, Mac, Linux)
BSlxoZs.jpg

http://fromsmiling.itch.io/frail-shells

Shells fall from the sky
Like rain on a day that's just a little too cold
Shells shatter like ice
Against a pan that's just a little hard to hold

Shootmephrenia - Free (PC)
2VRAXQE.jpg

http://tocogames.itch.io/shootmephrenia

Shootmephrenica is a small experimental First Person Shooter game in which you have to shoot no one but yourself!
You will find yourself in a glitched out mysterious world where your companion the gun is the only consistence that can be trusted. Carefully shoot on reflective panels to make your bullet ultimately come back to you and hit you in your ragdoll first person face. Make perfect trickshots, figure out how to reflect the bullet over multiple panels and run and jump to catch your bullet!

Endless Express - Free (PC, Mac, Linux)
0pYd9AG.jpg

http://vltmn.itch.io/endless-express

You fell asleep in a train and find yourself in an unknown train station. Try to get home, be sure to check the timetable to find the quickest route! Be careful not to miss any though, as the trains come and go in real-time.

Lepidoptera Revelare - Free (PC)
4DiJ4ms.jpg

http://papillonteam.itch.io/lepidoptera-revelare

Exploration game about revealing your surroundings

Attack of the Oculoids - Free (PC, Mac, Browser)
5Pt%2Bwk.jpg

http://mrleeperry.itch.io/attack-of-the-oculoids

The Oculoids are here! Get'em!
Oh... one thing... all those magic weapons you have? Yeah, Oculoids don't respond to magic like most things. So, you might need to experiment. You should be fine though

Strange Gravity - Free (PC)
Fy%2Bt0o.png

http://ianburnette.itch.io/strange-gravity

A FPS/RTS hybrid about miniature planetoids and fungal spores. It's kinda like that flash game Phage Wars, but in first person and huge.

Mantis - Free (PC)
yPueBC.png

http://gibby.itch.io/mantis-7dfps

A first-person shooter in which players act the role of a sentient species of bipedal Insectiods, defending their galactic home from an aggressive empire of evil androids. Bots attack via orbital dropships, while players are spawned in subterranean hives, that they must defend. In addition to scripted Solo/Coop play, there are additional DeathBall, Arena and PvP modes!
 

Nabs

Member
I am amazed by how much content Elliot Quest is packed with. This might be a 15+ hour adventure.

I recommend it to people who don't mind open metroidvania-ish games. There will be no arrows or markers on maps. You'll have to remember where you hit a roadblock and return it to it hours later. The difficulty seems to be spot on so far. Everything feels tough, but not unmanageable.

At first, I wasn't sure about recommending it at 10 bucks. But after 10 hours, it seems like a great deal.
 
Splasher - PC
directlink_B2e-ixYCIAAttNx.jpg%3Alarge.jpg

http://www.splasher-game.com/

Splasher is a 2D platformer featuring paint

Extract 237 - 2016 (PC, Linux)
directlink_B2hPqljCAAA5DY5.jpg%3Alarge.jpg

http://www.projectextract.com/

Extract 237 is a first person/third person Sci-Fi adventure survival game set inside a massive creature. You play as Dr Winters a lone survivor from the creatures attack on her research vessel. As you try to survive and escape from the creature’s innards, you meet other characters and encounter strange monsters that inhabit the darkest depths

Untitled Game - ????
directlink_B2hbUWaIAAIQAif.png%3Alarge.png

https://twitter.com/vapgames

A “kickass shmup title” from the developer of Intrusion 2

Super Sec Soccer - November 20th (PC)
pq8x0Vy.gif

http://kingpenguin.nl/supersecsoccer/

Super Sec Soccer is a simple local multiplayer soccer game for 2 players with all those bothersome rules stripped away so all you're left with is fast and easy fun!

Spellsworn - PC
directlink_B2f32qpCAAA3Fxa.png%3Alarge.png

http://www.frogsong-studios.com/spellsworn/

A fast-paced arena-styled game set to be initially released on PC, where masterful Wizards are piled up against one another to let cascades of arcane power engorge the battlefield. Consider it a mixture of sumo-wrestling and wizard duels with controls reminding a lot of MOBA-games such as League of Legends and Dota. The game is heavily inspired by the ever so popular WarCraft 3 custom game mode Warlocks.

Ruin - PC
directlink_B2fzCwOCYAAu9rS.png%3Alarge.png

http://tarheadstudio.com/ruin/

In RUiN you select your preferred combination of abilities from an ever expanding pool as you join forces and battle it out on a dynamic battlefield in a fast-paced, action packed multiplayer online arena game. RUiN focus on team based combat instead of free for all and also the abilities are selected in a draft system, much like the ones in MOBA’s but with abilities of course, and cannot be upgraded during the game. The concept is based on the popular Warcraft III mod Warlock.

Trailblaze - PC, Mac, Linux
directlink_B2f14NOIEAEx6LH.jpg%3Alarge.jpg

http://www.indiedb.com/games/trailblaze

You wake up in the middle of nowhere. The solemn sound of wind surrounds you. You look around and see untouched nature. Where are you? How did you get here? You feel like you are being watched. Suit yourself and find the answers. In this Sandbox game you try to survive in a magical place. Fend for yourself, then find ways to build up your first village. Find equipment to explore that unknown world to find what you are looking for.

Previously Mentioned

singmetosleep

Slain

Exoplanet
 
Odd Bot Out - PC, Mac, IOS, Android
B2eeR3mIMAA3rA6.png:large

http://www.oddbotout.com/

Odd is not like the other robots. After failing a standardized test Odd ends up in the recycling bin. Help Odd escape the robot factory using building blocks, electricity, and physics!
Each level presents a unique challenge. Construct a bridge across a gap. Ride a robotic centipede. Build and drive a car

Schrödinger's Cat and the Raiders of the Lost Quark - $14.99 (PC, Mac, LInux
directlink_B2glJtsCIAAhmyA.jpg%3Alarge.jpg

http://store.steampowered.com/app/295490

Schrödinger’s Cat is a wacky & colourful puzzle laden platform game, set in a unique quantum physics world. A disaster at a subatomic holiday destination has caused all the primitive particles to escape! Help Schrödinger’s Cat round them up.

101 Ways To Die - PC
owly_7AqQX.jpg

http://101waystodiegame.com/

101 Ways To Die is a physics-based puzzler with a twist.
As the assistant to the morally corrupt Professor Ernst Splatunfuder, you must help recreate '101 Ways To Die' - a book full of delightfully gory death recipes for dispatching your foes in the most stylish ways possible!
With an arsenal of deadly tools at your disposal, find the most violent and brutal ways to maim, slice, burn, explode, rip and impale the lab created creatures known as Fodder. Don't let them escape!

Hollow Knight - 2015 (PC, Mac, Linux)
directlink_B2cWSnZCcAA_c6v.jpg%3Alarge.jpg

http://teamcherry.com.au/hollowknight/

A challenging adventure through a surreal bug-infested world

Why Am I Dead At Sea - 2015 (PC, Mac)
NUmtRD5.gif

http://steamcommunity.com/sharedfiles/filedetails/?id=323454547

Why Am I Dead At Sea is a mystery/adventure game with a twisted murder at its center. And you are the murder victim.
To understand why, you will need to inhabit the other residents of the ship and use them to investigate what led to your untimely demise. Each combination of characters leads to a unique conversation based on the relationship those two characters have. Understand what makes your shipmates tick, and uncover the secrets that they hold.

It's Not Not Rocket Surgery - ????
ElaborateVibrantAmurstarfish.gif

https://twitter.com/dashrava

A small break project about fixing rockets midair

Junkyard Robots - ????

Previously Mentioned

Six Sides of the World

Children of Morta
 

Nordicus

Member
I hope the dog-like robot mini-bosses from Intrusion 2 develop into something in that game. Their AI in Intrusion 2 was jawdropping, how they'd adapt to level geometry, physics objects, and having any of their limbs blown off. With just one arm it could still hop on you, grab you mid-air, and then charge up a mouth blast at you

sogood.gif
 
Best expansion ever?
Best expansion ever

Coffee Stain still killing it with the patch notes/update descriptions
- Five different classes: Warrior, Rouge, Magician, Hunter and Microwave
- Complete dozens of quests, level up a hundred times and play five different classes that’s a ton of content you do the math, we all went to high-school well I didn’t I was too busy huffing paint behind the cafeteria
- Level cap is 101, 1 level higher than you-know-what
- Prolly not tons of content tho, but don’t hate be cool
- Stay a while and listen to Dumblebore the Grey in Twistram
- Faction warfare between goats and sheep
- MMO simulation so good you’ll think it’s real
- There are even elves and dwarves like in that movie
 

Moobabe

Member
Two more big indie releases this month
- The Marvellous Miss Take releasing on the 20th
- The Curious Expedition alpha releasing on the 27th

Both of these look fantastic! Where did they come from!?

Anyone check out Prophour23?
http://store.steampowered.com/app/317610/

I had thought it was another Galcon-inspired game, but I read some impressions today and realized it's more much unique and different than I had realized

This looks kind of interesting as well!

OP IMPRESSIONS!

Impression rather

Environmental Station Alpha

Yeah I sort of like this. It's really hard though, so I suspect I might just be a bit rubbish at it. It's got cool atmosphere and music, and the controls work (you can also shoot up, which took me ages to realise.) The weakest aspect is probably the art though - it can be super difficult to differentiate enemies and environment, especially in the grass level pictured in the OP. Still, well worth a play!
 
Both of these look fantastic! Where did they come from!?



This looks kind of interesting as well!

OP IMPRESSIONS!

Impression rather

Environmental Station Alpha

Yeah I sort of like this. It's really hard though, so I suspect I might just be a bit rubbish at it. It's got cool atmosphere and music, and the controls work (you can also shoot up, which took me ages to realise.) The weakest aspect is probably the art though - it can be super difficult to differentiate enemies and environment, especially in the grass level pictured in the OP. Still, well worth a play!
Messofangeo had posted some (PAX?) impressions of Miss Take. He really liked it. That's how I learned about it. And I've been following Curious Expedition on TIGForums for a while.
 
Man, This War of Mine is one bleak game. It's like someone took the human-on-human survival of something like Neo Scavenger and gave it grim, gritty life. A gutted war torn cityscape, all pencil-sketched shadows and ruined structures, flashes of explosions outside. What a difference from another group-centric game like State of Decay; where that game was kind of arcadey and hopeful, here your people are just barely eking out a miserable day-by-day existence.

It's not a fun game, and I'm glad it's not fun. It's tedious and slow and tense and gripping, and you really grow connected to your group. Every moment feels like you're just barely hanging on by a thread. I really like the little details, like your survivor physically digs through rubble or how your survivors will sit and talk to each other.

Scavenging is the most intense stealth I've experienced in a while. The line-of-sight/sound based system from Mark of the Ninja works really well here and makes every location a foreboding unknown environment, hidden in shadows. Combat and violence in general is a last resort and when you do come across bandits or armed people...and you're weak and slow and only have a knife, the tension is palapable
 

Nabs

Member
I'm approaching hour 20 of Elliot Quest. It's clearly doing something right, because I'm rarely hooked on a game like this.

Pro tip: Keep notes. Old school, NES-style notes. There are a lot of locked doors with certain requirements that you may forget once you collect them. Just write those down and it'll make things a lot easier.

Also: Don't be afraid to try stuff. Don't assume you're underpowered, or missing an item when you reach a roadblock. There are a lot of good puzzles that are just there waiting to be solved.
 
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