More_Badass
Member
Thoughts on Framed
The cool thing about Framed is that it's a puzzle game first. There's a wordless narrative and it's an engaging wonderfully artistic experience, but it's first and foremost a puzzle game. There are constants - ladders and stairway make you descend or ascend when you reach them, approach enemies from behind to avoid them or knock them out, etc. - and new elements are added periodically. The puzzles seem to hinge more on trial and error and experimentation than hard logic, but the trial and error in Framed is fun, due to the seamless permutations that result from you shifting the panels.
Length wise, I'm 45-50 minutes in [now around 75 minutes] and just reached what seems to be the third chapter/act. I have no idea how much of the game is left, but it's definitely been enjoyable so far and tricky at times
Okay, so Framed is brilliant. Once you get panels that you can reorder and reuse multiple times (so the context and actions change multiple times on a single page) and combine that with rotating panels, and interesting scenarios like disguising yourself or avoiding police on a moving train, the ingenuity of the design and mechanics really shine