Looks awesome
Oh crap just realised ive not put any steam games up sorry just had a bad month.
How long have i got to add anything Toma?
I'll wait until tomorrow I guess, need some sleep anyway. Got a new task/position at work, which requires a complete rebuilding of all structures and is kinda draining.Toma, is there time for more games for the October thread?
Toma, you around? I know you're somewhat of an addict, so you're the best person to ask. How does Europa Universalis IV compare to Crusader Kings 2? Would you consider it better or more engaging?
Oh, my bad. Totally misread your reply. Thought you meant to wait till tomorrow for the October thread to post about the gamesWhen will you guys post whatever you wanted to post?
http://thebeginnersgui.de/
The Beginner's Guide is a narrative video game. It tells the story of a person struggling to deal with something they do not understand.
http://wiki.xxiivv.com/Verreciel
Verreciel is a virtual space exploration project
You must learn to use the Glass Ship's consoles, route them into one-another, and navigate the surrounding universes aboard its fragile habitat.
http://toburninmemory.com/
Inspired by Devine lu Linvega's impressive living, breathing Interactive Fiction project 'Paradise', To Burn in Memory is a psudo-historical story in a twisted world. Genocide, Prostitution, the darkness of mankind's desires are brought to light.
I'm hoping you guys could help me relocate a game I remember playing years ago.
This was around 2005 or so. I played a game on PC that was called either "Golf?" or "Golf!" and it was a golf game (duh) that used mostly vector graphic inspired shapes. You also had a golf cart that was rocket powered, the courses had ramps, and your caddy was a little hovering robot with a drinking problem and a photo of FDR's face as a head.
I remember playing a demo but not the full game. Is this game still around? I tried searching for it but the name is too vague and even with quotes Google only pulls up stories about real life golf.
Funny you post that, because Verreciel is Devine lu Linvega's next game.To Burn in Memory - Free (Web)
Funny you post that, because Verreciel is Devine lu Linvega's next game.
http://store.steampowered.com/app/346300/?snr=1_7_7_230_150_16
A top-secret military research facility has gone dark. Their last communication only had two words in it: “Containment Protocol” Your task is to infiltrate the facility using a prototype remote control drone and work out what has happened to the facility and more importantly - what has happened to the weapon.
http://store.steampowered.com/app/365930/?snr=1_7_7_230_150_15
Stoorm is a skill arcade game. Although the reflex is your main asset to overcome all levels, you will sometimes need to take back your breath, and a minimal analyze of the map, to escape without dying too often. The purpose of the game is to move your cube through the rooms to finally leave the complex
http://store.steampowered.com/app/394030/?snr=1_7_7_230_150_15
Trigonarium is a hardcore twin-stick shooter for fans of challenging arcade gaming. Fight your way through multitudes of enemy formations in constantly shifting battle arenas to face the colossal level bosses.
http://store.steampowered.com/app/296970/?snr=1_7_7_230_150_15
Ever wanted to seduce your way past a huge gorilla in faraway jungles or humiliate cultist enemies into tears in secret labs? In Renowned Explorers, YOU decide how you approach your adventures into the great unknown in the search for treasure!
http://store.steampowered.com/app/388050/?snr=1_7_7_230_150_13
Snik is an extremely hard game that will test your reflexes, timing, aiming and planning ahead in a simple, minimalist interface.
http://store.steampowered.com/app/314410/?snr=1_7_7_230_150_13
Rampage Knights is a cooperative beat 'em up game mixed up with randomized dungeon crawling and exploration, which you can play alone or with a friend online.
Oh man, someone else remembers "Golf?" too! The game never really went any further than the original beta you played, but you can find the file on the site for their second game, "Hockey?".
Verreciel is looking like his most game-y game yet. It's going to have NPCs and random events; you'll have to manage your oxygen and shields; you have to engage in combat and use items from your cargoholdYour post reminded me to make a post for To Burn in Memory, actually! Originally, Orihaus wanted to use Devine's Paradise engine for TBIM, but it lacked certain features he wanted so he built his own engine to support it instead.
I might have to find someone with an iOS device for me to confiscate for a while so I can play Verreciel. Some of his best experiments are locked to the platform and us Android users only have Hiversaires. ;-;
Make sure you guys check out the Indivisible prototype when the Indiegogo campaign launches on Monday. It's the ARPG by the Skullgirls devs. I played through it (roughly around 40 minutes of gameplay), and had a really good time with it.
http://store.steampowered.com/app/394540/?snr=1_7_7_230_150_11
Spaceport Hope is a 2D action platform shooter featuring a retro-style pixel world. Packed with 13 unique bosses and tons of enemies, Spaceport Hope is ready to challenge every aspect of your gaming abilities! Collect items, unlock achievements, and fight till the end through a well crafted world.
http://store.steampowered.com/app/371530/?snr=1_7_7_230_150_11
Legends of Pixelia is an action RPG that combines retro pixelart with modern gameplay mechanics. Choose a hero class, crawl through procedurally generated dungeons and show your reflexes in challenging boss fights. Single player & local multiplayer, best played with gamepad.
http://store.steampowered.com/app/355860/?snr=1_7_7_230_150_10
Albino Lullaby is a horror adventure game that doesn't rely on jump scares or gore. Escape from a surreal psychological nightmare as the world dynamically twists and contorts around you.
http://store.steampowered.com/app/371430/?snr=1_7_7_230_150_10
Space Grunts combines fast paced arcade action with turn-based gameplay. The year 2476, Earth's space-federation has been building moon-bases across the galaxy. One of those moon-bases has been sending a distress signal...
http://store.steampowered.com/app/400220/?snr=1_7_7_230_150_10
Bass Blocks is a top down RPG shooter, featuring procedurally generated open worlds and interactive music.
http://store.steampowered.com/app/402160/?snr=1_7_7_230_150_9
Star Command Galaxies is the ultimate starship simulator. Become Captain and recruit your crew, build your ship, explore a randomly generated universe and battle alien ships across the galaxy.
http://store.steampowered.com/app/338760/?snr=1_7_7_230_150_8
Death Ray Manta is an arcade game where you shoot lasers to kill bad guys, flash lights at yourself and move to the next screen to do it all over again.
http://store.steampowered.com/app/392780/?snr=1_7_7_230_150_7
Inspired by the works of the De Stijl masters limitations on form and color, Mondrian - Abstraction in Beauty takes an abstract look at the history of video game art in the form of a circular block-breaker
http://store.steampowered.com/app/357700/?snr=1_7_7_230_150_10
A wise-cracking space marine, an ice cold sniper, a homicidal robot and a chainsaw-wielding aristocrat travel back in time to save Earth from destruction in a co-op roguelike planet-crawler.
I'm following it, from all the info Ravi posted the game sounds promising
If we raise our goal of $1,500,000 or more, 505 Games will provide the remaining $2,000,000 we need to complete the game. So, effectively, up to the initial goal your contribution is worth more than double.
And the more we raise beyond the initial goal, the better the game gets and the better the publishing arrangement with 505 gets for Lab Zero.
To be clear, this is not a campaign to gauge interest Indivisibles budget represents a more equitable funding split, where your support directly influences not only the game, but also the post-release benefits Lab Zero receives.
Why IGG? I always hate seeing promising projects fail terribly on IndieGoGo. Will the Skullgirls fanbase be enough?Some detailed information on the upcoming Indiegogo campaign, and their relationship with 505 Games: http://indivisiblegame.com/blog/64/
More at the link above.
Why IGG? I always hate seeing promising projects fail terribly on IndieGoGo. Will the Skullgirls fanbase be enough?
Their smaller cut and the speed is still important. The differences in take can still be, like, a whole person's salary for a year.
We're also going to get a lot of PR support from them, since they still really want to get a big game CF campaign under their belt.
Why IGG? I always hate seeing promising projects fail terribly on IndieGoGo. Will the Skullgirls fanbase be enough?
http://store.steampowered.com/app/230070/
The Age of Decadence is an isometric, turn-based, single-player role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees.
The Enhanced Version includes:
-Manual saves anytime during gameplay
-New user interface and better support for gamepad
-Improved enemy AI
-Revamped AR and Cyberspace modes
-The possibility to use weapons while walking and crouching
-Support for Steam Achievements, Trading Cards and Badges
-German, French and Hungarian localization
-Better audio and sound effects
-Multiple other fixes and improvements
Awesome. I'll wait for next thread to do a full post, I think October OT already has a sizable amount of games