Last Updated: 5/2/10
News Beat:
http://kotaku.com/5525152/eight-more-leave-modern-warfare-developers-making-25-in-total
(credit for the shop goes to adriano999)
Mole within Activision: "IW as you know it is dead...and it will continue to crumble." (Kotaku):
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(credit for the gif goes to LeMaximilian)
Those Who Have Respawned [Length of Respawn Timer in Days]
(18 out of 26 potential ex-IW -- as of 5/2/10 -- Employment Start Date: May 1st, 2010)
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(credit for the gif goes to Mama Robotnik)
Those Who Left (so far):
Most Recent IW Departures (as of 4/27/10)
Full List (26 Total) [35% of staff who worked on MW2 have left]
Top Men - [2 people]
Programming and Software Engineering - [5 people]
Art + Animation - [7 people]
Game Design - [9 people]
Level Design - [2 people]
Other - [1 person]
(credit for the shop goes to Kibbles)
News Beat:
http://kotaku.com/5525152/eight-more-leave-modern-warfare-developers-making-25-in-total
(credit for the shop goes to adriano999)
Mole within Activision: "IW as you know it is dead...and it will continue to crumble." (Kotaku):
"They're scared shitless," the source said of Activision management. "They never saw this coming. They can't believe what's going on. At first they gave us some bullshit about moving up payments of all the money they owe us to sooner increments. That was when [designer] Todd [Alderman] and [engineer] Frank [Gigliotti] left. But with the announcement of Respawn and all the people leaving, they just got there heads in their hands."
The Infinity Ward insider painted the former bosses in a positive light, blaming Activision for withholding Modern Warfare 2 payments. "They fired the two most amazing leaders we've ever seen, and then shafted us all out of a lot of money that was promised to us...there is nothing they can do to gain our trust or respect. And I'm pretty sure they know it now."
"IW as you know it is dead...and it will continue to crumble. There are a lot more veterans who are definitely going to leave."
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(credit for the gif goes to LeMaximilian)
Those Who Have Respawned [Length of Respawn Timer in Days]
(18 out of 26 potential ex-IW -- as of 5/2/10 -- Employment Start Date: May 1st, 2010)
- Jason West -- President, Game Director [42]
- Vince Zampella -- CEO, Co-Founder [42]
- Francesco Gigliotti -- Lead Software Engineer [15]
- Todd Alderman -- Lead Designer [10]
- Jon Shiring -- Lead Programmer [10]
- Chris Cherubini -- Lead Artist [10]
- Mark Grigsby -- Lead Animator [10]
- John Paul Messerly -- Lead Character Animator [10]
- Rayme Vinson -- Programmer [10]
- Mackey McCandlish -- Lead Designer [10]
- Brent McLeod -- Senior Designer [14]
- Chris Lambert -- Programmer [14]
- Jason McCord -- Designer [15]
- Ryan Lastimosa - Artist [1]
- Chad Grenier -- Senior Designer
- Zied Rieke -- Lead Designer
- Preston Glenn -- Level Designer
- Sean Slayback -- Designer
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(credit for the gif goes to Mama Robotnik)
Those Who Left (so far):
Most Recent IW Departures (as of 4/27/10)
- Kristen Cotterell -- Human Resources/Recruitment Specialist
- Robert Field -- Lead Programmer
Full List (26 Total) [35% of staff who worked on MW2 have left]
Top Men - [2 people]
- Jason West -- President, Game Director (fired)
- Vince Zampella -- CEO, Co-Founder (fired)
Programming and Software Engineering - [5 people]
- Francesco Gigliotti -- Lead Software Engineer
- Robert Field -- Lead Programmer
- Jon Shiring -- Lead Programmer
- Rayme Vinson -- Programmer
- Chris Lambert -- Programmer
Art + Animation - [7 people]
- Chris Cherubini -- Lead Artist
- Joel Emslie - Lead Artist
- Mark Grigsby -- Lead Animator
- Paul Messerly -- Lead Character Animator
- Bruce Ferriz -- Senior Animator (joined a start-up, Big Red Button Entertainment)
- Ryan Lastimosa - Artist
- Brad Allen - Artist
Game Design - [9 people]
- Todd Alderman -- Lead Designer
- Mackey McCandlish -- Lead Designer
- Steve Fukuda -- Lead Designer
- Zied Reike -- Lead Designer
- Brent McLeod -- Senior Designer
- Mohammad Alavi -- Senior Designer
- Chad Grenier -- Senior Designer
- Jason McCord -- Designer
- Charlie Wiederhold -- Designer
Level Design - [2 people]
- Keith Bell -- Level Designer
- Preston Glenn -- Level Designer
Other - [1 person]
- Kristen Cotterell -- Human Resources/Recruitment Specialist
(credit for the shop goes to Kibbles)