i wonder how's nintendo gonna handle things when OoT3D's exploit is ready.
There's an exploit in OoT3D?
i wonder how's nintendo gonna handle things when OoT3D's exploit is ready.
Ninjhax enables homebrew, which enables CFW hacks, which enable direct 3DS piracy. Ironhax will do the same.Nintendo enforced region restrictions in the first place. It's also Nintendo who pulled Ironfall off eShop, not smea. If Nintendo was the one who found the exploit, it'd still be pulled.
It's not smea's fault.
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If the worst thing Ironhax (or any variant) enables is SNES emulation via homebrew and thus potential SNES ROM piracy, I'd say it was unreasonable of them to remove it when you consider that there are far easier and better avenues for SNES piracy, avenues that Nintendo has little control over, avenues that have been around for a pretty long time. The impact should be negligible.
Meanwhile, best thing about Ironhax is enabling importers to play the games they legally own copies of. Way I see it, it's like they don't want people buying games i.e. missing oppurtunities to easily make back any losses created by the small niche that wants SNES piracy specifically on 3DS. The importing community can't be -that- small.
Does it matter who did it? It was going to happen eventually since the code was exploitable. Prevention is better than cure, if you want your product to remain available for sale you make sure it works.Then why couldn't smealum have just let it be someone else
So he should be sorry, exploiting a game from a non existent developer or from a big publisher is one thing, but to exploit a 3 man studio that spent years coding in assembly to make the most technically stunning looking 3ds game is pretty damn cuntish really
I mean... sure? But it's not really a problem, per se. The exploit doesn't open the door to piracy (since neither NinjaHax nor the OoT did); it only makes Homebrew possible on the 3DS. There's no harm in that... it even allows imported games to be played on any console regardless of its locked region, which is something that people have been clamoring for since the 3DS was first released.
It honestly depends on a few variables, some of which we know and some which we don't. We know that the company behind it still exists and has a semi-active Twitter account, so that's one problem less compared to Cubic Ninja. What we don't know is how severe the bug can be. Smea's description of CN's code basically claimed that the thing has used unsafe function calls everywhere. If this thing is similar, cleaning it up can take too long for it to be profitable.
Ninjhax enables homebrew, which enables CFW hacks, which enable direct 3DS piracy. Ironhax will do the same.
I have a Ninjhax hacked 3DS but it doesn't get much use. It'll be nice if the homebrew community picks up and there are more interesting things to do with it at some point.
Nintendo enforced region restrictions in the first place. It's also Nintendo who pulled Ironfall off eShop, not smea. If Nintendo was the one who found the exploit, it'd still be pulled.
It's not smea's fault.
He bloody should be sorry, look its one thing to have a go using an old game thats no longer being made from a developer who I don't think is around anymore.
But this hurts the guys behind Ironfall, it was a source of income for them and he's gone and screwed that up for them meaning they will need to do more work to try and fix.
I'm all for removing region free, but there have to be other ways around it that don't hurt small game studios.
one word : Sky3DS.Meanwhile, best thing about Ironhax is enabling importers to play the games they legally own copies of.
thisIt's a free game and they got a couple hundred thousand downloads on the first day the exploit was announced. That's as much as in the entire lifetime of the game before.
They know what's happening and they're happy about it.
They likely made more money from being the exploit game than as a forgotten, mediocre game on the eShop if even a tiny fraction of those who downloaded IronFall now bought some DLC.
this
people forget this is a free game
many people here didn't even bother to try the game , that game is not very good
but thanks to the exploit , they gain alot of download
my guessing they gained more then 500000 downloads from the announcement of the exploit to yesterday , that about 12 days ?
So you think people downloading a dev's free game and then never playing it is... a good thing?
They only get money if users go on to spend $10 on either single player or multiplayer, which none of the people interested in the exploit are doing.
Going by the overall reception of the game no one else was doing so either so I don't see what your point is.
So you think people downloading a dev's free game and then never playing it is... a good thing?
They only get money if users go on to spend $10 on either single player or multiplayer, which none of the people interested in the exploit are doing.
People are trying to pass this off as a good thing for the devs. I don't think there's a horde of people wanting to get in on spending $20 on this game in the future, but it being removed from the eShop limits whatever legitimate audience this title might have had left. There isn't any way you can spin this as being a good thing for the dev team.
The devs literally thanked everyone who downloaded the game after the announcement of the leak. YOU are the one trying to spin this here.
And if you read their thank you, the devs ask the new users to spend $10 for the multiplayer. Which they did not, since its not needed for the exploit. I'm sure the devs are having a ton of fun with the zero dollars they just earned. They can take that money and spend it on salaries for the time they'll need to patch the game so it can go back on sale.
People are trying to pass this off as a good thing for the devs. I don't think there's a horde of people wanting to get in on spending $20 on this game in the future, but it being removed from the eShop limits whatever legitimate audience this title might have had left. There isn't any way you can spin this as being a good thing for the dev team.
And if you read their thank you, the devs ask the new users to spend $10 for the multiplayer. Which they did not, since its not needed for the exploit. I'm sure the devs are having a ton of fun with the zero dollars they just earned. They can take that money and spend it on salaries for the time they'll need to patch the game so it can go back on sale.
I think that we all want to know the answer to this question: does The Great Ace Attorney have an English text option like early Ace Attorney games on Japan?
you should try playing the game
i downloaded the game day one , played the first level , never opened the game again
i also tried the game with the circle pad pro , it was better , but still not good
people forgot this game even exist , don't worry
the game will be back om the eshop soon
one word : Sky3DS.
There's an exploit in OoT3D?
More than one person can exploit a vulnerability. Someone with honest intentions getting to it first does not stop anyone else from making a more nefarious exploit out of it.Because other people exploit shit for profit or piracy. If it's inevitable someone does this, best it be smealum.
No one, for whatever reason, should be persuaded to download that app.Now he's hinting at the YouTube app being vulnerable.
No one, for whatever reason, should be persuaded to download that app.
No one, for whatever reason, should be persuaded to download that app.
True. Cannot believe they even bothered. Was it fully done by Factor V or does it just use their streaming technology?
More than one person can exploit a vulnerability. Someone with honest intentions getting to it first does not stop anyone else from making a more nefarious exploit out of it.
The YouTube app is just a rebranded original 3DS browser. Its exploitability has been known for quite some time. You can literally exit YouTube by clicking on any link that points outside its walled garden. For example, in the Licences and Terms section of the app there's a link to Google itself.
Why tell people not to download it, though? It's only 100 blocks, so telling people not to download it is rather counterproductive. At most, they can delete it if the exploit doesn't work.
You do realise that was just a tongue in cheek dig at the awfulness of the app right?Why tell people not to download it, though? It's only 100 blocks, so telling people not to download it is rather counterproductive. At most, they can delete it if the exploit doesn't work.