Zelda: Breath of the Wild too.
Sorry to be that guy.Both exceptional games
Zelda got a 6 generation downgrade.
Zelda: Breath of the Wild too.
Sorry to be that guy.Both exceptional games
I'm really not sure what you mean by the game not having a downgrade from the first few trailers to what we have now.You don't seem to be familiar with the concept of "direct port with no optimization". I'll ignore the rest.
I already argumented on what changed between the trailer and the final game and i did it a billion times. The real mystery here is why i even bother.
This comparison reminds me when earlier the release of the game someone saying the Game is downgraded while comparing the E3 trailer to a japan Stream, like "look at the texture quality". the grass and plants still drops shadow , that can checked in the screenshot thread. Please if you want to compare atleast pick proper sources not youtube.
About your other post regarding "gameplay" i think she means that when you do all the platforming sequence with explosions and Destructions with the fidelity of reveal trailer, that can't be possible with Ps4 , the reveal was just a character with pre defined motion, it is hard to pull in a game.
I'm not saying that the shadowing is absent. It's just quite clearly not as good as the reveal footage, and that can be seen easily even via YouTube.
Honestly most of Sony's output delivers on their early showings in terms of visuals
Driveclub, Infamous Second Son, The Order 1886, Bloodborne, and framerate aside, Uncharted 4 all basically looked as good or better than their prerelease footage.
Sorry if we are talking about change in direction of lights lead to different shadow than i can agree upon but i can't see the quality of shadow from the youtube capture, maybe i am alone in this. But its ok, i don't have to go back n forth on this matter, just wanted to be clear my points on the Comparison.
Not sure if thats true
https://www.youtube.com/watch?v=XPumi8cW8vA
This thread was bound to become a petty nitpicking arena and it sure as hell delivered....
If you like cinematic games and were ever even curious about The Order, it's definitely one to check out, even if it's just for a single playthrough (it's not that long a game) because, presentation wise, I don't think there's a game that really tops it. Just prepare for the feeling of disappointment that there will never be a sequel to fix the issues the game has.
EDIT: Oh, and photomode shots should never be brought into graphical comparison discussions. Just because we can now make our own bullshots, that doesn't stop them from being bullshots. Gameplay footage implies real-time rendering, not whatever cleanup and additional passes they can apply with the unlimited time a photomode shot gets to render out.
Unless you apply DOF or the color filters, there is literally no visible difference between a photomode shot and a gameplay shot in Horizon.
And even with added DOF or a changed FOV the photomode is still running in real time. Its not like it processes a screenshot first.
Horizon photomode shots are perfectly valid for comparisons.
If that's the case for Horizon, then fair enough.. I'm just used to seeing photomodes that add all sorts of shit to the image being passed off as representative this gen. Screenshot threads aren't even really screenshot threads anymore these days.
Why are people comparing non gameplay trailers to gameplay footage?
Bloodborne was better prerelease.Honestly most of Sony's output delivers on their early showings in terms of visuals
Driveclub, Infamous Second Son, The Order 1886, Bloodborne, and framerate aside, Uncharted 4 all basically looked as good or better than their prerelease footage.
That trailer has such cherry picked final game screenshots it's just hilarious. Zones with short grass rather than the more frequent tall grass, a screenshot of Link with a derpy face, and best of all, a backlighted screenshot of a guardian so it shows next to no detail (basically a black shadow with growy bits).
Back on topic, I think plenty of games delivered or even overdelivered this gen, graphically or otherwise. Bloodborne may be my pick.
If that's the case for Horizon, then fair enough.. I'm just used to seeing photomodes that add all sorts of shit to the image being passed off as representative this gen. Screenshot threads aren't even really screenshot threads anymore these days.
News for you: The photomode does (unlike games like Driveclub) add no graphical enhancements to the game. I for example always want to keep my photos as close as possible to the actual look of the game. I never use DOF, filters, or other image altering effects. All I do is move the camera, zoom in or out, maybe tilt it a little if I feel extra rebellious.
EDIT: Oh, and photomode shots should never be brought into graphical comparison discussions. Just because we can now make our own bullshots, that doesn't stop them from being bullshots. Gameplay footage implies real-time rendering, not whatever cleanup and additional passes they can apply with the unlimited time a photomode shot gets to render out.
News for you: The photomode does (unlike games like Driveclub) add no graphical enhancements to the game. I for example always want to keep my photos as close as possible to the actual look of the game. I never use DOF, filters, or other image altering effects. All I do is move the camera, zoom in or out, maybe tilt it a little if I feel extra rebellious.
The irony of this post is that it just proove the thread's point even more. The game is unchanged in photo mode, so calling them bullshots is rather complimentary. One of the best looking screenshots I've seen looks like a straight gameplay shot.
Not strictly true, but it's minimal
https://www.reddit.com/r/horizon/comments/5zidtl/join_our_ama_with_the_developers_of_horizon_zero/
I'm not talking about the design. I am talking about the physics and hit detection that moves the grass around Aloy as she moves. It makes no difference what design the grass has. They could have put the same physics in the current design, but instead you just clip through it. That is the downgrade. So when you look at the picture I posted, imagine the current grass moving around as if Aloy was actually in it.the new stealth grass is easy to spot for its distinctive style and color. Gotta side with GG for making that decision even though they could've gone with the other one.
No it didn't. Stop with this crap.
Nice comparison between a room of a tech demo and a giant open world.
I'm not talking about the design. I am talking about the physics and hit detection that moves the grass around Aloy as she moves. It makes no difference what design the grass has. They could have put the same physics in the current design, but instead you just clip through it. That is the downgrade. So when you look at the picture I posted, imagine the current grass moving around as if Aloy was actually in it.
Watching a Youtube vid of the Mass Effect Downgrade made me realise that Horizon is the only game that I can think of that looks as good if not better than its E3 trailers.
Mass Effect Andromeda comparison
https://www.youtube.com/watch?v=mmSmkBu4Xxg
Horison Comparison
https://www.youtube.com/watch?v=1eX1XJnfyAU
Are there any other games that have come close to their reveal trailers please link if so.
Wait, that's a gameplay shot. It has the blur at the bottom of the image that they (unfortuately) always add to the image during gameplay.
Big downgrade.
In what way? As a game it was mediocre to the max.
Same reason Halo is a mediocre game but is still beloved.
Well, I'm coming from a place that interprets the term "cinematic" literally, in the sense that it is an adjective as opposed to the misconception that it's a noun. Cinematic=/=Cutscene, it did maybe 10-15 years ago, but as technology has evovled so have the understandings of terms.If you like cinematic games and were ever even curious about The Order, it's definitely one to check out, even if it's just for a single playthrough (it's not that long a game) because, presentation wise, I don't think there's a game that really tops it. Just prepare for the feeling of disappointment that there will never be a sequel to fix the issues the game has.
Zelda: Breath of the Wild too.
Sorry to be that guy.Both exceptional games
He's saying when staying still the game can process the image more in gameplay or photomode while in motion there's noneNot strictly true, but it's minimal
https://www.reddit.com/r/horizon/comments/5zidtl/join_our_ama_with_the_developers_of_horizon_zero/
I'm sorry, you can't really compare the two.But the current stealth grass moves around Aloy as she moves in it...
While the game was visually downgraded for sure, it is kind of crazy to me how otherwise, the game lived up to almost everything in that trailer. The only thing other than the visuals was the Guardian smashing the bridge, everything else in that trailer you could still do.
- Riding your horse through a field dodging laser beams
- Laser beams setting fire to grass.
- Vaulting off of horse, and firing arrows at Guardian in slow motion.
I'm sorry, you can't really compare the two.