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Is it legal to keep my PC games sealed and play downloaded copies of them?

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jorma

is now taking requests
mclem said:
Regarding the 'victimless crime', a philosophical question:

If someone commits a crime, and as a result they end up in a better situation than someone who does not commit the same crime, can it still be argued to be victimless, even if no (direct) loss has taken place?

Yes, smoking weed is a perfect example of that! =)
 
Minsc said:
Are we not entitled to our opinions?
Sure. I mean, in this particular example if we want to get down into the nitty gritty, there is the possibility of an interesting back and forth in regards to the ethical implications. It's a little off the beaten path of normal queries about the topic. However, I think what the white knighting was more in reference to was the group of people who just hear "download an unlicensed copy off the internet" and just immediately launch into the "that's stealing/piracy/copyright infringement/other bad sounding word here" statements and call it a day.
 

erpg

GAF parliamentarian
Wthermans said:
This is kind of offtopic, but I was just thinking the other day how funny it would be if everyone started downloading their games and then sending a check/money order directly to the developer's studio for the purchase price of the game. People are always commenting on how developers get an extremely small portion of the MSRP for games due to publishers, so what would happen if consumers cut out the middle man.
Uh, devs wouldn't get any funding from publishers pre-launch and would be fucked going forward.
 

StuBurns

Banned
Wthermans said:
This is kind of offtopic, but I was just thinking the other day how funny it would be if everyone started downloading their games and then sending a check/money order directly to the developer's studio for the purchase price of the game. People are always commenting on how developers get an extremely small portion of the MSRP for games due to publishers, so what would happen if consumers cut out the middle man.
That's a horrible ideal.

Developers might be the people who physically build it, but the publishers are the ones paying, the ones taking all the risk.
 
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
 

ArjanN

Member
xelios said:
Maybe I fall under weird, but there are some games/series I truly love and just like to have a sealed copy of, and ALSO play the game. Ever heard of Collector's Editions then double dipping with Steam for the standard version?

But then you're actually getting something (box/manual/extras) you didn't have because you only had a digital copy.

As long as you're careful opening the box and don't rip it or anything I don't see how the boxed version is worth any less to yourself by not being sealed any more.
 

hamchan

Member
BigBadShamoo said:
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
Yes that's morally wrong. Now if you and your friend both bought the game but he had a digital copy and you disc, and you gave him the disc so he wouldn't have to waste bandwidth, then I see nothing wrong with that.
 

erpg

GAF parliamentarian
BigBadShamoo said:
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
You've made a copy. What do you think?

I've given people stuff, but not while at the same time keeping it for myself.
 
BigBadShamoo said:
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
Meaning that you still have the game installed on your computer with the intent to play it at any moment? Are you really questioning the morality of this, or are you making a rhetorical point I'm not seeing.
 

Dynoro

Member
BigBadShamoo said:
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
Yes; that is morally wrong - if you have lent a game out then you should buy another copy if you wish to play it at the same time.
 

The Technomancer

card-carrying scientician
BigBadShamoo said:
Is this morally wrong aswell? I buy and install a game, dowload a no-cd patch given by the publisher. Then give the copy to someone else.


I mean am I really the only one who's given friends a game?
That seems wrong actually. Two people get to play the game simultaneously for the price of one.

Here's another scenario: probably 2/3rds of the DS games I've played have been on loan from friends because I have a "trade-circle" of about four other people who swap games around all the time.
 

Emitan

Member
The_Technomancer said:
Here's another scenario: probably 2/3rds of the DS games I've played have been on loan from friends because I have a "trade-circle" of about four other people who swap games around all the time.
Are we debating if that is ethical? Because I hope no one here thinks borrowing games is bad.
 

ToxicAdam

Member
BigBadShamoo said:
Ah, I didn't mean actually make a "copy". I meant just give them my game. I guess it doesn't change anything tho.


Well, by downloading a No/CD crack you are physically altering the game against the Devs wishes so you can share it with a friend.

Now, if you were to buy a game. Play the shit out of it, then lend it to a friend. There's no foul in that.
 

mclem

Member
BigBadShamoo said:
Ah, I didn't mean actually make a "copy". I meant just give them my game. I guess it doesn't change anything tho.

In which case you made a pirate copy for yourself, effectively.
 

YYZ

Junior Member
The problem with these morals and rules is that they are based on a old set of what was possible and what wasn't. No one in society would "do the right thing" if they couldn't be caught (a problem in itself, I suppose).
 

kpeezy

Banned
The_Technomancer said:
I thought I'd raise the point, see what responses it got.

It's interesting. In regards to a lot of games, you could play through the whole thing while it's on loan. It's only barely different from the PC scenario of letting your friend install your game on his PC.
 

Emitan

Member
YYZ said:
The problem with these morals and rules is that they are based on a old set of what was possible and what wasn't. No one in society would "do the right thing" if they couldn't be caught (a problem in itself, I suppose).
This isn't true at all. PC, Wii, and DS games are ridiculously easy to pirate and I still buy them. There's no way I'd ever be caught for it, but I do it anyway. I also pay for Netflix despite the fact I could just pirate anything on it I want to watch.


kpeezy said:
It's interesting. In regards to a lot of games, you could play through the whole thing while it's on loan. It's only barely different from the PC scenario of letting your friend install your game on his PC.
If you borrow a game, only one person can play at a time. If you both have it installed both of you can play at the same time, which is less ethical to me.
 

scitek

Member
Wthermans said:
This is kind of offtopic, but I was just thinking the other day how funny it would be if everyone started downloading their games and then sending a check/money order directly to the developer's studio for the purchase price of the game. People are always commenting on how developers get an extremely small portion of the MSRP for games due to publishers, so what would happen if consumers cut out the middle man.

Well, the middle man often provides the money to not only develop the game, but also press/ship the discs or host the game for download, and advertise the game so people like us know it exists. Publishers serve a purpose.

Now, nothing's stopping you from just sending, say, Vigil a check for $20 to say thanks for making Darksiders.
 

YYZ

Junior Member
Billychu said:
This isn't true at all. PC, Wii, and DS games are ridiculously easy to pirate and I still buy them. There's no way I'd ever be caught for it, but I do it anyway. I also pay for Netflix despite the fact I could just pirate anything on it I want to watch.
NeoGAF isn't the majority. It is true, otherwise we wouldn't need laws and a punishment system. Everything is becoming easy and convenient except the sale of disposables like games and movies. But in some cases like Steam and Netflix, it's just that so that's why those things are successful. I don't think that with each successive generation that boxes and stupid collector's edition shit are getting more popular.
 
kpeezy said:
It's interesting. In regards to a lot of games, you could play through the whole thing while it's on loan. It's only barely different from the PC scenario of letting your friend install your game on his PC.
I think a more interesting question can arise from the retail packages of some PC games that come completely DRM free. For instance, something I've wondered about is how kosher it is to sell these games. Let's take my copy of Civilization IV Complete. The retail package of this doesn't have any key checks, or even a CD check for that matter. If I decided that I'm never going to play this again because I now own Civ V, should another person feel comfortable buying it from me? After all, the only assurance such an individual would have that they're buying a complete transfer of the product is my gentleman's word that I uninstalled it from my PC before handing them the disc.

Furthermore, what about lending it out? Even if I uninstall before lending it out -- making me personally in the clear -- I'm once again stuck with nothing but their word that they uninstalled before giving it back in order to make me feel like this exchange was kosher.
 

dacuk

Member
Choose whichever is more important for you:
- Whatever the law says (applicable to your country, DMCA if on the States, etc.)
or
- What your moral sense dictates to you.

Choose your destiny (cue creepy MK music)...
 

Fugu

Member
Steve Youngblood said:
I think a more interesting question can arise from the retail packages of some PC games that come completely DRM free. For instance, something I've wondered about is how kosher it is to sell these games. Let's take my copy of Civilization IV Complete. The retail package of this doesn't have any key checks, or even a CD check for that matter. If I decided that I'm never going to play this again because I now own Civ V, should another person feel comfortable buying it from me? After all, the only assurance such an individual would have that they're buying a complete transfer of the product is my gentleman's word that I uninstalled it from my PC before handing them the disc.

Furthermore, what about lending it out? Even if I uninstall before lending it out -- making me personally in the clear -- I'm once again stuck with nothing but their word that they uninstalled before giving it back in order to make me feel like this exchange was kosher.
I'm sorry, but I find this whole line of thinking completely bonkers.

Has our position as consumers eroded so intensely that we now have to be worried that the copies of the games we're buying have, at one time, been used for piracy? If a previous owner didn't uninstall the game, then fine, they're committing copyright infringement if they resell the game and still decide to play it; but it's not the responsibility of the new owner to ensure that the publisher's revenue stream isn't being interfered with.
 

scitek

Member
Billychu said:
This isn't true at all. PC, Wii, and DS games are ridiculously easy to pirate and I still buy them. There's no way I'd ever be caught for it, but I do it anyway. I also pay for Netflix despite the fact I could just pirate anything on it I want to watch.

Services like Steam actually get some people who might pirate games to buy them instead, and it's because of two things: cheap prices, and the centralization of the games. I know people who might pirate older games on their PC just because it might be out of print and impossible to find in stores. But if a game like Beyond Good & Evil, for example, is available on Steam, they're much more likely to buy than pirate because, to them, the price justifies being able to find and reinstall it again at any time by just selecting it from their Library, rather than scouring warez sites for a torrent that may or may not be seeded.
 

xelios

Universal Access can be found under System Preferences
Stumpokapow said:
For example, if I want to play SMB3 NES on my PC (I own a cartridge copy. Currently. It is in my house. There's no excuses like "I owned a copy 20 years ago and I can't find it but I'm still entitled."), I will download a ROM.

Stumpokapow said:
I view it as different because sealed CDs don't retain any real value over used CDs, so there's no value-related impact of format-shifting-by-proxy versus format-shifting-yourself.

Am I making sense here?

Value of CD:
- Buy CD
- Open CD
- Rip CD
- Years later, decide to sell CD for $0.50 or $1 or maybe $3 if you're lucky

- Buy CD
- Download MP3 copy without opening CD
- Years later, decide to sell CD for... well, the exact same amount of money.

Value of PC game:
- Buy game
- Open game
- Rip disc
- Years later, decide to sell game for used price, which will probably be below original MSRP and maybe significantly below, like $10-20

- Buy game
- Download ISO copy without opening game
- Years later, decide to sell PC game for almost certainly above MSRP

Same goes for (S)NES carts. Even if unsealed, I'm sure you're aware that the > the condition of your cart, the better the price it's going to fetch down the road. Mint Secret of Mana vs. a beat up, well used one?

Certainly you're not playing roms just so you can prevent wear & tear to keep your NES carts in better condition for when you ultimately sell them down the road. Argument could work for anyone, but everyone has their own excuse. Yours is convenience, that makes you better than me I guess.
 

Zoe

Member
PsychoJecht said:
Same side of a different street. The principal of piracy is the same no matter what system the game is on.

Ripping your own CD's to play on an mp3 player isn't piracy though. In almost all situations you're even given the tools to do it.
 

Lard

Banned
Zoe said:
This thread isn't about ROM's--it's about PC games.

Since you want to be persnickety, it's like ripping some songs from your favourite cds, burning it onto a compilation and playing it on a portable cd player or in the cd player in your car.
 
Fugu said:
I'm sorry, but I find this whole line of thinking completely bonkers.

Has our position as consumers eroded so intensely that we now have to be worried that the copies of the games we're buying have, at one time, been used for piracy? If a previous owner didn't uninstall the game, then fine, they're committing copyright infringement if they resell the game and still decide to play it; but it's not the responsibility of the new owner to ensure that the publisher's revenue stream isn't being interfered with.
Let me rephrase it. Civ 4 is kind of a silly example because, especially now, nobody is going to want to pay what I'd sell it for since is shows up insanely cheap in sales from practically every DD site. However, from the perspective of a potential buyer of this copy of Civ 4 that I want to sell, I think I might have to wonder whether or not I'm simply subsidizing the original purchase price of the game for the seller since the seller will still have complete and total access to the game provided they didn't uninstall before selling the game.

I'm not saying that selling these games is wrong at all. However, I think the complete lack of any security around the title right out of the box makes for a slightly more interesting discussion of its resale value as opposed to a lot of other examples.
 

Zoe

Member
Lard said:
Since you want to be persnickety, it's like ripping some songs from your favourite cds, burning it onto a compilation and playing it on a portable cd player or in the cd player in your car.

Still not seeing the parallels. Every OS gives you the basic tools to do that. A better parallel would be doing that on CD's with copy-protection.
 

Slavik81

Member
Lyphen said:
That's the illegal part.

And piracy threads will always turn into discussions about the bigger picture, where 20 years down the line, people will actually be thinking that's it's somehow similar to jaywalking and a victimless crime. Well, you own it, so pirating it is okay. And abandonware isn't public domain, but nobody will enforce the copyright, so just go ahead and pirate it, and I'm just pirating it because there's no demo.
I think you're misunderstanding copyright infringement. It's a commonplace event, and is rarely morally wrong.

Even by simply quoting your post, I may be infringing upon your copyright. Perhaps its fair use, perhaps not. To find out, you'd have to take me to court over it. Though, traditionally, you'd also need to prove that the infringement caused you some sort of harm in order to make a case.
 

kpeezy

Banned
Zoe said:
Ripping your own CD's to play on an mp3 player isn't piracy though. In almost all situations you're even given the tools to do it.

What? CDs come with tools for ripping the mp3s? edit: Oh, a completely unrelated 3rd party provides the tools for completely different reasons. Gotcha.

Most people seem to be fine with ripping your own media and using that backup but using someone else's backup of the same media (that you still own) is wrong? They are literally the exact same file with the only difference being the transfer process.

I understand the consequences under the law but any rational human being should be able to make their own decision on this issue depending on the game/system in question.
 

dallow_bg

nods at old men
I feel like not opening the games is cheating. Most people I know that like to keep a sealed copy buy 2 copies.

I'd rip them myself.
 

Stumpokapow

listen to the mad man
xelios said:
Same goes for (S)NES carts. Even if unsealed, I'm sure you're aware that the > the condition of your cart, the better the price it's going to fetch down the road. Mint Secret of Mana vs. a beat up, well used one?

I think this is true but only to a limited extent.

I'm very familiar with the valuation of used games, and there isn't a fine gradation like something like comic books. When it comes to games, there's basically: Sealed (>MSRP down the line), CIB but unsealed (~MSRP at most down the line), Game-only (almost certainly <MSRP down the line), Game-only with heavy damage. The only thing I'd add to those four categories is that some games have secondary seals (sealed, but not with original manufacturer seal) and those generally evaluate like CIB games.

The distinction in value between an opened but complete copy of Zelda that's never been played and an open but complete copy of Zelda that's been played is 0.

Still, I appreciate this reply because when I read it I initially got caught off guard and had to think about it for a little while to reconcile things. Always nice to read posts that make you think.
 

Lard

Banned
Zoe said:
Ripping your own CD's to play on an mp3 player isn't piracy though.

According to the DMCA, it is. Doesn't stop it from being incredibly stupid. As is the argument that the OP is committing piracy.
 

erpg

GAF parliamentarian
Slavik81 said:
I think you're misunderstanding copyright infringement. It's a commonplace event, and is rarely morally wrong.

Even by simply quoting your post, I may be infringing upon your copyright. Perhaps its fair use, perhaps not. To find out, you'd have to take me to court over it. Though, traditionally, you'd also need to prove that the infringement caused you some sort of harm in order to make a case.
?

We're all pretty strictly talking about software piracy here, which is by definition not fair use.
 

Stumpokapow

listen to the mad man
dallow_bg said:
I feel like not opening the games is cheating. Most people I know that like to keep a sealed copy buy 2 copies.

This might be the most succinct description of my position on the matter, right down to the "feel" and "is cheating"--I can't come up with any rigorous logic on the matter, it just intuitively feels like it subverts the system in a way that buying the game, opening it, and ripping it doesn't feel like it subverts the system.

Lyphen said:
? We're all pretty strictly talking about software piracy there, which is by definition not fair use.

Fair use is both a legal and a moral term. In the legal sense, it depends what jurisdiction you're in, and it's not rigorously defined anywhere. It's not like there is an exhaustive list of things that count as fair use and you can do all of those things. It's been slowly filled out by jurisprudence, and it's very inexact. One of the things that is poorly defined but protected by law is format shifting. Format shifting refers to the ability of an individual to copy or convert something they own in another format to be able to use it with other machines. There has literally never been a case that tested whether format shifting by proxy is legal in the US, at least partially because there has literally never been a case where someone has been sued for downloading rather than uploading.

In this case, the OP is asking three things:
- 1) Is format shifting ok? (Is it ok to rip a game you own?)
- 2) Is the use of a proxy to facilitate format shifting ok? (Is it ok to download someone else's rip of a game you own rather than ripping it yourself?)
- 3) Is the reason for using a proxy--in order to keep the original copy sealed and thus keep its value higher--something that impacts the second question?

If he's asking from a legal perspective, the answers are:
1) yes, maybe
2) maybe, maybe not
3) totally unclear

If he's asking from a moral perspective, I'd say:
1) yes, definitely
2) yes, probably
3) unclear to me.
 
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