Bebpo said:Even after playing through Bayonetta on all the difficulties and loving it (how can you not love a Kamiya game?), I still think the reason why so many people looooooove Bayonetta and crown it the game of forever or what not is because it's a top-level Japanese action game dumbed down for a casual audience like how CoD is for FPS. Imo DMC/NG are much deeper and better action games but they have far tougher learning curves and require fighting game like dedication and skill and most people just don't want to put the effort in and write them off.
Shig said:No. No no no no no.
Every game having online dilutes the player base, turning everything except the top 5% into total ghost towns shortly after release. One of this gen's biggest tragedies is how much time devs have put into multiplayer modes that only stay populated enough for anyone to care for a month or two, if at all, and how much better or full of content those games' single player components could have been if the time were devoted to that instead.
7Th said:Sold.
EnjoyLiK said:WAT???? i don't see it in the QL section tho![]()
FrostuTheNinja said:Bingo. It's one of the most focused and polished single player shooting experiences I've played in ages.
Yoshichan said:
duckroll said:I'm not making it up either. They had it, but they took it out.
http://blogs.sega.com/europe/2010/08/05/vanquish-blog-5-the-ars-system/
i would gladly welcome multi if i can play as those fucking giant mechs :lol
Net_Wrecker said:It's more than that IMO. The gameplay just feels perfect to me. The response you get both visually and the immediate feedback from hitting a button, going from move to move flawlessly, using dodge offset, never being hit from an enemy off camera, the cues for every enemy attack, instant switching between 2 sets of 2 weapons, running in Panther form seamlessly in and out of combos, etc, etc.
I can confidently state that controlling Bayonetta is every bit as fun, and responsive as controlling Mario in the 3D Mario games, and that is something I just can't say about any other game out there. Vanquish is very close to doing the same thing as well, the "FEEL" of the game is so good.
ZoddGutts said:And online.
_dementia said:I passed on Bayo but I bought Vaquish.
Surely this was the kiss of death.
Net_Wrecker said:It's more than that IMO. The gameplay just feels perfect to me. The response you get both visually and the immediate feedback from hitting a button, going from move to move flawlessly, using dodge offset, never being hit from an enemy off camera, the cues for every enemy attack, instant switching between 2 sets of 2 weapons, running in Panther form seamlessly in and out of combos, etc, etc.
I can confidently state that controlling Bayonetta is every bit as fun, and responsive as controlling Mario in the 3D Mario games, and that is something I just can't say about any other game out there. Vanquish is very close to doing the same thing as well, the "FEEL" of the game is so good.
Bayonetta and Vanquish are the best games of this year. You should give Bayonetta a try, at the very least._dementia said:I passed on Bayo but I bought Vaquish.
Surely this was the kiss of death.
Dude, check out the Vanquish OT when you get the chance.Yoshichan said:They did![]()
Bebpo said:Bayonetta is smooth and feels fluid, yeah. And that makes a lot of people happy. DMC is a deep technical game and you can feel that in its precise and less smooth movements. NG is somewhere between the two. But in Bayonetta, I feel you gain smoothness at the expense of depth and variety. Shared movelists across weapons made it really easy to be constantly linking combos across multiple weapons, but it also took away their uniqueness that made having actual separate weapons be a selling point. There was no Nevan in Bayonetta. Bayonetta reminds me very much of Kamiya's DMC1. That game had great atmosphere, great gameplay concepts, but is very limited in actual combat options compared to DMC3 or even NG.
Do I think Bayonetta 2 could be the game of forever? If he improves on weapon variety, adds more game systems, and makes some decent level design without re-using set pieces over and over, sure. But the first game is still a few notches behind the kings of the genre, namely DMC3 & NG:B.
CaptYamato said:This thread reminds me. I don't own a 360 anymore; looks like I will be busting out my PS3 version of Bayo.
LiK said:
Kaijima said:The problem with people saying "Vanquish is trying to be a western game, Japanese devs shouldn't do that" is that Vanquish blows the holy venerated fucknuts out of western-made, Gears-style cover based shooters. In every way. Graphics. Performance. Technology (!?!). Design. Controls. Bosses. Enemy AI. Even its goofy story and cutscenes are more amusing and over the top than western games that try to be "manly funny" and are just stupid.
The only thing Vanquish doesn't have is exploding giblets and fountains of blood, the American specialty. Oh that, and multiplayer, which isn't a flaw in any way. It doesn't mindlessly follow the fad of shoving multiplayer into every game possible because "it's the year 2010 and everything needs online multiplayer" when the truth is that's a waste in 90% of games on the shelves because nobody really plays anything but CoD and Halo.
It's true that Vanquish is trying to be American style, and by definition that makes it harder for it to stand out on American shelves full of military shooter guys. However, the developer didn't do a bad job or hobble themselves because they chose to make an American, or rather, international style game. If anything they schooled Western devs at their own game, badly.
Wow, yeah. You just reminded me that Resonance of Fate AND Yakuza 3 was released this year too.Rahxephon91 said:Man I just realized I've bought a lot of Sega games this year. Vanquish, Bayonetta, Valkyria Chronicles 2, Resonance of Fate, Alpha Protocol and Yakuza 3. Most of these games didn't do too hot. I wonder how Sega keeps afloat. They publish some good stuff though. Maybe they save money ,but not marketing them.
They save money but also lose potential sales from lack of hype. SighRahxephon91 said:Man I just realized I've bought a lot of Sega games this year. Vanquish, Bayonetta, Valkyria Chronicles 2, Resonance of Fate, Alpha Protocol and Yakuza 3. Most of these games didn't do too hot. I wonder how Sega keeps afloat. They publish some good stuff though. Maybe they save money by not marketing them.
Rez said:Vanquish's biggest problem wasn't a lack of multiplayer, it was a lack of post-game content.
Bayonetta is one of the best games of the past couple of years. It's everything an amazing, traditional 'Japanese' game can and should be, whereas Vanquish is only half-way there. No (well, very little) post-game content, no real customization and a piss-poor ranking system.
Hell, not even a New Game +? Damn. It's a shame because the game does straight-up 'fun' better than most games.
See, what really bothers me is the game HAS the capacity to do this built in, but it is triggered through an odd upgrade system in-game (via upgrade-pickups and picking up a weapon ammo when a gun is already at max-capacity) that doesn't really carry-over across playthroughs, imbalances playthroughs where you start from mid-way through the game and promotes NOT using the weapon you want to upgrade, when I feel like it should have been the opposite.HK-47 said:I loved upgrading my weapons in RE4. I havent played Vanquish (I guess I'm just not in an action mood) but I had hoping it would have something similar.
yup,Rahxephon91 said:Yeah Vanquish just really needed a simple fun mode. Where scoring doesn't matter and I can use AR and max out my guns all I want. I mean it does have its arcade replayability, but I just want to screw around a bit and do crazy things.
NG2 is no NGBcanova said:Bayonetta is a bit overrated. NGB and NG2 are still the best
Clearly if they wanted it to succeed, they should have made it an 800 point release on XBLA. Definitely not worth 1200 though. Even if it is the greatest game evar! I won't pay 60 because it doesn't look like Uncharted nor have mulitplayerghst said:vanquish is just another body in the ever deepening trench between <$10 downloadable games and proven AAA megafuck releases.
this generation is overseeing the death of gaming's middle class.
NG2 was 6 months away from being the best. Pity it's just an unfinished title that could have been great, except they released it early.canova said:Bayonetta is a bit overrated. NGB and NG2 are still the best
umm, for clarification's sake, I'm not talking about sales here, I got side-tracked.Rez said:Vanquish's biggest problem wasn't a lack of multiplayer, it was a lack of post-game content.
HK-47 said:NG2 is no NGB
Plus they fit different play styles.
NG2 is far superior at sucking than NGB iscanova said:NG2 is not as consistent as NGB, but in some aspects NG2 are more superior than NGB
:lol Terrible.Rahxephon91 said:Well Bayonetta's tv ad was pretty bad. Would have probably turned me off if I didn't know better.
http://www.youtube.com/watch?v=LPJTf01_W1Q
SHE'S DOING IT FOR THE KILL!
This is how you do it.Yoshichan said:
hey i kind of like la rouxRahxephon91 said:Well Bayonetta's tv ad was pretty bad. Would have probably turned me off if I didn't know better.
http://www.youtube.com/watch?v=LPJTf01_W1Q
SHE'S DOING IT FOR THE KILL!
Banqeesh.Yoshichan said:
Good heavens, no!a Master Ninja said:This is how you do it.
http://www.youtube.com/watch?v=K6UiZpVMaDk&feature=related
Rahxephon91 said:Well Bayonetta's tv ad was pretty bad. Would have probably turned me off if I didn't know better.
http://www.youtube.com/watch?v=h7PZ1i992kcMargalis said:What? That's like the best game ad of the last 5 years. (The longer version anyway, which for some reason is very hard to find)
Looks like Mikami missed a chance to make an awesome "hey, it's that dog" reference.duckroll said:I'm not making it up either. They had it, but they took it out.
http://blogs.sega.com/europe/2010/08/05/vanquish-blog-5-the-ars-system/
[imghttp://farm5.static.flickr.com/4143/4862135227_d2e6a67813_o.jpg[/img]