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Is Support For VITA already dying? [Use the new thread]

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If "software titles sell hardware" and the Vita has such an amazing lineup, why is it not selling well?
I doubt it'll die this soon, but it's still weird to me.

By "amazing lineup", I mean how the launch titles appeal to a broad range of tastes compared to the launch of, say, the 3DS.
Some of the best software released are just ports, unfortunately. The ports are of incredibly good quality, however, and really shine on the hardware. Having a platformer like Rayman Origins on a portable looking as good as it does is really phenomenal. The two big fighters at launch were nigh on perfect ports of the HD games and really shine on Vita. The fact that something like Ninja Gaiden can exist on a handheld (and is one of the best games ever made for XBOX) is impressive as well. Virtua Tennis 4 is another outstanding achievement. Ports don't sell hardware, though, so those are the types of games you might get into once you own the system.

Many of the other titles are new games in series that already exist as well. Uncharted is great, but not quite on par with the last two PS3 games. Wipeout 2048 is one of the best installments in that series to date, but Wipeout isn't exactly mainstream. Same deal with Super Stardust, Lumines, and Mutant Blobs. They could be considered the best entries in those series but they really aren't that big of a deal to the game buying public.

There are plenty of other solid but not necessary big titles like Motorstorm RC, Escape Plan, Fifa, Hot Shots, and Unit 13.

I suppose the main problem is that there are a lot of really good games available for the system but nothing really BIG that could move hardware. The Vita has a lot of good to great games available with very little crap, but nothing that would push people to buy one.

I think it's much better off at launch than the 3DS was for the first 6 months of its life but it's competing against 3DS of 2012. Still, I own nearly as many Vita games as I do 3DS games but I recognize that my tastes don't jive with the general public at large.
 
And yet, when it comes to the Wii lineup, I've never heard anyone say Muramasa, Mad World, Little Kings Story, etc don't count in Wii's favor because they don't sell. On on the contrary, they're pretty critical to any Wii support on "core-gamer" grounds.

This is supposed to be an enthusiast message board. I don't go to film boards and dismiss foreign art films for not driving the Box Office.

Probably because Wii already has system sellers to the mass since the system was selling well and what it lacks were "core games" as you put it.

With VITA, it has "core games" but it is lack of system sellers since the system is selling poorly.
 
Again, look at the first 6 months of the 3DS which people refuses to do.
We had a pretty bad ghost recon game, Street fighter, a stripped down pilot wings, a stripped down monkey ball, dogz, and a few others..

Shadow Wars? Everyone I've talked to that played it enjoyed it, and what I've tried I've had fun with.
 
Because it's selling 10K a week, and software sales are basically nonexistent in the strongest handheld market in the world.

Ignore the 10k thing as that's just a reaction to the much larger problem; it's the software that's killing the Vita in Japan.
 
Uhhh.

People can't accept that vita lineup is stellar ? And even if there are few games that interest you there is whole PSP catalog on PSN waiting to be played.

Currently i have:

Rayman Origins
Wipeout 2048
BlazBlue: Continuum Shift Extend
Hustle Kings

all are awasome

also i cath up with PSP backlog.

Tactics Ogre
Disidia
Disgaea1/2
Corpse Party

On horizon for me are

Uncharted
Gravity Rush
Persona4
Disgaea3

And that's before E3. Tehhhh no gamez....

I own a psp just for the jrpgs and srpgs, so yes, Vita lineup is not stellar IMO.
 
Because 250 euro's (or whatever the price in your country is) w/o a mandatory Memory card and no games is too steep for Joe Average.

The E3 cannot come soon enough for the Vita, but much like the 3DS it won't start selling untill the price is dropped significantly.
TGS. ;)
 
Shadow Wars? Everyone I've talked to that played it enjoyed it, and what I've tried I've had fun with.
Yeah, Shadow Wars was generally well liked. 3DS also had some other good stuff besides just SF4 it's first six months (Ocarina of Time 3D, RE Mercenaries, DOA Dimensions, Virtual Console & eShop stuff, etc). The problem for Vita isn't that though, it's what the 3DS is putting out now.
 
How do you know that the Vita is losing money?

+!

Or, if folks are looking for a more like comparison, let's use music: this is kinda like saying the Smashing Pumpkins were unsuccessful because Gish didn't go platinum.
Pumpkins have sold 20+ million albums worldwide, and yes, that's more than your band. I woulda said Beatles, but 'Please Please Me' went gold on debut,and Ke$ha doesn't count
 
Yeah, Shadow Wars was generally well liked. 3DS also had some other good stuff besides just SF4 it's first six months (Ocarina of Time 3D, RE Mercenaries, DOA Dimensions, Virtual Console & eShop stuff, etc). The problem for Vita isn't that though, it's what the 3DS is putting out now.

Shadow Wars and the other games are a good counter to the 'but 3DS had no games either!' claim though. Both 3DS and Vita had a reasonably strong launch lineup, long as you were sold on the system and wanted to play games on it. I loved the hell out of Shadow Wars and Musou; people seem to be digging the initial Vita lineup and probably will love Gravity Rush if Japan's user reception (not sales) is any indication. Will it sell systems? lol, we all know the answer to that one.

And you're right, the biggest problem is that Vita's got a lineup near the caliber of the initial 3DS launch (pretty good) at a time when 3DS games are coming out at full steam (AAA titles almost every month). At this point it feels like a PS1 vs N64 / PS2 vs GC situation (with the tables turned), and I'm surprised so many people still think a trump card or two at E3/TGS could turn things around.
 
And you're right, the biggest problem is that Vita's got a lineup near the caliber of the initial 3DS launch (pretty good)

the hell...

the initial 3DS line up was nowhere near the Vita line up.

I'm confused here - in what way was the Vita "getting near" a "pretty good" 3ds line up?

maybe it's because i'm looking from a Japanese perspective but i don't remember the US version having much extra
 
Because it's selling 10K a week, and software sales are basically nonexistent in the strongest handheld market in the world.

Japan is not the world.
Vita is sold at a profit, and MC are sold at high margin.
Japan is not the biggest handheld market in the world Europe and the US are bigger. After all there are more DS in the US and Europe than Japan.
 
and I'm surprised so many people still think a trump card or two at E3/TGS could turn things around.
I don't think anyone is expecting Sony to suddenly trounce 3DS, rather, we're simply hoping that it receives support to continue existing.
 
I don't think anyone is expecting Sony to suddenly trounce 3DS, rather, we're simply hoping that it receives support to continue existing.

I personally never thought that the Vita would trounce the 3ds, but I don't care if it does or not. I'd be happy enough if support was on par with the original psp from my perspective, i'd only like to see it get more western/indie support this time as i'd love some western RPGs on this thing.

it's going to be a sad two months before E3 lol

lol only for the people who want it to be i'll have tons to play till then.
 
I'm surprised so many people still think a trump card or two at E3/TGS could turn things around.

You are looking at it from a completely different perspective.
Most of us actually play games.
It is the doom and gloomers who seem to spend more time with their face in sales numbers and posting in sales threads and then telling everyone else what is doomed and dead.
Most of us could not give a shit about Vita becoming number one though it would be nice, we just want good games for this great bit of hardware that we have..
The sales age fapping is for those who thrive on that kind of thing.

This is the same garbage people said about the PS3, it is the same shit they said about the PSP, it is the same shit they were saying about the 3DS when it came out.
It was said about many other consoles in the past, yet people still seem to type it like it is new or something that never happens or has never been seen before because it provides their internet entertainment.
 
it's going to be a sad two months before E3 lol

Not for me, Disgea and continuing to catch up on psp games that I missed out on will eat up much of that time.
(Though if we do go all of the way to E3 with no announcements at all I think a road trip to cali may be in order)
 
Because 250 euro's (or whatever the price in your country is) w/o a mandatory Memory card and no games is too steep for Joe Average.

The E3 cannot come soon enough for the Vita, but much like the 3DS it won't start selling untill the price is dropped significantly.

People said this for a long time with regards to the PS3, and I'm amazed they STILL don't get it. Vita WILL NOT DROP IN PRICE. Sony can't afford it. They're working on a hardware update, for sure, but don't expect a price drop for at least another 12 months. E3 will not be the time to announce that. Otherwise Sony would lose even MORE MONEY having to make good with customers who bought at launch. They aren't Nintendo, they can't cut $100 and still have some cushion room, they can't bank on a Mario title, and they certainly don't have a mountain of cash sitting in the bank to keep them afloat.
 
the hell...

the initial 3DS line up was nowhere near the Vita line up.

I'm confused here - in what way was the Vita "getting near" a "pretty good" 3ds line up?

maybe it's because i'm looking from a Japanese perspective but i don't remember the US version having much extra

Coming from the view of a big Nintendo supporter I can't really equate the launches either.

I prefer Ghost Recon to everything on the Vita side but there's no arguing that Vita had a better overall launch lineup.

3DS's launch was basically GR, SSF IV, Pilotwings, then a bunch of b and c tier stuff while the Vita launch was more low A high B material and a lot of it.
 
Japan is not the world.
Vita is sold at a profit, and MC are sold at high margin.
Japan is not the biggest handheld market in the world Europe and the US are bigger. After all there are more DS in the US and Europe than Japan.

Shhh, you're ruining his uninformed argument.

Didn't you know this is a Vita hate thread? Logic and reason won't be tolerated.
 
the hell...

the initial 3DS line up was nowhere near the Vita line up.

I'm confused here - in what way was the Vita "getting near" a "pretty good" 3ds line up?

maybe it's because i'm looking from a Japanese perspective but i don't remember the US version having much extra
Yea its not even close. There was NOTHING until OoT, an N64 game.
 
Yea its not even close. There was NOTHING until OoT, an N64 game.

But that's not true either!

It's clear from a sales perspective that Nintendo made a fairly big mistake not launching with Star Fox or OoT, but to say that it's relatively strong lineup was nothing isn't right either.
 
Japan is not the world.
Vita is sold at a profit, and MC are sold at high margin.
Japan is not the biggest handheld market in the world Europe and the US are bigger. After all there are more DS in the US and Europe than Japan.

Sorry, you're right. I got confused on the issue because of the issue of the Vita receiving support as opposed to flat sales numbers. Japan isn't the biggest in that regard.

But even by that metric - an individual Vita being sold at profit is not going to offset the RnD and marketing costs that the system has been saddled with, and Sony knows that, which is precisely why the MCs have such a high markup anyway.

And as yet, even if the USA and Europe is a bigger overall market than Vita, we haven't received much in the way of information for sales about them, but what we information have received isn't particularly good, and precedent supports the idea of the performance not being good.

The primary driver of a system's profits is software sales, and those haven't been good by all available accounts.
 
People said this for a long time with regards to the PS3, and I'm amazed they STILL don't get it. Vita WILL NOT DROP IN PRICE. Sony can't afford it. They're working on a hardware update, for sure, but don't expect a price drop for at least another 12 months. E3 will not be the time to announce that. Otherwise Sony would lose even MORE MONEY having to make good with customers who bought at launch. They aren't Nintendo, they can't cut $100 and still have some cushion room, they can't bank on a Mario title, and they certainly don't have a mountain of cash sitting in the bank to keep them afloat.

You don't seem to understand business.

I'll give the classic "school" example. If someone has 100 "widgets" and the cost to make them is $150, but can only sell 20 of them at $250, that makes $5000. If dropping the price to $200 sells 50, that makes $10,000.

Arbitrary numbers, but the point stands that this isn't about affording - it's about making money. No company is going to say "it cost us this much to make a product and we can't afford to go below it!" Selling a small amount is much more damaging than dropping the price and selling more. You can't stick to a rigid price because it cost you so much to make it, when no one is buying it.

The market dictates the price to the supplier, not the other way around. No company will stics to a price that ensures them they'll be making a smaller amount than dropping the price.
 
People said this for a long time with regards to the PS3, and I'm amazed they STILL don't get it. Vita WILL NOT DROP IN PRICE. Sony can't afford it. They're working on a hardware update, for sure, but don't expect a price drop for at least another 12 months. E3 will not be the time to announce that. Otherwise Sony would lose even MORE MONEY having to make good with customers who bought at launch. They aren't Nintendo, they can't cut $100 and still have some cushion room, they can't bank on a Mario title, and they certainly don't have a mountain of cash sitting in the bank to keep them afloat.

PS3 was released in November 2006 and first price drop was in July 2007. 8 months after release. I'd dare to say Sony was losing more money on the PS3 than they are on the Vita.
 
But that's not true either!

It's clear from a sales perspective that Nintendo made a fairly big mistake not launching with Star Fox or OoT, but to say that it's relatively strong lineup was nothing isn't right either.
Pilotwings and an outdated Street Fighter isn't relatively strong.
 
Unless something has changed without telling me, Japanese support for handhelds is fucking vital. They produce the vast majority of handheld games that are worth buying. You can even leave Nintendo out of it and its still true.

Western developers treat handhelds like dirt. They talk big at the beginning of each gen but then just give us lazy ports and D team material for the kiddies.
 
the hell...

the initial 3DS line up was nowhere near the Vita line up.

I'm confused here - in what way was the Vita "getting near" a "pretty good" 3ds line up?

maybe it's because i'm looking from a Japanese perspective but i don't remember the US version having much extra

Matter of opinion, I suppose? I never got into the combo-heavy GG/BB style fighting games, never warmed up to tomb-raider style games so I haven't played through an Uncharted. A lot of people seem to agree with your view that Vita's launch was better, and I'll leave it at that -- the main point was that indeed Vita's strong, but ultimately not 'gottahavit' lineup cannot stand up to the current 3DS lineup.

You are looking at it from a completely different perspective.
Most of us actually play games.
It is the doom and gloomers who seem to spend more time with their face in sales numbers and posting in sales threads and then telling everyone else what is doomed and dead.
Most of us could not give a shit about Vita becoming number one though it would be nice, we just want good games for this great bit of hardware that we have..
The sales age fapping is for those who thrive on that kind of thing.

This is the same garbage people said about the PS3, it is the same shit they said about the PSP, it is the same shit they were saying about the 3DS when it came out.
It was said about many other consoles in the past, yet people still seem to type it like it is new or something that never happens or has never been seen before because it provides their internet entertainment.

Isn't it a necessity to talk about sales-age stuff if you're looking at future support (which is what this thread was originally about)? Without any objectivity the threads will really be nothing more than a clash of blind optimism and pessimism, not that it hasn't already become one.
 
What's fun with this thread is that it can spread FUD forever.

First this thread ignores the heavy-hitters that have already been announced (Bioshock, Call of Duty, Assassin's Creed or Madden for example) and not some shitty mobile versions. The real games.

It also ignores the Vita is here to last at least 6 years, that there will be price drops during these 6 years. That the PSP will slowly die and that people who have digital PSP games will mostly get a Vita.

But when some games, even big ones will get announced or released then I'm sure we'll read here yeah but what about the future ?

The Vita won't get Mario Kart, Mario Tennis,Mario Land or Mario RPG. It won't have that kind of support everyone seems to wait for so it's useless to keep bumping this silly thread.
 
Unless something has changed without telling me, Japanese support for handhelds is fucking vital. They produce the vast majority of handheld games that are worth buying. You can even leave Nintendo out of it and its still true.

Western developers treat handhelds like dirt. They talk big at the beginning of each gen but then just give us lazy ports and D team material for the kiddies.

While I understand the skeptisim on western support, one of the complaints has always been that the controls did not work for alot of the games that western studios develop (FPS as an example) now they have a system with a control scheme that will work for them, adding the fact that Vita is supposed to be easy to port to should also help things.

The question if they will support it any more than previously is still valid, but until levine says that Bioshock Vita is dead I have faith in what he says which currently is that they are still working on it.

I dislike COD but same goes here, as far as we know right now it's still coming, no reason to believe otherwise till they say otherwise.
 
Bought 3DS and Vita at launch, the Vita lineup smokes whatever 3DS had it in its first 6 months. No contest, Nintendo didnt even have the eShop ready at launch. Epic Fail.
 
Sorry, you're right. I got confused on the issue because of the issue of the Vita receiving support as opposed to flat sales numbers. Japan isn't the biggest in that regard.

But even by that metric - an individual Vita being sold at profit is not going to offset the RnD and marketing costs that the system has been saddled with, and Sony knows that, which is precisely why the MCs have such a high markup anyway.

And as yet, even if the USA and Europe is a bigger overall market than Vita, we haven't received much in the way of information for sales about them, but what we information have received isn't particularly good, and precedent supports the idea of the performance not being good.

The primary driver of a system's profits is software sales, and those haven't been good by all available accounts.

I agree with what you´re saying. But it´s too soon to say it´s a failure, or it´s losing Sony money. Hirai said the Vita will be profitable in 3 years (R&D and all). If Sony reaches their 3 years target it would be considered a success. No?

I certainly don´t agree with the bold one. I would argue that MC is the biggest driver of profits for the Vita, and the hardware itself. Of course software matter and is a huge factor, and atm. the software sales are very low to none existent, but you have to also acknowledge that PSN is unknown factor in software sales. I really hope that Tretton give us at least what percentage represent PSN sales. It´s silly to outright dismiss PSN sales even if it´s a small percentage of the overall sales.

Bought 3DS and Vita at launch, the Vita lineup smokes whatever 3DS had it in its first 6 months. No contest, Nintendo didnt even have the eShop ready at launch. Epic Fail.
How´s the eShop in comparison to PSN?
 
He's not played it.

It's funny to see him slinging the same defence bullshit he complained about in the first part of his post.

Why do people say crap like this, do you really need my 3DS friend code?
"Oh no people can not have an opinion different than mine, they must be lying and have never tried".
That is the single stupidest, trollest, cop out retort that can possibly be pulled out on any message board.
And shockingly, you are wrong.
I was one of the biggest pushers of the 3DS when it came out, I stood in line on launch night with my girl friend and still enjoy mine.
It got to the point where I did get frustrated that I was playing more ds games than 3DS games but I did not give up on it and it has paid off.
SO thank you for your contribution.
It really tells me how to take anything else you have to say
 
I really wonder why this thread is still open given the idiocy of the OP's statements, some people for some reason like to bump it.


I know its far too early to tell
/thread ?

but is it happening that 3rd parties are getting very less interested in making games or even ports for VITA...i haven't seen a major 3rd party game exclusive or even a port being announced.

We're still in the launch period, the games are still new and editors want the attention to still be focused on the released titles.


recent example is the new Epic Micky game which is being released for all platforms excluding Vita.Even 3ds has its own epic Micky game which can be huge for 3ds.

A "Micky" game. Strange that it isn't anounced for a $250 handeld. Really.


Also when Vita architecture was reveled to be like smartphones

lol, ok this is a joke post ...

i was hopeful that many ios and android ports will be coming to vita like gameloft ,rivio etc but we are seeing that ios is getting mass effect game not even a vita port! Angry birds space is released for every platform including microwaves and fridges but no vita Port is seen? I was also expecting a lots of apps but its another story!

... wow

So will Sony be the only company making games for Vita in the future?

yes, they've got the exclusive rights (?)
 
Uhhh.

People can't accept that vita lineup is stellar ? And even if there are few games that interest you there is whole PSP catalog on PSN waiting to be played.

Currently i have:

Rayman Origins
Wipeout 2048
BlazBlue: Continuum Shift Extend
Hustle Kings

all are awasome

also i cath up with PSP backlog.

Tactics Ogre
Disidia
Disgaea1/2
Corpse Party

On horizon for me are

Uncharted
Gravity Rush
Persona4
Disgaea3

And that's before E3. Tehhhh no gamez....

As someone who doesn't have a Vita. NONE of those would make me even interested in getting a Vita. Hell, having that as a "best of" list makes me LESS interested in a Vita because I know it doesn't get any better. I'm sure they're fine games, but Sony needs to focus on things that a lot of people will be interested in and WANT, not thinks that their already established base would like. If you only focus on your base, it'll just get smaller every year.
 
Why do people say crap like this, do you really need my 3DS friend code?
"Oh no people can not have an opinion different than mine, they must be lying and have never tried".
That is the single stupidest, trollest, cop out retort that can possibly be pulled out on any message board.
And shockingly, you are wrong.
I was one of the biggest pushers of the 3DS when it came out, I stood in line on launch night with my girl friend and still enjoy mine.
It got to the point where I did get frustrated that I was playing more ds games than 3DS games but I did not give up on it and it has paid off.
SO thank you for your contribution.
It really tells me how to take anything else you have to say
Cool story mang.

Hiding behind a facade of subjectivity is borderline retarded. You can type that wall of vomit out but can't outline what you thought was wrong with the game mechanically?
 
Unfortunately, I got caught up in the hype and bought a Vita. I love the hardware, but the software just isn't for me. Only interested in Gravity Daze. No interest in any launch games outside of HSG, and no post-release game announced has be interested.

Disgaea 3? I have it on the PS3. Dragon's Crown? Delayed, maybe indefinitely. And I have a PS3. FFX? PS3. I have no reason to own a Vita. Games like Bioshock and AC are basically vaporware. Maybe E3 will shed some light, but Sony NEVER holds anything back. They announce games that are 2+ years out. They even had their little "event" where they were talking about the future of Vita, and they announced...PSO2, a post-launch, inferior version of the PC game.

Love the hardware, but there was just no reason so keep it, so I sold it for a minor loss. It's all so tragic.
 
What's fun with this thread is that it can spread FUD forever.

First this thread ignores the heavy-hitters that have already been announced (Bioshock, Call of Duty, Assassin's Creed or Madden for example) and not some shitty mobile versions. The real games.

Nothing at all is known about these games outside of a logo on a screen. You can't say what they will be because no one knows. How soon you forget Gran Turismo PSP being "announced" back in 2004.
 
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