Mineshaft_Gap
4077th
And my first new Nintendo console since the DS Lite launched in 2006. I felt pretty alienated by the Wii as someone who could never get used to motion controls. That and the fact that I couldn't get over only supporting analog video in HD era.
I'd been PC only since 2013 and I thought that was for the best, but I've found myself playing fewer and fewer games despite an ever expanding list of games in my steam library. I was choking on AAA titles with bloated budgets, bloated open worlds, and bloated bug lists. If I pulled it together and gathered the resolve to really focus on one tight experience I'd get cut down by this problem or that.
For example, Dead Space for PC has broken controller support with huge dead zones. I also couldn't get rid of tearing by locking the fps to 60 but leaving it unlocked would break the game physics. But turning in csync would give the game unplayable input lag. Not every game was like that obviously but fucking with settings to get a good experience was getting very tiresome and I just wasn't enjoying the games as much being so concerned with tweaking. It seems like any time I was ready to hunker down and really play something I'd get blocked by some frustrating bug or issue.
I bought a New 2DS XL from Toys R Us and Metroid Samus Returns. Not my favorite Metroid and I regret playing it in 2D since supposedly that game has very good 2D. I miss the simplicity of all this. But feeling like I was being cheated, I went out and bought a New 3DS XL.
Then I found out about IPS vs TN 3DS screens. So I searched for one and bought it. Then I saw the New 3DS non XL and tracked down a dual IPS version of that.
And then the floodgates opened.
I'd been PC only since 2013 and I thought that was for the best, but I've found myself playing fewer and fewer games despite an ever expanding list of games in my steam library. I was choking on AAA titles with bloated budgets, bloated open worlds, and bloated bug lists. If I pulled it together and gathered the resolve to really focus on one tight experience I'd get cut down by this problem or that.
For example, Dead Space for PC has broken controller support with huge dead zones. I also couldn't get rid of tearing by locking the fps to 60 but leaving it unlocked would break the game physics. But turning in csync would give the game unplayable input lag. Not every game was like that obviously but fucking with settings to get a good experience was getting very tiresome and I just wasn't enjoying the games as much being so concerned with tweaking. It seems like any time I was ready to hunker down and really play something I'd get blocked by some frustrating bug or issue.
I bought a New 2DS XL from Toys R Us and Metroid Samus Returns. Not my favorite Metroid and I regret playing it in 2D since supposedly that game has very good 2D. I miss the simplicity of all this. But feeling like I was being cheated, I went out and bought a New 3DS XL.
Then I found out about IPS vs TN 3DS screens. So I searched for one and bought it. Then I saw the New 3DS non XL and tracked down a dual IPS version of that.
And then the floodgates opened.
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