IamDodongo
Member
It's okay Iwata, I still love you.
But then what will they show when they announce the NX? isnt that much more important?
Yeah, it's a good start (even if it doesn't appeal to me personally. My personal preferences aren't the point here).
They need to do more, and probably do more fast, for two reasons:
1) They are running out of time. I don't mean they're running out of money, but if they have another Wii U like generation with the NX, they may just lose so much mindshare that their existence will be forgotten to all but the most ardent of fans. Marketshare isn't the most important statistic, but it's not completely irrelevant, either. There is threshold which becomes almost impossible to recover from if you are marginalized enough.
2) Particularly with networking and third parties, they're chasing a moving target. It isn't as if Microsoft and Sony are standing still. They can't just get better, they need to go fast enough to also catch up.
I find the dev talk stuff fascinating. Am I the only one?
I kind of feel that this is a given. I don't think Nintendo will reveal a next gen console in a ND or a Digital Event. Too risky
It feels like Nintendo has been a constant state of "please understand" and "we'll do better" mode for the last 3-4 years.
Why can't they just admit that to them, E3 is no more important than any other Nintendo Direct every couple months?
E3 2013 was an anomaly, it seems. Before that, E3 2010 was also pretty epic but that was before the adventure of Nintendo E3 presentations being online-only.
EDIT: I just remembered, their 2012 E3 show was also rather disappointing. I don't think they announced a single new thing there, did they?
Were you asleep last year?
You can't overestimate Nintendo though. I could see them somehow rationalize doing a Direct/Digital Event as a reveal. But you're right, if the Hyrule Warriors leak was any indication, pre-recorded content could be leaked before the digital event so doing it live is the only way to 100% control the message.
Sure.....at the APPROPRIATE time not during a 50 minute E3 presentation.
But they had Smash this year and showed it beforehand! And they withheld Zelda for whatever reason.How quickly we forget that last year's Direct was awesome.
They had a dud this year because their content this year is underwhelming. Last year they revealed Zelda, they had Smash and Hyrule Warriors and Bayonetta 2 and other stuff.
That really depends since they won't have 3DS to save or possibly even develop for anymore at that point in time. I could see it going either way.
That really depends since they won't have 3DS to save or possibly even develop for anymore at that point in time. I could see it going either way.
You can't overestimate Nintendo though. I could see them somehow rationalize doing a Direct/Digital Event as a reveal. But you're right, if the Hyrule Warriors leak was any indication, pre-recorded content could be leaked before the digital event so doing it live is the only way to 100% control the message.
Maybe, but they do have mobile to do, now. And let's not forget about whatever QOL is (it's fucking nothing).
I think Nintendo couldve put on a better show had they not shown so much in advance.
The following is a scenario where Nintendo saved certain things for E3, and tweaked the way they presented other things:
+ Open with Star Fox Zero, but immediately say its a collaboration with Platinum Games. And say that the gameplay is the focus right now, targeting 60 fps (according to the IGN article), and the graphics will continue to improve until launch. Split the developer story between Miyamoto and Platinum.
+ Smash logo appears! In this scenario, Smash DLC was NOT shown early. Trailer plays for Roy. Sakurai appears onscreen and quickly explains Roy, and notes Roy and Lucas will be available after the Digital Event. He also quickly notes new stages and Mii Fighter outfits will be available, as well. And I mean quickly: Like all of the Mii Fighter outfits are shown onscreen at once, next to their franchise logos.
- Moving on: Explicit confirmation that The Legend of Zelda is still in the works for WiiU. In the meantime: A look at Triforce Heroes, with immediate confirmation that it has both single-player and online (something they took a while to say). Followed by Hyrule Warriors Legends, which in this scenario, wasn't leaked early by Koei-Tecmo.
- An unexpected bombshell (for English-speaking audiences): Mother 1, fully localized as EarthBound Beginnings, available on the WiiU eShop immediately after the Digital Event.
- Moving on: Metroid Prime: Federation Force, featuring Blast Ball, with the following statement upfront: We continue to work on ideas for new Metroid games, both 2D and 3D. We hope to have something for you soon. In the meantime, enjoy this new concept inspired by the world of Metroid.
- An unexpected announcement (for English-speaking audiences): Fatal Frame: Maiden of Black Water, which in this scenario has its localization confirmed at E3, rather than a prior Direct. Follow this up with a new look at Devils Third, which in this scenario, wasn't shown a few weeks earlier. And follow this up with Bravely Second End Layer, also saved for E3 in this scenario.
- Show off Shin Megami Tensei x Fire Emblem in this scenario, for the first time. Yes, that means the earlier Direct wouldve been shorter, and yes, the audience reaction would still be mixed. But anything with Atlus x Intelligent Systems in the headline would garner interest. Also remember, for several years this game had borderline mythical status, where people werent sure it was still in development. It couldve been a TLG-like payoff if saved for E3 much smaller in scale, of course, but still buzz-worthy.
- Show off Fire Emblem Fates and confirm the two versions upfront. Not a plus for everyone but still a point of interest.
- Still on Japanese stuff: Yo-kai Watch coming to the west, Xenoblade Chronicles X this Christmas, etc. Show off Monster Hunter X not sure if its confirmed for the West, but if this had been shown here instead of the earlier Direct, it wouldve made waves.
- Merge the Animal Crossing content into one smaller segment: Happy Home Designer, and on a side note, Animal Crossing Amiibo Festival, each with amiibo integration.
- Drastically shorten the Yoshis Wooly World segment. Save the developer story for a post-show YouTube release. For the Digital Event, simply have a trailer showing off a huge variety of levels in rapid succession.
- A short segment about Mario & Luigi: Paper Jam. A short segment about Mario Tennis Ultra Smash. The time saved here would help slot in the new additions like Fatal Frame and SMT x FE.
- Ditto for Super Mario Maker. They can have a bit of explanation, but save the philosophy by Shiggy and friends for another time. For the Digital Event, simply have a trailer showing off many crazy levels and enemy combinations.
- One more thing. This is where they close by showing Ryu in Smash, with a trailer and explanation. Also show off the accompanying stage, and say Ryu is available alongside Roy and Lucas right after the Digital Event. In this scenario, Nintendo actually managed to keep Ryu and Roy a secret.
Had Nintendo played their cards this way, I think the show wouldve gone a great deal better. Still not Sony level with the TLG/FFVII-R/S3 wombo combo, of course, but still buzz-worthy.
Besides the Metroid and Animal Crossing things, what all are people pissed about? Or is that it?
I find the dev talk stuff fascinating. Am I the only one?
Since Sony can get away with gaining massive hype on 2017 games, Nintendo will join the party
Man that's heartbreaking.
But, had it been a live event, they very well could've been boo'd out of the building. It was a very, very poor showing from Nintendo, especially in the face of what MS and Sony did yesterday.
What's wrong with it during a 50 minute E3 presentation? I don't get your rationale for thinking this. For the other conferences, people come up and talk about their games. Just because Nintendo didn't have a ton of content game wise, what's wrong with including developer commentary and why do you think it's an inapproriate time?
The shift in the mood since the Super Mario Maker NWC finale two (two!) days ago is astonishing.
How quickly we forget that last year's Direct was awesome.
They had a dud this year because their content this year is underwhelming. Last year they revealed Zelda, they had Smash and Hyrule Warriors and Bayonetta 2 and other stuff.
What's wrong with it during a 50 minute E3 presentation? I don't get your rationale for thinking this. For the other conferences, people come up and talk about their games. Just because Nintendo didn't have a ton of content game wise, what's wrong with including developer commentary and why do you think it's an inapproriate time?
Besides the Metroid and Animal Crossing things, what all are people pissed about? Or is that it?
Nintendo should know better than anyone that game development is slow. Yet they constantly underestimate how long it takes. It's baffling. They're not strapped for cash, and it's not as if more games wouldn't make them more money.
The Wii U launched at least a year later than it should have (I'd say 2) and it still had a sparse launch lineup, and its release schedule has more gaps than games.
The Wii U, by the way, was rumored in 2010, announced in 2011 (and shown at E3), but didn't launch until 2012.
On that timeline, the NX won't launch in 2016. It'll be late 2017.
I don't see those things taking up enough resources to be an issue, especially when both seem to be heavily partnership based.
Wait, they didn't even announce the successor to Club Nintendo!
The still not traditional Paper Mario announcement is what upsets me the most. I'm not sure why they don't understand what people want from the series yet. :/
I think Nintendo couldve put on a better show had they not shown so much in advance.
The following is a scenario where Nintendo saved certain things for E3, and tweaked the way they presented other things:
+ Open with Star Fox Zero, but immediately say its a collaboration with Platinum Games. And say that the gameplay is the focus right now, targeting 60 fps (according to the IGN article), and the graphics will continue to improve until launch. Split the developer story between Miyamoto and Platinum.
+ Smash logo appears! In this scenario, Smash DLC was NOT shown early. Trailer plays for Roy. Sakurai appears onscreen and quickly explains Roy, and notes Roy and Lucas will be available after the Digital Event. He also quickly notes new stages and Mii Fighter outfits will be available, as well. And I mean quickly: Like all of the Mii Fighter outfits are shown onscreen at once, next to their franchise logos.
- Moving on: Explicit confirmation that The Legend of Zelda is still in the works for WiiU. In the meantime: A look at Triforce Heroes, with immediate confirmation that it has both single-player and online (something they took a while to say). Followed by Hyrule Warriors Legends, which in this scenario, wasn't leaked early by Koei-Tecmo.
- An unexpected bombshell (for English-speaking audiences): Mother 1, fully localized as EarthBound Beginnings, available on the WiiU eShop immediately after the Digital Event.
- Moving on: Metroid Prime: Federation Force, featuring Blast Ball, with the following statement upfront: We continue to work on ideas for new Metroid games, both 2D and 3D. We hope to have something for you soon. In the meantime, enjoy this new concept inspired by the world of Metroid.
- An unexpected announcement (for English-speaking audiences): Fatal Frame: Maiden of Black Water, which in this scenario has its localization confirmed at E3, rather than a prior Direct. Follow this up with a new look at Devils Third, which in this scenario, wasn't shown a few weeks earlier. And follow this up with Bravely Second End Layer, also saved for E3 in this scenario.
- Show off Shin Megami Tensei x Fire Emblem in this scenario, for the first time. Yes, that means the earlier Direct wouldve been shorter, and yes, the audience reaction would still be mixed. But anything with Atlus x Intelligent Systems in the headline would garner interest. Also remember, for several years this game had borderline mythical status, where people werent sure it was still in development. It couldve been a TLG-like payoff if saved for E3 much smaller in scale, of course, but still buzz-worthy.
- Show off Fire Emblem Fates and confirm the two versions upfront. Not a plus for everyone but still a point of interest.
- Still on Japanese stuff: Yo-kai Watch coming to the west, Xenoblade Chronicles X this Christmas, etc. Show off Monster Hunter X not sure if its confirmed for the West, but if this had been shown here instead of the earlier Direct, it wouldve made waves.
- Merge the Animal Crossing content into one smaller segment: Happy Home Designer, and on a side note, Animal Crossing Amiibo Festival, each with amiibo integration.
- Drastically shorten the Yoshis Wooly World segment. Save the developer story for a post-show YouTube release. For the Digital Event, simply have a trailer showing off a huge variety of levels in rapid succession.
- A short segment about Mario & Luigi: Paper Jam. A short segment about Mario Tennis Ultra Smash. The time saved here would help slot in the new additions like Fatal Frame and SMT x FE.
- Ditto for Super Mario Maker. They can have a bit of explanation, but save the philosophy by Shiggy and friends for another time. For the Digital Event, simply have a trailer showing off many crazy levels and enemy combinations.
- One more thing. This is where they close by showing Ryu in Smash, with a trailer and explanation. Also show off the accompanying stage, and say Ryu is available alongside Roy and Lucas right after the Digital Event. In this scenario, Nintendo actually managed to keep Ryu and Roy a secret.
Had Nintendo played their cards this way, I think the show wouldve gone a great deal better. Still not Sony level with the TLG/FFVII-R/S3 wombo combo, of course, but still buzz-worthy.
Were you asleep last year?
How quickly we forget that last year's Direct was awesome.
They had a dud this year because their content this year is underwhelming. Last year they revealed Zelda, they had Smash and Hyrule Warriors and Bayonetta 2 and other stuff.
E3 2012 was the Wii U software unveiling year. Pikmin, Nintendoland, NSMBU. It was a bad show, but there was a lot of new stuff.
The still not traditional Paper Mario announcement is what upsets me the most. I'm not sure why they don't understand what people want from the series yet. :/
Wish I could go back in time and shake everyone and point to what sticking with carts in the 64 era would mean. I mean, this is how this plays out. It all starts there.
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I kind of feel that this is a given. I don't think Nintendo will reveal a next gen console in a ND or a Digital Event. Too risky
You can't overestimate Nintendo though. I could see them somehow rationalize doing a Direct/Digital Event as a reveal. But you're right, if the Hyrule Warriors leak was any indication, pre-recorded content could be leaked before the digital event so doing it live is the only way to 100% control the message.
We'll see. I would be inclined to agree, but we could've said nearly the same thing about the N64 / GB, Gamecube / GBA, Wii / DS, and Wii U / 3DS. They've not learned in 20+ years, and let's be honest: it's quite possible that they'll prioritize mobile over the NX. They've always prioritized Japan over the rest of the world, and handhelds over consoles. Prioritizing mobile would just be more of that.