To go with our Dolphin and PCSX2 threads. PSP emulation is rather advanced. It's still not as efficient or bugfree as PCSX2 but because PSP games are so much less taxing on your computer it doesn't matter as much. I'm halfway through Ace Combat X and it runs at full speed.
What you will need:
JPCSP (32bit is recommended even on a 64bit system. Some features like FMVs are not supported otherwise)
http://jpcsp.org/
Java Runtime Environment (J in JPCSP is for Java)
http://www.java.com/en/download/index.jsp
JPCSP Launcher (improves stability)
http://www.emunewz.net/forum/showthread.php?tid=977&pid=2009#pid2009
Sony Sonicstage 4.3 (apparently needed for sound but yet to encounter an issue)
http://support.sony-europe.com/DNA/downloads/downloads.aspx?site=odw_en_GB&f=sstage_dl
No BIOS needed, no laws broken!
Some recommended settings:
|Video|
[x] Only GE graphhics (not recommended for homebrew)
[x] Use vertex cache
[X] Use shaders (experimental)
[-] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[-] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[X] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[X] Enable dynamic shader generation (only relevant when using shaders rec for AMD/ATI)
|Media|
[x] Use Media Engine (Works only with 32bit JPCSP)
[-] Extract media files to tmp folder
[x] Decode audio files with sonic stage (you must have ss installed for this to work)
[x] Use non-native fonts from flash0 folder
|Compiler|
[x] Use compiler (dynarec)
[-] Output profiler into to profiler.txt (only for compiler)
[50] Maximum method size
Naturally varies from system to system. Nvidia is more supported than ATI. Unlike PCSX2 where you configured it once and that was enough for 95% of games you may need to play with the settings more between each game.
Games that are playable:
Dissidia
Dissidia Duodecim
Ace Combat X
The 3rd Birthday - Parasite Eve 3
Crisis Core FFVII
God of War: Chains of Olympus
Games that are not:
Metal Gear Solids
The good news is is that you can add AA, FSAA and jack up the resolution on games.
What you will need:
JPCSP (32bit is recommended even on a 64bit system. Some features like FMVs are not supported otherwise)
http://jpcsp.org/
Java Runtime Environment (J in JPCSP is for Java)
http://www.java.com/en/download/index.jsp
JPCSP Launcher (improves stability)
http://www.emunewz.net/forum/showthread.php?tid=977&pid=2009#pid2009
Sony Sonicstage 4.3 (apparently needed for sound but yet to encounter an issue)
http://support.sony-europe.com/DNA/downloads/downloads.aspx?site=odw_en_GB&f=sstage_dl
No BIOS needed, no laws broken!
Some recommended settings:
|Video|
[x] Only GE graphhics (not recommended for homebrew)
[x] Use vertex cache
[X] Use shaders (experimental)
[-] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
[-] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
[X] Enable VAO (only relevant when using shaders and vertex cache)
[x] Enable saving GE screen to Textures instead of Memory
[X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
[X] Enable dynamic shader generation (only relevant when using shaders rec for AMD/ATI)
|Media|
[x] Use Media Engine (Works only with 32bit JPCSP)
[-] Extract media files to tmp folder
[x] Decode audio files with sonic stage (you must have ss installed for this to work)
[x] Use non-native fonts from flash0 folder
|Compiler|
[x] Use compiler (dynarec)
[-] Output profiler into to profiler.txt (only for compiler)
[50] Maximum method size
Naturally varies from system to system. Nvidia is more supported than ATI. Unlike PCSX2 where you configured it once and that was enough for 95% of games you may need to play with the settings more between each game.
Games that are playable:
Dissidia
Dissidia Duodecim
Ace Combat X
The 3rd Birthday - Parasite Eve 3
Crisis Core FFVII
God of War: Chains of Olympus
Games that are not:
Metal Gear Solids
The good news is is that you can add AA, FSAA and jack up the resolution on games.