BRocknRolla
Member
I sure am terrified this isn't actually going to be a mainline style Pokemon game.
But it's going to be a mainline style game. That's already confirmed.I sure am terrified this isn't actually going to be a mainline style Pokemon game.
I sure am terrified this isn't actually going to be a mainline style Pokemon game.
But this is a mainline Pokémon game.I sure am terrified this isn't actually going to be a mainline style Pokemon game.
I sure am terrified this isn't actually going to be a mainline style Pokemon game.
Of course it's going to be a mainline Pokemon game. If anything the style will be too similar to traditional Pokemon games for those hoping for reinvention or some kind of BOTW style freshness. From the Game Informer coverage, it sounds like it will be the Pokemon everyone knows, for better or worse.
But it's going to be a mainline style game. That's already confirmed.
Of course it's going to be a mainline Pokemon game. If anything the style will be too similar to traditional Pokemon games for those hoping for reinvention or some kind of BOTW style freshness. From the Game Informer coverage, it sounds like it will be the Pokemon everyone knows, for better or worse.
But this is a mainline Pokémon game.
It is. They said it's a new core game, by gamefreak. Gamefreak only makes mainline games.
I mean, they were literally just redoing what they had already done. It wasn't a brand new game they were doing from scratch, so they were only worried about making sure it was how people remembered (For better or worse).
They haven't actually tried to do the two region thing (or some sort of large post-game) in a long time. And even though it was half-assed, people still ended up liking it quite a bit. I don't get the logic behind never wanting them to try to be ambitious like that again. ESPECIALLY since it was so long ago.
I sure am terrified this isn't actually going to be a mainline style Pokemon game.
They already added a lot of new stuff into the remake so adjusting the levels wouldn't have made that much of the different, especially when Kanto in the Johto remake is nothing like the original.
Because the two region thing just doesn't work as both region suffers as one get over shadowed by the other and the other just ends up feeling hollow and barren.
I rather play a fully fleshed out single region than two subpar regions.
If the next game is going to be more story focused, I imagine it's going to be more linear.
The game can still be linear and simultaneously be open, allowing you to freely move in a 3D space with a player controlled camera. That's like the realistic next step. Not jumping straight to an open-ended open world.
You can't go more linear than S/M really. If anything, I hope they increase the size of the areas with more discoverable ones after getting MO/pokemon to make it more metroidvania sort to say (instead of the only 2-3 ones you can find in the endgame).If the next game is going to be more story focused, I imagine it's going to be more linear.
You can't go more linear than S/M really. If anything, I hope they increase the size of the areas with more discoverable ones after getting MO/pokemon to make it more metroidvania sort to say (instead of the only 2-3 ones you can find in the endgame).
So, where is the pokemon team going on holidays?
As soon as I saw this at the top of the page, I knew this was coming.
I agree that this will be by the main dev, and I agree that it will be considered the next step in Pokemon's main games (Really only because I see no way forward for them in the coming years for the 3DS), but what this game ends up being is not something I'm yet convinced of. I feel like they've commented on the game's style enough at this point, that I'm starting to wonder what it will actually be like when it's done. Maybe it needs reinvention anyway, but I'm worried where it will rest by the time it releases.
Considering Niantic can't even get GO working right, I'm not surprised at all
*Dying*
Wow that's awesome. I couldn't respond as I heard about it while on my way to bed. That they actually spoke my username was incredible.
[...]
I wonder if we will ever get a Stadium 3?
I know it's not the best in terms of satisfying the RPG / collect a thon itch but my kid loves playing Stadium 2, so I guess I just want more.
To be fair, have you seen what some people are asking for?When someone that makes a product tells you to don't set your expectations to high, the odds of the product being shit are immense. He needs some PR training, people will freak out with this comment.
I wish the quoted me when I said pokemon games suck outside of the metagame and I can get that for free on Pokemon Showdown.
You can tell from the interview that they are only begrudgingly making a console Pokemon game. Fucking Game Freak. I should thank Nintendo for essentially forcing them to do so.
Here's Ohmori's full quote about story in Pokemon games from the new video: https://www.youtube.com/watch?v=HgTUuEG96K4
Well, my wants for a console Pokemon game of the same or similar style to the handheld games are pretty small, but I imagine that some folks will tell me I'm being ridiculous to think they're feasible:
- Make the natural environments not look like they were built primarily with square tiles (Sun/Moon had some very modest improvements in this regard, but I think we should hope for more)
- Speaking of the natural environments, add things to the untraversible background that could maybe give you an idea of the Pokemon that can be caught in an area, rather than relying on GameFAQs or some-such to tell people (brief glimpses of wild Pokemon, for example, or things that suggest their presence)
- Fix the glut of battle text and streamline it significantly so that it doesn't slow the battle down (like, for example, displaying the text as the animations are happening on status effects and the like), preferably with legible but not oversized fonts
- With the lack of second screen and a much larger screen size to work with, streamline the battle menus for single-screen play
- with the very minimal visual improvements I've specified, perhaps 1080p60fps shouldn't be out of the question
I await people telling me how wrong and foolish I am to want these things
Honestly, I just want a longer game, more badges/Totems/whatever this game uses.
This is the worst thing I've heard today. I hope GF has learned that a good story doesn't mean stopping the player every 5 steps to show how the characters enter a building.https://youtu.be/HgTUuEG96K4
New video about storytelling.
Seems like the Switch game will be even more story focused as they say that depends on how powerful is the hardware.
No it's not. I've seen some justify it by saying they aim it at kids and kids don't care about post game so there's no reason to make it very fleshed outI feel like postgame has been weak lately so I agree. Could be just me.
No it's not. I've seen some justify it by saying they aim it at kids and kids don't care about post game so there's no reason to make it very fleshed out
https://youtu.be/HgTUuEG96K4
New video about storytelling.
Seems like the Switch game will be even more story focused as they say that depends on how powerful is the hardware.
You're telling me a game with the basic premise of traveling around a country and finding and capturing creatures is inherently incompatible with a more open design structure? Does every trainer in the Pokemon world start in Pallet, Littleroot, Vaniville, and Iki and make their way around the region in the same linear fashion? It doesn't need to be Breath of the Wild, but seeing as one of the franchise's biggest products (Pokemon Go) focuses on going outside and traveling around wherever you want to catch Pokemon and visit landmarks, I don't understand why the main series has to be limited to corridors and limited freedom. I don't expect to ever see it only because Game Freak doesn't really need to do so in order to keep selling as many copies as they've been doing for years now, but I wouldn't say that Pokemon wouldn't work as an open world game. They simply don't care and aren't willing to put in the effort to make it a reality.
I wonder what kind of artstyle they'll be using... Cartoony like the mainline games or clean like Pokken/Pokemon Go/Gale of Darkness? The high res models they have now all seem to point toward Pokken/Pokemon Go. :'(
I wonder what kind of artstyle they'll be using... Cartoony like the mainline games or clean like Pokken/Pokemon Go/Gale of Darkness? The high res models they have now all seem to point toward Pokken/Pokemon Go. :'(
Why do people point to kids every time someone complains about this series?
Ash lost again.
"Well you see, kids need to learn that it's okay to lose."
Best games in the series are the ones that went all out with their postgame. GSC and B2W2 and neither of those games had what I would call the best main campaign.
Oh no.Ohmori: Being able to do that, we feel compelled to tell a story and make the overall presentation even more impressive.
Give me Black and White levels of story. That's really it.
S&M's was better imo, also had the best villain team in a loooooong time lol
S&M's was better imo, also had the best villain team in a loooooong time lol
headcanon != storyI'd give it to RBY and B1W1 for best stories. SM had an interesting story, but the storytelling itself wasn't great, but it's still up there, maybe they can nail it with US/UM.
I'd give it to RBY and B1W1 for best stories. SM had an interesting story, but the storytelling itself wasn't great, but it's still up there, maybe they can nail it with US/UM.
I'd give it to RBY and B1W1 for best stories. SM had an interesting story, but the storytelling itself wasn't great, but it's still up there, maybe they can nail it with US/UM.
And before someone says anything, worldbuilding isn't storytelling, and most of the RBY worldbuilding is actually crappy the more you look at it and doesn't really hold up beyond novelty.
If anything it just solidifies my view of Kanto being a backwash, backwater of a region.
"Please don't set your expectations too high."
That doesn't really sound logical. It disregards that Kanto was GF's first attempt at a monster catching RPG vs. other games which were refinements to the existing formula. Had GameFreak cared to modernize Kanto with a compelling story of BW's quality, instead of doing the tired remake path they're doing with their older games, I think you'd have a different opinion.
As soon as I saw this at the top of the page, I knew this was coming.
I agree that this will be by the main dev, and I agree that it will be considered the next step in Pokemon's main games (Really only because I see no way forward for them in the coming years for the 3DS), but what this game ends up being is not something I'm yet convinced of. I feel like they've commented on the game's style enough at this point, that I'm starting to wonder what it will actually be like when it's done. Maybe it needs reinvention anyway, but I'm worried where it will rest by the time it releases.
I loathe stories in Pokemon games. Vapid dialogue, forced cutscenes. They're just terrible imo. For that reason, Black & White and Sun & Moon are easily the worst stories in the series for me, because they push that crap the hardest. Team Skull was also painful in SM because they were downright irrelevant outside of being randomly working for Lusamine, but they constantly popped up to waste time with their lame shtick.
Give me a Kanto level 'story' over that any day.