That's just not how software dev estimation works. Things change, timelines change. The fact the "execs" made the call to delay the game means they probably ARE "in sync" as they are listening to them saying they should delay.
Not being in sync would probably involve launching the game, getting a bunch of complaints about massively broken software and the "execs" going "Wait, why is this broken?!"
And a one month delay is not a big deal whatsoever. Sounds like more polish is wanted.
Nice try on the spin though.
lol I am a software architect and have been developing software for over 11 years. I think I have an idea on how this stuff works.
The game was supposed to be released in April. Then delayed to August and now again by a month. Devs usually know how long stuff takes. We know when we are behind. This is on upper management who dont have their ear to the ground. They talk to the Project Managers who tell them what they want to hear. The project managers talk to the Team leads who tell them what they want to hear. Meanwhile the devs are typically shy and quiet types who just end up working weekends and 12 hour shifts knowing they would never meet the deadlines anyway.
In smaller 20-40 person studios, I expect VPs and execs to have access to Gantts, Epics and the latest builds. The fact that this game was delayed multiple times tells me that they have a communication gap. When they gave that first date to Sony, they were talking to the wrong people. When they gave that second date to everyone, they were still talking to the wrong people. You can look at what the cd project developers were saying. Everyone knew that the game was 18 months behind but they kept saying it would release in Spring 2020. then september. then november. and then finally december. I expect that from a big AAA studio like CD Project which manages over 500 employees. Not from two guys from animation studios who are struggling to run a small studio.
This scene in Silicon Valley perfectly encapsulates what software development is like at most big companies.