Double Fine.
was that the most a kickstarter ever got?
Double Fine.
The Robocop statue in Detroitwhat caused kickstarter to be talked about everywhere recently?
It shouldn't be, since the Internet's existence has made quite clear the vast majority of people are unwilling to pay money for writing.Yeah, the reactions to this are a little surprising.
was that the most a kickstarter ever got?
It shouldn't be, since the Internet's existence has made quite clear the vast majority of people are unwilling to pay money for writing.
It shouldn't be, since the Internet's existence has made quite clear the vast majority of people are unwilling to pay money for writing.
The e-paper smartphone watch raised over $10 million.
That's a good idea, though.
Kickstarter is ment to be funding for good, fresh ideas that don't have any way of getting backing. Kickstarter themselves won't stop people abusing it as they pull in the big money with all this nonsense. These guys are just cheating, really. Why don't they just charge a subscription to their website? It's the same diff, but with a very different image attached.
I think that clause means you can't start a kikstarter asking for rent money.
Surely determining this is up to the backers, right?Kickstarter is ment to be funding for good, fresh ideas
With CGW dead, no one's funding these articles.that don't have any way of getting backing.
These guys are just cheating, really. Why don't they just charge a subscription to their website? It's the same diff, but with a very different image attached.
A lot of people are getting upset because they see it as flying in the face of what Kickstarter is supposed to be for: getting projects off the ground that are too expensive for an individual or small group to fund alone.
Fun Fact: Tom Chick played the role of Gil, Oscar's boyfriend on The Office.
Bullshit. Kickstarter is meant to match money and projects. That's it. Any other goal or aim is something you've created in your mind.
A lot of people are getting upset because they see it as flying in the face of what Kickstarter is supposed to be for: getting projects off the ground that are too expensive for an individual or small group to fund alone. Things like games and physical products have huge overhead and cost a ton of money to make upfront. Writing articles, on the otherhand, is comparatively very cheap. I'm pretty confident that if they even just put this shit on a Tumblr, no one would care. It doesn't need special hosting, and even if it did, that can be taken care of on Tom's site.
Fact is, this is way over-paying for what will probably amount to relatively little work for $500/article; The math just seems way off, even if it is what they made at CGW. Maybe that's one of the reasons, among many, that it went under. That, and having a magazine in fucking California. Sure, you save money on airfare, but you also have to pay out the ass in salaries and rent because of the average cost of living. And the rise of the Internet, obviously. But now I'm getting sidetracked...
Listen, people who are saying "why can't people pay for what they want?!" are missing the point. People aren't saying you can't pay for it. They're saying you're a fool to pay someone with the connections they have and the relative ease with which they could do it, that much money. They're exploiting their fans; but, as I said, they have a right to be exploited, if they want.
Those are the only ones that make any sense--ones with actual monetary and/or logistical barriers to be overcome. Why would you fund people who are perfectly capable of doing it themselves with relatively little time? Because they're essentially holding a (relatively small) project ransom? Personally, if I were a fan of theirs, I'd be insulted by that. I'm sure they could shop it around to numerous sites and get paid a fair amount for it and save their fans from footing the bill, but it wouldn't get what they will here.
Again, you can pay for it, sure. I just think it's insulting to tell their fans that they should pony up for it, is all. You're free to disagree.
It shouldn't be, since the Internet's existence has made quite clear the vast majority of people are unwilling to pay money for writing.
No one is a fool for buying something they want at a price they find reasonable. Whether the product in question could be created through other means is irrelevant. All that matters is an individual judges the product to be worth their money. All of the complaints you have listed are perfectly valid reasons to make the personal decision not to support this project, or any project like it. What's confusing is why you feel the need to project your personal assessment of its value onto everyone else.
I want it so they should do it for freeeeeeeeeeeeeeeeeeeeeeeeeeeeee, how hard is writing anyway.
And god damn it why are all these magazines and web sites I like dying?
What? That doesn't make sense. So if I were to pay $50,000 for a rusted-out 1996 Cavalier tomorrow, I wouldn't be a fool? I mean, sure, art/writing is harder to make a subjective value on, but that statement just makes no damn sense. People can easily be foolish by over-paying for things.
Keep beating up that strawman, tough guy.
Can you afford it? If so, I see nothing wrong with it.
And you saying this is easily something they could be doing without help, do you really put zero value on your time?
The outrage here is absurd. If you don't like what they're doing, don't donate. They aren't holding your wallet hostage.
I always wondered if Scorpia was an amalgam writer like Quartermann or The Rumor Bag, and the column just got passed down to different writers over the years.I wouldn't pay money to kickstart them, but I might pay money to kickstart a column by Scorpia.
Anyone remember her? She used to write an adventure/RPG game column for CGW, well before these two. (I don't even remember these two, to be honest, though I stopped reading it in about 2000 or so. Alan Emrich, Johnny Wilson I remember.)
The outrage here is absurd. If you don't like what they're doing, don't donate. They aren't holding your wallet hostage.
I wouldn't pay money to kickstart them, but I might pay money to kickstart a column by Scorpia.
Anyone remember her? She used to write an adventure/RPG game column for CGW, well before these two. (I don't even remember these two, to be honest, though I stopped reading it in about 2000 or so. Alan Emrich, Johnny Wilson I remember.)
Scorpia tried to keep writing on her website for a while. In 2009, she decided to stop writing when the site revenue could only just cover its cost.I always wondered if Scorpia was an amalgam writer like Quartermann or The Rumor Bag, and the column just got passed down to different writers over the years.
What do you think the other kickstarters pay...?This isn't funding, this is paying a salary and nothing more. Internet, what is wrong with you.
"Max Payne 3 mostly looks good, but its no Kane and Lynch 2, and not for lack of trying. Its obviously attempting Kane and Lynch 2′s brilliant and subversive YouTube aesthetic without really having a reason to do it, or even any creative insight into what its doing."
From a purely free-market perspective, why would it bug anyone if (for example) 500 people were willing to pay $20 to fund ten articles they really enjoyed over the course of a year?
If this gets fully funded, doesn't it just suggest that publishers woefully underpay writers?
They basically state outright that we are paying their salaries.
They could very well apply for jobs with blogs or other digital news outlets.
But instead they are asking Kickstarter to pay them as if it were a job that they have not made any effort to explain why they couldn't get in the first place.
I honestly don't see the issue with them estimating that writing 10 articles is worth $5000 of their time.
I honestly don't see the issue with them estimating that writing 10 articles is worth $5000 of their time.
What do you think the other kickstarters pay...?
DoubleFine Adventure was raising money just to pay its employees for the period of making an adventure game. This is the exact same thing.
you're right - its probably the going rate in the industry...
but most of their articles is stuff you can read anywhere else.
im glad kickstarter is going this way to be honest - i really don't like the site - and right now its just beggars panning for money... so hopefully kickstarter dies a quick death soon. if this project gets up, we'll see similar less worthy causes to donate money to and hopefully people will start to just ignore the site and traffic will die.![]()
Nice find, I'll gladly report it.What's more, it's against the Kickstarter TOS. I don't know what is going on.
You'd be wasting your time, as it isn't.Nice find, I'll gladly report it.
Might be up for interpretation, then.You'd be wasting your time, as it isn't.
Wow, tough room!
However, I totally get that some folks would have reservations about supporting this. We're not providing a traditional product like a lot of Kickstarter projects. What we're providing is entertainment, not unlike a Kickstarter project for an independent film, or a comic book, or a band. It's no different than paying someone to write a book, except that the book will be online, over the course of a year, and you know exactly what sort of book you're getting.
(If you don't know what we do, I hope you'll take a look at the archives at 1up before you write us off. We're really proud of the way the series evolved over the years. Just click on any game and you'll know pretty quickly whether it's the sort of thing you'd enjoy.)
As for why we're not just doing this for free, that's a fair question. The most immediate answer is that we feel we should be compensated for the work we do. That's how entertainment works. Just as Joss Whedon didn't make The Avengers for free, Ben Croshaw doesn't do ZP for free, and Sean Bean isn't in Game of Thrones for free (I still haven't finished the first season...)
But another answer to the question is that we're using Kickstarter as a way to gauge interest and ultimately to motivate ourselves. If no one is interested in the series, that's cool. We had pretty much resigned ourselves to that after we couldn't get anyone to pick up Tom vs. Bruce when CGW folded. But now we figure Kickstarter is a way to directly determine whether or not there's still an audience for what we do. Isn't that what Kickstarter is all about? Appealing directly to an audience?
Furthermore, we would welcome being beholden to a group of supporters who expect regular episodes. We'd love for Tom vs. Bruce to be a part of our monthly schedules again, but only if we know there's a demand for it. If you don't want to support it, if you don't want to be part of that demand, that's totally fine. If we get funding, I hope you'll enjoy what we do anyway.
If you're on the fence, there's no hurry. Read over some of our earlier articles, read the sort of stuff that Bruce writes, or that I write, and take some time to consider whether you feel we're worth your money. There are plenty of places you can spend your entertainment dollar, and we don't expect you to give it to us lightly. It's entirely reasonable to take that money and go see The Avengers again, or to support Carmaggedon, or to get the Arkham City DLC.
And if you simply don't want to support the guy who gave Journey 2 stars, remember that I only get half of what you contribute! Bruce hasn't played Journey, but I'm sure if he did, he'd love it.
-Tom
As for why we're not just doing this for free, that's a fair question. The most immediate answer is that we feel we should be compensated for the work we do. That's how entertainment works. Just as Joss Whedon didn't make The Avengers for free, Ben Croshaw doesn't do ZP for free, and Sean Bean isn't in Game of Thrones for free (I still haven't finished the first season...)
Kickstarter Page said:What is the funding for?
The funding is for ten brand-new Tom vs. Bruce articles to be delivered roughly monthly over the next year. We chose this goal because it's what we would have been paid by Computer Gaming World for ten articles.
We've spent a lot of time on Tom vs. Bruce over the years. Believe it or not, it's hard to sound off-the-cuff, breezy, and conversational. And to schedule time to play these games. And to figure out how best to relate them without simply turning in a boring old AAR. And getting the best screenshots to illustrate our points. You'd never know from the way 1up chucked the text online and inserted random screenshots, but we were pretty proud of our visual assets. That's not a euphemism.
To put it another way: if this is breaking Kickstarter ToS, so is Doublefine Adventure.Might be up for interpretation, then.