I don't want anyone other than Sora to be playable (unless it's for like an intro sequence, but even then...).
I want a super focused experience.
Agreed.
I don't want anyone other than Sora to be playable (unless it's for like an intro sequence, but even then...).
I want a super focused experience.
I don't want anyone other than Sora to be playable (unless it's for like an intro sequence, but even then...).
I want a super focused experience.
No your are not friend. We are a conglomerate.
Heh, actually, I grew tired of playing Sora. I liked that we were able to play multiple characters in Birth by Sleep and Dream Drop Distance (though going through the same areas was tedious). I, for one, would like to see multiple characters being playable in KH3, with each of them getting dedicated zones.
We now have Sora, Riku and Mickey as keyblade masters, Kairi and Axel being in formation (and who will be on the frontlines anyway), the BbS trio... So many characters. Maybe too much to be honest. A focus on Sora, Riku and Kairi would be perfect in my eyes (I initially wanted Aqua to have a predominent role in KH3, but it seems her arc will come to an end in the KH3 prologue.
Kairi is worst girl.
SDG doe.
Man I thought I was the only one that liked the SDG trio more than the others.This is the correct answer.
I feel the same.Well.....that gave me chills.
I know Kingdom Hearts' story is one giant convoluted mess....but I keep going back to it...the graphics, the music, the characters, it makes me really enjoy Kingdom Hearts.
Can't wait for this.
Terra's pants tho
KH2 provides a pretty straightforward framework for lots of characters to be made playable, for what it's worth (combo/combo finisher properties are basically universalized between Sora, Sora's drive forms, Riki, Ari as, AND nearly all melee-oriented boss enemies). I think there'll absolutely be a multiplayer mode piggybacking off of that, but it might impact the campaign too.I don't want anyone other than Sora to be playable (unless it's for like an intro sequence, but even then...).
I want a super focused experience.
I'm picturing him waddling over to her hahaha.Terra's pants tho
Since it's come up a couple of times, I highly doubt that Aqua's role in the story ends in just the 2.8 prologue to KH3. Would be rather surprised if she doesn't have a role in KH3 whether or not she ends up playable in part of the game.
Terra's pants tho
Aqua's thighs are much more important.
Looks like he has been training with Squall a bit.
Xion ain't shit. She replaced Namine for Days, abf I'm never gobba get over that.Kingdom Hearts is probably the saddest game series I"ve ever played
Everything so colorful yet effed up under the surface. Xion in 358/2 days what the hell
This is so much better in Japanese
Kingdom Hearts is probably the saddest game series I"ve ever played
Everything so colorful yet effed up under the surface. Xion in 358/2 days what the hell
This is so much better in Japanese
She must not be forgotten
that remix is fucking incredible
Really? It sounds okay if I ignore the weird ass squealing and bubble popping noises. PLANITb remix is still GOAT.
Really? It sounds okay if I ignore the weird ass squealing and bubble popping noises. PLANITb remix is still GOAT.
She writes the music first and the lyrics afterward. Given she is barely saying anything in Sanctuary she probaby just ignored it when writing lyrics for Passion.Passion vs. Hikari/Sanctuary vs. Simple and Clean is one thing, but does anyone actually prefer Sanctuary over Passion?
Utada sounds like she has a head cold in Sanctuary and it feels underproduced (missing background vocals). Also the lyrics seem lazy which is weird because I read back in the day that Utada wrote Sanctuary first and SE had to convince her to do a Japanese version. There must be some inaccuracy to that because Sanctuary felt completely phoned in.
On its own it's fine but it doesn't measure up to Passion, whereas Hikari and Simple and Clean are on equal footing for me.
Just hope we get a new song for KH3.
( ͡° ͜ʖ ͡°)
Terra's pants tho
Aqua's thighs are much more important.
Oh shit I think I listened to this remix way too much.... now I went back to original Hikari and it feels way too slow lol.
It'll be impossible for her not to have one. Fragmentary Passage is just a few hours. There's no way her story will just end when there's A LOT to cover with Venus and Terra.
She'll be there all the way to the end boss in 3.
I cried. This was absolutely beautiful.
Which "company" is responsible for the cgi on this openings? They've nailed every single one, and this one looks so colourful and full of little details...
I cried. This was absolutely beautiful.
Which "company" is responsible for the cgi on this openings? They've nailed every single one, and this one looks so colourful and full of little details...
Square has always done their own inhouse CGI for all their games, since FF7 started the trend. Furthermore, the name of their inhouse CGI team is Visual works as stated.
On a side note, since I don't know where else to ask this, but do 358/2 Days and Re:Coded in the ReMix collections lose much story substance? I only played the PlayStation titles (and Chain of Memories), so I never got to play those. I'm sure I'll understand them just fine, as with the rest of the franchise, but I worry that they won't, err, flow too well? Since, you know, they're just custscenes.
I wish they would change the style of the CGs because it just doesn't work; the character come off as creepy dolls with hair made out of play-doh. This shot was especially bad:
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It ruins the otherwise awesome videos :/
I wish they would change the style of the CGs because it just doesn't work; the character come off as creepy dolls with hair made out of play-doh. This shot was especially bad:
![]()
It ruins the otherwise awesome videos :/
The FFXV Omen trailer is co-developed with digic right? It really feels different from rest of Visual Work's CG trailers.
Most likely Visual Works.
Square has always done their own inhouse CGI for all their games, since FF7 started the trend. Furthermore, the name of their inhouse CGI team is Visual works as stated.
I wish they would change the style of the CGs because it just doesn't work; the character come off as creepy dolls with hair made out of play-doh. This shot was especially bad:
It ruins the otherwise awesome videos :/
I like the doll-ish Pixar look to KH CGi personally. I for one am super disappointed in-game versions of the characters don't look like how they look by Visual Works, since current-gen is plenty capable of delivering CGi quality KH renders... but it's up to the character modelers.
The FFXV Omen trailer is co-developed with digic right? It really feels different from rest of Visual Work's CG trailers.
On a side note, since I don't know where else to ask this, but do 358/2 Days and Re:Coded in the ReMix collections lose much story substance? I only played the PlayStation titles (and Chain of Memories), so I never got to play those. I'm sure I'll understand them just fine, as with the rest of the franchise, but I worry that they won't, err, flow too well? Since, you know, they're just custscenes.
The Days movie feels very disjointed because they only remade already existing cutscenes without adding new ones that would cover gameplay segments. So you get things like like a cutscene setting up a fight, fade to black, cutscene showing the result of the fight.On a side note, since I don't know where else to ask this, but do 358/2 Days and Re:Coded in the ReMix collections lose much story substance? I only played the PlayStation titles (and Chain of Memories), so I never got to play those. I'm sure I'll understand them just fine, as with the rest of the franchise, but I worry that they won't, err, flow too well? Since, you know, they're just custscenes.
I don't know what it should look like, I just know it doesn't look right. They are in the uncanny valley where they try to be realistic but fail and look creepy. Not even sure KH's cartoony designs could ever work with realism.Change how? Example? You mean FFXV-style hair?
Art style didn't bother me personally, the only thing that bother me in the opening is Ven's hair colour change.
The characters in the CGs have always looked off, I never stated otherwise.The CGI has always been the same style for KH, how can it 'not work' now?