Syn Marnotrawny
Banned
inteligent people play strategies, not walking sims with piss-poor anime story. Those cringy dialogs are the worst. Was it Kojima writing those? Because they sound like written by someone who doesn't know english.
Really? Its city skyline of walking sim. There is so much engaging mechanics and micro management.inteligent people play strategies, not walking sims with piss-poor anime story. Those cringy dialogs are the worst. Was it Kojima writing those? Because they sound like written by someone who doesn't know english.
Im evidence hes wrong.
Well, they are not strategic games, but games that focus in strategic decisions are certainly much more intellectually challenging in that regard than DS, too.
Grazie Hideo.it must be said that the Italians or the French have a different artistic sensibility that allows them to appreciate this kind of very original product, not only in video games but also in cinema."
Apparently the unwashed masses can't comprehend the astonishing complexity of pushing the left thumb stick forward for 30 hours straight.
I don't think he said Americans can't understand it, he said they prefer other genres...….There's nothing wrong with embracing what you prefer, it's who you are, embrace it......Don't feel offended because other nations generally prefer other types of games.....I think this whole "I'm offended , Kojima dissed my country" are people thinking that their tastes are somewhat lower on some prestige scale, so they strike back.......Your taste in games is yours, embrace it and forget about the perceived class system relative to taste.......It's all perception....I wouldn't say that Americans can't understand the game, it's more like they have other tastes and that's cool, no need to use that as a shield for some poor reviews the game received.
One thing is depressing though: we all talk about how Metacritic is not important, how score is not the only thing that matters and then the guy that many call "genius" behave like the worst of fanboys, with this childlike attitude that if someone doesn't like his game he is stupid, even generalizing and insulting an entire country.
I didn't buy or play the game yet. Maybe soon, maybe I wait for PC. Didn't decide yet.Apparently the unwashed masses can't comprehend the astonishing complexity of pushing the left thumb stick forward for 30 hours straight.
it's a failure of the game designer if people didn't enjoy what he made for them, there is just no way around that.
Minecraft comes to mind. It’s pretty tedious in every aspect. You can die of hunger, get attacked by Zombies at night, have to literally make everything while starting with nothing, But from how it sounds, Minecraft seems more fulfilling and more fun than Death Stranding. Tedious can be fun.Western RPG's and sims are pretty shallow though... from the perspective of themes, issues and even on the side of originality.
yes, i agree but not the majority it seems.Well, a lot of people enjoy it.
yes, i agree but not the majority it seems.
i was basing that comment on what i've seen and read from people reactions, i agree we don't know either way. but you have to agree that this game is a diving game and not a game that everyone can get behind and enjoy.How do you determine that? Do we have worldwide polls?
According to Metacritic, the majority of reviews are positive. And even if some mentioned the "Gameplay loop", they were caught by it, played it through and loved it.
Sadly it's impossible to say what the people think - how can we check, who's really honest about his experience and who's lying in order to strengthen his (positive or negative) opinion on the game or Kojima?
Both sides showed so many extremes in this discussion, there's no way to tell what the majority thinks.
i was basing that comment on what i've seen and read from people reactions, i agree we don't know either way. but you have to agree that this game is a diving game and not a game that everyone can get behind and enjoy.
Unhhh, you mean "dude bro", "mountain dew chugging", "do you lift"...…..machismo filled gamers?....A lot of gamers over here are one-dimensional gamers who only like FPS, and don't have any patience to appreciate other games. I hate using the 2 words, "dude bro", but it's true.
Well if the majority of the reviewing audience gets it and the majority of the playing audience gets it.....I think he has done his job...…..So yes, most people are enjoying what he made for them.....Just that not all people will gravitate towards all games...…..There are many persons who don't play COD or GTA......it's a failure of the game designer if people didn't enjoy what he made for them, there is just no way around that.
it's a failure of the game designer if people didn't enjoy what he made for them, there is just no way around that.
And how should that be of any relevance for those of us who do, though?yes, i agree but not the majority it seems.
Maybe people expected more than a boreing walking simulator. Just maybe.Kojima Productions has finally released the first game since becoming independent from KONAMI. Death Stranding officially launched two days ago on PlayStation 4, with a PC version scheduled for next Summer.
In an interview with Italian publication Tgcom24 published on the release day, Hideo Kojima had the chance to discuss the early reception of critics. While the average score was quite high, there were some low scores as well, coming mostly from US publications. Kojima attributed this to their preference for first-person shooter games, whereas Death Stranding, in his own words, 'flies higher'.
Indeed, Kojima has described it as a 'strand game' whereas pretty much every shooter and action games in general are 'stick games'. Death Stranding has combat, of course, but it's far from the main activity in the game as with the vast majority of other releases. With regard to the direction that Kojima wants to steer his studio towards, he mentioned straddling the line between independent and triple-A game productions, mainly because this allows him to still leave his own mark.
https://wccftech.com/kojima-death-s...-us-possibly-because-it-flies-above-shooters/
Maybe people expected more than a boreing walking simulator. Just maybe.
Explain what was foolish in what he said. Seems like good ol' common sense by stateing the obvious.You spoke few words indeed, but nonetheless made yourself a huge fool for it. Congrats!
That word/shame ratio is not something easy to achieve!
And how should that be of any relevance for those of us who do, though?
You should pick up a book about common sense some time.Explain what was foolish in what he said. Seems like good ol' common sense by stateing the obvious.
It is more than than a "boreing" (sic) walking simulator, a lot more.
It has more,but a great portion of the game has you litterally walking for dozens of hours in a bland,samey world delivering packages to holograms with crates stacted 10 feet on your shoulder tapping L2/R2 to balance while avoiding tripping on rocks. Yes,theres a wacky story. Yes,there are ladders,vehicles. Yes,there is the rare combat that is laughably easy and repetitive. Yes,there is some base building. Overall, a dull,boring game full of fetch quests worse than the average free to play mmo.It is more than than a "boreing" (sic) walking simulator, a lot more.
Pretentious prick says dickish things.
Shocked, I tell you. Shocked.
You need to read a book to know what common sense is? You are a true genius,my man.You should pick up a book about common sense some time.
No, not to know what it is. But to know what it isn't.You need to read a book to know what common sense is? You are a true genius,my man.
most game journalists are idiots. i can count the textural analysis performed on MGSV on less than one hand, because it is zero, because not a single one of them discussed any of it past "Konami sucks and killed the game"
most US gamers are idiots as well, the amount of time I wasted trying to convince other US gamers off Snake's villainy was insane. I don't think people really want to think about what their games are telling them. if you try talking about the story, it's just endless bitching over the writing quality. which ultimately isn't about the game itself, it's just another internet dick measuring contest, you telling the world about your amazing standards for storytelling. LOL it's hilarious.
plus the fact that this game is about BRINGING AMERICAN TOGETHER, a concept so politically verboten these days that you can be called a Nazi for not thinking half the population should be killed off. amazing that it takes someone from another country to even come up with this concept.
we don't deserve him tbh.
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"Most US gamers are morons"? That statement alone is moronic.most game journalists are idiots. i can count the textural analysis performed on MGSV on less than one hand, because it is zero, because not a single one of them discussed any of it past "Konami sucks and killed the game"
most US gamers are idiots as well, the amount of time I wasted trying to convince other US gamers off Snake's villainy was insane. "He has a nuke!" "The US had nukes and we were the good guys" "He tortures people!" "The US tortures people are we are good guys" etc. etc.
I don't think people really want to think about what their games are telling them. if you try talking about the story, it's just endless bitching over the writing quality. which ultimately isn't about the game itself, it's just another internet dick measuring contest, you telling the world about your amazing standards for storytelling. LOL it's hilarious. maybe in like 10-15 years people will tire of flame wars and sit down and look at these things from a critical perspective.
main strike against DS is the fact that this game is about BRINGING AMERICAN TOGETHER, a concept so politically verboten these days that you can be called a Nazi for not thinking half the population should be killed off. amazing that it takes someone from another country to even come up with this concept.
we don't deserve him tbh.
Kojima talks about connection/unity,but can't take subjective criticism of his own game with out putting blame on specific countries.
No deflection. Your statement makes zero sense,nor did you explain why the one users statement was foolish.No, not to know what it is. But to know what it isn't.
But nice attempt at deflection there.
Walking Sims have been around for years. Dull,boring,repitive fetch quest have been around for decades. Base building has been around for years.I'm excited that this man is in the industry and creating original works like this. We need more games like this not less, even if not every game is for everyone.
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Walking Sims have been around for years. Dull,boring,repitive fetch quest have been around for decades. Base building has been around for years.