Their role in Castlevania was more in line with supervision than anything else.I'm asking why he doesn't use that power to work on something new in addition to MGS, which he says he's tired of.
Instead, he goes and messes with Castlevania.
He probably has an office/desk in a basement somewhere...Whatever happened to Igarashi?
I wonder how much it would take for KajiPro to gain its independence, being tied to Konami gives them a bad name.
Whatever happened to Igarashi?
And they bring Hudson down with them.
Whatever happened to Igarashi?
They need to take a page from Falcom's Kiseki series and realize that there is a market for deep, story and world driven games. I feel like very few Suikoden fans want or expect some huge, graphically impressive Suikoden VI. Make a quality canon title for the 3DS/Vita with an emphasis on the awesome setting they've already created, and I think they would see a very supportive response.
i'm thinking this might be a healthier perspective here, honestly
The biggest crime of Konami is killing Suikoden.
I will hate them forever because of that.
archaic ideas about not wanting to share game engines etc
The biggest crime of Konami is killing Suikoden.
I will hate them forever because of that.
ding ding dingI can't help but wonder if certain companies would be healthier if their North American sectors were granted more power. If Japanese game development is trailing western game development, then how does it make sense to allow these companies to primarily operate out of Japan? Why not turn over some of that power to the regions in which the quality and sales are better?
Kojima has way too much way power, obviously if he had it his way (which he seemingly is) then everything is gonna be on MGS. Which is why there's been so many MGS games, even if they did take relatively long.Their fall from grace can be largely contributed to their incredible dependency towards Kojima and everything he creates, Metal Gear especially.
The ironic thing is I am not even sure that is something the man even wants.
Free Iga
Me and Dark Schala already accepted the fact that Suikoden is dead, plus Konami is shit now it won't make the series any better.
If you want a good Suikoden-like game, I'd recommend Growlanser: Wayfarer of Time.
Whats the story with this? They just dropped it for no reason?Never forget.
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Iga isn't that great to begin with. He was assistant director for SotN and made one good Castlevania himself (AoS). All the other games were OK or even bad (HoD on GBA comes to mind). And I tried a few hours of Nano Breaker, that was not a nice time for me.
Kojima has way too much way power, obviously if he had it his way (which he seemingly is) then everything is gonna be on MGS. Which is why there's been so many MGS games, even if they did take relatively long.
Me and Dark Schala already accepted the fact that Suikoden is dead, plus Konami is shit now it won't make the series any better.
If you want a good Suikoden-like game, I'd recommend Growlanser: Wayfarer of Time.
Huh, really.
I am under the impression that he actually wanted to let go MGS universe but Konami wouldn't let him considering their seeming inability to make anything decent not MGS related.
Kojima is basically admitting he's hopeless outside of MGS then if thats the case, so I kinda doubt thats really it. They want to make MGS into a series basically, with spin-offs like Reveangance being of high quality. Konami and Kojima probably thinks thats the best way moving forward, considering the addition of the FOX engine and all.Huh, really.
I am under the impression that he actually wanted to let go MGS universe but Konami wouldn't let him considering their seeming inability to make anything decent not MGS related.
I have it actually sitting somewhere unplayed. Maybe I should fire up my PSP to play it one of these days.
I know, that's part of the reason I'm really into it.The Kiseki series is plenty "historical"/"political" these days. If it were localized, I feel like Suikoden fans wouldn't have too much trouble jumping over.
No big contra (4 was a silent release),
The games industry would be in a better place if they followed Konami's lead and got away from AAA development.
Whats the story with this? They just dropped it for no reason?
Wow seems like this is the kinda game Konami/Kojima could nurture, big loss from them.Sales and overall focus.
Enthusia was damn ahead of its time (still has some things that are better than other games in genre even 10 years later) and Konami even wanted to produce their own wheel for purpose of playing Enthusia.
But game has it set of own issues (mostly design-wise) that kept it from embrace by mainstream public (and reviews) so it mostly did well among very enthusiast (pun intended) crowd.
One of the best driving games in 1999-2009 decade, but unfortunately a victim of its own ambition and stellar success of Gran Turismo 4.
Worth noticing is how actual physics/mechanics/tyre model was the greatest thing about Enthusia together with real-life tracks and vehicle modelling. Enthusia still have the best virtual Automatic Gearbox ever in video-games and one of the greatest models of Nurburgring Nordschelife.
Also, this video pretty much demonstrates the nuances of great physics/tyre modelling.
Once Konami disassembled the EPR team, many of them moved to Polyphony Digital. Most important guy was Enthusia's Head of the Physics - Yutaka Ito - who joined PD during the Prologue development as main associate to Akihiko Tan (Tan is the mastermind of GT-series physics from the first game).
Konami.
Midway.
Data East.
Capcom.
EA.
If your game had these logos, I would buy it. Now? Almost the opposite.
Yeah it's tragic. I still follow Metal Gear and Castlevania, but what happened to the rest of their franchises?
I can kinda see why Goemon might not be embraced by the audiences of today, but still - those were some of the most fun & amusing games i played whilst growing up.
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They took only one stab at a shmup last gen.
Their music games are doing fine. Better than fine. There is always a line for Jubeat and Reflec Beat in the arcades i go to.Well, uh, they still make Beatmania games!
arcade only