DustyVonEric
Member
Looks like after-school program.
Ha!
This thread had me cracking up, but "looks like an after-school program" got me
Looks like after-school program.
Maybe they should just stop and let a new game speak for itself. If people want it for esports or streaming top 10 etc. should rise to the top naturally right? Why force it. Build it and they will come or not. Halo CE, 2, 3 didn't get pushed or designed around esports, just fun games with decent maps and features that people enjoyed.
It doesn't help when the halo fans are toxic as all hell to change. The series could still be great if it was allowed to evolve into being fun again, but to be fun in modern times. It still plays like a fps from 2004.Halo is still relevant but much less than years ago. It's still on a decline and only longtime existing fans will buy the games rather than attract new fans, hence its decline.
That's still a fairly high expense. In my school's small music theatre it costs around $1,500 for a two hour concert with one channel of audio and regular lighting in a venue that can fit 20-40 people depending on how much space the ensemble takes up; add more audio channels, lighting and the cost goes up. A lot of people severely underestimate how much it costs to put on a show.
I think 343 and Microsoft need to go back to the drawing board. Churning out another samey Halo 6 that's decent but completely unremarkable isn't going to cut it. In fact, it's likely to exacerbate the current level of apathy people have for the Halo franchise. The die-hard Halo fanbase alone won't keep sustaining the IP.
Everyone is making this out to be an indictment of Halo's popularity or interest in Halo's competitive scene. Sure neither of those metrics are anywhere near the golden years. But there is much more interest in competitive Halo than these photos imply. ESL literally COULDN'T capaitalize in the interest because their venue couldnt facilitate it.
Are you talking multiplayer or single player? For multiplayer, halo 5 was pretty damn good, a massive step up from 4 and held the player numbers for way longer than any other halo game. It plays far different to how halo 2\3 did and has evolved with the franchise.
But that probably doesn't fit "halo is dad" so please proceed.
Here you go
It doesn't help when the halo fans are toxic as all hell to change. The series could still be great if it was allowed to evolve into being fun again, but to be fun in modern times. It still plays like a fps from 2004.
Halo is a great series but it's a dated series
I just think it's a shame that this event is going to be remembered for a sub par venue rather than a really well run and entertaining stream.
lol this is directly across the street.
Being ~esports~ is good inexpensive marketing, unless it backfires horribly like this. It also dovetails well with good features, as your matchmaking ladder seeds your tournaments AND supplies constant balance metrics.
Flipped around, Halo 2 was very designed around everything esports except for the actual esports part of giving Rank 50 players a paycheck.
Did you even play Halo 5? It got sprint, aim down sight, climbing, fast killtimes - They already dumped the whole Halo formula down with the more modern approach.It doesn't help when the halo fans are toxic as all hell to change. The series could still be great if it was allowed to evolve into being fun again, but to be fun in modern times. It still plays like a fps from 2004.
Halo is a great series but it's a dated series
Being ~esports~ is good inexpensive marketing, unless it backfires horribly like this. It also dovetails well with good features, as your matchmaking ladder seeds your tournaments AND supplies constant balance metrics.
Flipped around, Halo 2 was very designed around everything esports except for the actual esports part of giving Rank 50 players a paycheck.
Wel the pics and shops + gifs are very funny indeed.
It's very misleading as looking on the internet from people who have been there past few days can show you clearly.
Now is it like Dota2 international?
No but not every game has to / can be that.
Can it be better? Off course but nothing wrong with this event from all the reports.
People who are there / went had a good time.
I don't think Halo 2 has ever been designed with esport in mind. Designing a game for competitive play (which mean you can play competitive with any games, but it just has to offer competitive games) and designing it for esport are two very different things.
Bungie never intended to make an esport game with Halo, just a fun and, sometimes, competitive one, then that game has been used by people for esport purposes.
Halo 5 was made with esport in mind, and it killed both casual play and competitive play for a lot of people (but there are fans of Halo 5, so that's okay for them, thanks to the Forge & Custom Browser).
Halo 2 was never designed around esports. Bungie just lucked into having a game which was extremely fun too play at a competitive level. Base Halo 2 multiplayer is an absolutely dreadful game (SMG starts).
Halo 2 was never designed around esports. Bungie just lucked into having a game which was extremely fun too play at a competitive level. Base Halo 2 multiplayer is an absolutely dreadful game (SMG starts).
Why did he get banned, cos his comments on this thread?Haha... this and finding out bits n pieces is banned made this thread a fun read at least.
Yes I did own halo 5(well I still do because I own it digital) the game did NOT have ads, at least not the ADS other games are use to.Did you even play Halo 5? It got sprint, aim down sight, climbing, fast killtimes - They already dumped the whole Halo formula down with the more modern approach.
I can already see 343i trying to a class based overwatch/team fortress approach in Halo 6, just because who wants the classic Halo, which was one of the best selling fps of all time...
Yes, but you have to increase staff based on the size, but staff isn't even the largest cost factor in a show. Energy and renting equipment are typically the two highest costs by a mile, especially energy in LA. A large portion of the costs for my school is the energy. Staff wages for a two hour show comes out to around $100. We typically have two or three people working for three and a half hours for a two hour show. We own all the equipment, so that $1,500 is coming from powering mics, speakers and lights for two hours or less, most commonly less.But on the flip side, a lot of people underestimate how much overhead is allocated to a $1m pool event, and how much of the cost is fixed no matter where it's held. Fire marshals, audio and lighting engineers, casters aren't any cheaper just because they decided to hold it in the garage behind a camera shop.
Are you talking multiplayer or single player? For multiplayer, halo 5 was pretty damn good, a massive step up from 4 and held the player numbers for way longer than any other halo game. It plays far different to how halo 2\3 did and has evolved with the franchise.
But that probably doesn't fit "halo is dad" so please proceed.
I think that the lack of press releases about sales, viewership numbers and decrease in venue size are pretty significant clues that support the idea that Halo's popularity is on a downward trajectory.
Would you argue otherwise? I'm not talking about the game's technical merits. I'm sure it's a fine multiplayer shooter. But if this thread is any indication, interest in the game's competitive multiplayer is not growing, it's declining. And that's with esports getting bigger and more popular every single day.
This thread is a really shit indication.I think that the lack of press releases about sales, viewership numbers and decrease in venue size are pretty significant clues that support the idea that Halo's popularity is on a downward trajectory.
Would you argue otherwise? I'm not talking about the game's technical merits. I'm sure it's a fine multiplayer shooter. But if this thread is any indication, interest in the game's competitive multiplayer is not growing, it's declining. And that's with esports getting bigger and more popular every single day.
From the perspective of the guy, a spectator at HWC 2017 (whose last event attended was MLG Columbus 2010. Oh the memories):
Arrived at 8:45, like 8th in line. Everyone got let in at like 9:40, we had to go to the back of the line because we hadn't attended yesterday and didn't have passes, finally got in and they just checked our name, gave us passes.
The viewing tent isn't great, definitely not why I drove 5 hours and paid $60. B stream was probably the biggest disappointment, just the one small screen in the tent, and you had to actually stand up by it if you wanted audio.
Main stage has 60 normal seats, 30 legendary pass seats, and 30 player/VIP reserved seats. It's pretty cramped, but we definitely got hyped at times. If you got a seat, you better not give it up, it took us like 3-4 hours to get back in.
Overall it's just kind of disheartening. I'm glad I'm here, I'll always love watching good halo live. I hope a strong message is sent, and instead of just pumping money into prize pools, we get funding for amazing events and spectator experiences. Ignoring MLG's experience, not only as a TO, but with Halo specifically, is unwise.
Here's to an awesome Championship Sunday. Stay passionate, beyond.
Just thought I should share:
I know someone who is at the venue, and ESL employees are barring certain people from watching the event on mainstage as there "aren't enough seats." So, everyone else gets to watch from the "viewing tent". It's about being by the right door at the right time, I guess. Here is a quote from a message I was sent: "There are "legendary" seats available that are empty. There's an entire fourth row for "media and players" (who have their own tent) that's empty."
This after ESL changed which doors and areas you're allowed to enter and exit through. @Timo You do realize people paid money for tickets right? The stream production might be sick, but from my understanding, the experience at the venue is absolute trash. I'm glad I bought a ticket and then sold it. What a joke.
I mean, god damn this is embarrassing.
Dear god
Is it really if a game sells millions of copies?
smh
Naming rights is not the same as owning something. That's like saying American Airlines owns the arena in Miami and Dallas for Americans Airlines Arena and American Airlines Center.
I can't even...
Guys, if you would have read further than just one post of mine and hit the quote button youvwould have realized that was already covered I admitted that I'm wrong.You realize the renting cost is money, right?
Here you go
You're all amazing.
This actually makes me nostalgic. Big all-day Halo 1 LANs with my high school friends was the fucking best. Although I see 360's in this one.2018?
Yep, pople who are arguing Halo isn't relevant anymore need to take a look at Gears under MLGs reignMan, Greenshill will defend 343i until he dies. Pros are really expressing their concern and he is the number one in the line of the defense force.
In terms of organization Halo (343i), ESL, Gfinity and all other organizators and all other partners, don't even come close to 2005-2010 MLG. And since then, MLG has grown by a very large margin. The SC2 tournaments were unreal, the COD tournaments are appareantly pretty good, the one Counter Strike tournament was an incredible success and they are also helping growing the Gears scene.
Seeing this in comparison of what we had back in the 2008 Halo 3 National Championship is just pure sadness.
This is so true. Everything is better with MLG's involvement with Gears 4. The venues look proper, people come out, and it gets hyped like crazy. They also support locals and AMs which Halo 5 didn't do well.Yep, pople who are arguing Halo isn't relevant anymore need to take a look at Gears under MLGs reign
Gears is population wise not better than Halo 5 or sold much more, but if the events are well run they are succesful and people come to them.