"There’s no polite way of saying it.
Greedfall is kind of fucked up. Wrapping yourself in the pageantry of the 18th century means recreating the iconography of colonial expansion and native slaughter. It means emulating a time when
supposedly great men failed to do what was morally right, opting instead to do what was politically expedient. To merely call this a tension of
Greedfall does it a disservice. It’s not just a momentary tension. It’s the entire game.
The visual language at play in this game harkens back to some vile shit.
That isn’t to say that no art could use a setting like this, but it needs to be used with an awareness of what this setting actually means.
Greedfall doesn’t demonstrate that level of care at the moment. It’s set dressing.
The magical New World is mostly a playground for the player, not a means to examine complex issues.
Greedfall wears a costume, perhaps not ignorant to what the costume means, but seemingly unwilling to do anything too powerful with it."