The Technomancer
card-carrying scientician
Uhhhh is this normal? I feel like "being able to adjust locations of geometry without loading in the entire volume of assets" should be a feature of an engine
Lets say a designer wants to go in and move a resource node two inches, said one person familiar with the engine. They go into the editor. First they have to load their map overnight. It takes eight hours to input their map overnight. They get [into the office] in the morning. If their importer didnt fail, they open the map. It takes about 20 minutes to open. They go in and they move that node two feet. And then theyd do a 15-20 minute compile. Just to do a half-second change.