I played the original but never the DLC, is th DLC meaty or sparse? I could go back in for decent DLC....
21 cases in the base game, DLC gave 5 more.
I played the original but never the DLC, is th DLC meaty or sparse? I could go back in for decent DLC....
Are you really saying the CPU in the NS is weaker than the one in the 360?
Mature and insightful. You do know that Switch is NOT running a full scale Tegra x1?
Mature and insightful. You do know that Switch is NOT running a full scale Tegra x1?
the x1 has a slight advantage over the Jaguar core for core... but PS4 and Xbone has more of them
The Cell is actually stronger than the PS4 Jaguar too...
Five full cases as DLC, perfectly integrated into the story, most of which are pretty good. Vice alone contains arguably the best case in the entire game (The Naked City) and one of the worst (Reefer Madness).I played the original but never the DLC, is th DLC meaty or sparse? I could go back in for decent DLC....
Mature and insightful. You do know that Switch is NOT running a full scale Tegra x1?
A15 and Jaguar CPU cores traded blows pretty closely, here is an old geekbench result:
That is a 4 core Jaguar @ 1.5ghz vs an ARM A15 4 core @ 1.8ghz. https://www.anandtech.com/show/8718/the-samsung-galaxy-note-4-exynos-review/5
ARM A57 sees a 50% to 100% increase over A15, so even at 1ghz, Switch compares well to current gen consoles, the problem here is that developers have access to 3 cores on Switch and 6 cores on PS4, but they are close in performance per core, and much better than 360 cores.
on average the Switch cores should perform like jaguar cores clocked at ~1.3ghz roughly.
Enough with this shit. Just because it's newer doesn't mean it's better. It is mobile tech after all. I'm asking. Hence the question marks. Switch isn't running a Tegra X1 at 1:1 clock speeds and it doesn't utilize all cores last I heard. If it was it's another story, but this isn't the case. That leaves the question of how much power is actually available. Sure it can run on it. Just trying to speculate on how many things that have to be scaled down from existing versions and what resolution you could expect.he's either trolling or really clueless.
I'm asking. Hence the question marks.
CPU in 360 is surely more powerful than that in Switch.
Enough with this shit. Just because it's newer doesn't mean it's better. It is mobile tech after all. I'm asking. Hence the question marks. Switch isn't running a Tegra X1 at 1:1 clock speeds and it doesn't utilize all cores last I heard. If it was it's another story, but this isn't the case. That leaves the question of how much power is actually available. Sure it can run on it. Just trying to speculate on how many things that have to be scaled down from existing versions and what resolution you could expect.
XBO and PS4 use up to 7 cores nowadays.
We were talking about GTAV. Also most developers do not go that wide with their code, and I thought PS4 had limited use of the 7th core for developers anyways?
If we are measuring Switch's CPU, it has less to do when doing draw calls, which should help those first 3 cores. Switch has a 4th core and we've seen Nintendo willing to allow access to Wii U's 3rd core in the past with things like Zelda, so it is possible we might see them do the same with Switch, but unless it gets a clock boost, it will still fall behind previous consoles.
A future Switch revision though, could have a higher clock and better architecture (A72 or A73 for instance) to compete better with future Playstation or Xbox consoles.
But is the 360 CPU surely more powerful?
But is the 360 CPU surely more powerful?
So it's not valid to point out that numbers based on the same full scale chip doesn't represent what Switch can do? Fuck's wrong with you? Might be better to explain or show a thing or two instead of using master suppression techniques.My god, stop!
Things are far more complicated than that.Rocket League doesn't really require lower speeds though. CPU in 360 is surely more powerful than that in Switch.
I just want to know what ballpark it really is in. All I've seen so far are estimates compared to similarly powerful chips that still don't give us a real representation.
I did at the beginning."Just asking questions"
GTAV is far too CPU heavy for Switch no?
Also. Would be horrible without analogue triggers. Solvable using the sticks and modifiers though I suppose.
Gta 5 is on the 360/ps3 the switch is more powerful than those consoles. What about this don't you understand? loool why do people forget that gta 5 is a last gen game just like la noire.
I completed gta 5 on the 360 and it was awesome despite being last gen.
Sounds good. Buying this for Switch because I never played L.A Noire before and I seriously hope this game having success can trigger GTAV on Switch. I'd double dip for GTAV on Switch.
Not really tbh. Heavy rain is a bit onrails and a tighter experience. There are choices that somewhat matter.I never played this but can anyone say if it is similar to Heavy Rain from a gameplay perspective? I really enjoyed playing that with the Move, and in my mind I am assuming that LA Noire with gyro would be the same sort of point and waggle game.
All I remember from LA Noire was some lovely crime scenes, some pointless driving(that could be skipped) and some really bad shooting. Never finished it though. I would double dip if the price is fair but honestly i would rather have a nice open(ish)world detective game. No shooting, no action, no pointers/markers/hud clutter. Just straight up investigation and deduction. Is there any such game?
Lol, gta is not some precision driving game. What is up with the analog trigger excuse constantly being brought up. Sure this stopped kbm players.Driving a car in GTAV without analog triggers would be terrible.
Is Eshop price confirmed to be 50$?
It's $40 physical so that would surprise me.
It's $50 physical: https://www.google.nl/amp/s/www.pol...7/9/8/16277608/la-noire-nintendo-switch-priceIt's $40 physical so that would surprise me.
Huh. I wonder why I thought otherwise. I could've sworn I got it from the official site but I was mistaken.
Don't do this to yourself. RDR is a coding mess and probably not coming out anywhere.I really hope this sells and they decide to bring the first RDR to it.
As nice as it would be RDR is well-known to be a mess codebase wise. It's probably the main reason there hasn't been a PC/PS4/XBO port, let alone a Switch port.I really hope this sells and they decide to bring the first RDR to it.
Gta 5 is on the 360/ps3 the switch is more powerful than those consoles. What about this don't you understand? loool why do people forget that gta 5 is a last gen game just like la noire.
I completed gta 5 on the 360 and it was awesome despite being last gen.
What have people been doing on PC with m/kb all this time?GTAV is far too CPU heavy for Switch no?
Also. Would be horrible without analogue triggers. Solvable using the sticks and modifiers though I suppose.
XBO and PS4 use up to 7 cores nowadays.
GTAV is far too CPU heavy for Switch no?
Also. Would be horrible without analogue triggers. Solvable using the sticks and modifiers though I suppose.
Why in the name of fuck are you asking if a game that runs on PS3 and 360 is "too CPU heavy for Switch"GTAV is far too CPU heavy for Switch no?
Ah yes,GTA V, the game 100% playable on KB+M, absolutely requires analog triggers.Also. Would be horrible without analogue triggers. Solvable using the sticks and modifiers though I suppose.
Do you sincerely believe the 360/ PS3 CPU's beat what's inside the Switch?The PS3 and 360 CPUs were both very powerful. I imagine the difference is much smaller tha you think . It may even be the opposite of what you think