D
Deleted member 125677
Unconfirmed Member
worst gamez ever
and speaking of the mp thread and all, why don't YOU join in, TDM?
and speaking of the mp thread and all, why don't YOU join in, TDM?
worst gamez ever
and speaking of the mp thread and all, why don't YOU join in, TDM?
lmaoI got a thread locked on the paradox forums once because after a Paradox employee said "we will not simulate genocide in our games" (referencing Hearts of Iron 3), I asked why there was an "attack natives" button in EU3 / 4.
I miss the Romance of the Three Kingdoms games. The last one I played was on the PS2, and Koei seems to just not care about their grand strategy roots anymore.
The tutorial was of no help to me to be honest, better off looking at or reading a lets play and following along with them.
http://lparchive.org/Crusader-Kings-2/
For people who need help with CKII, Arumba has a great LP where you "learn the game together" https://www.youtube.com/watch?v=MAvJJuv1hvM Even I learned some things form him on the CK2 front within this tutorial.
First of all sub'd. Really want to get more into these games, but time has been somewhat of an issue as of late (having a daughter will do that to a guy).
I tried out HOI3, and love the concept, but that is one seriously steep learning curve to try and grasp. Started out as Australia, as I was curious if I would be able to turn the course of the war in Europe from a country that had a pretty minor impact historically. After some build up, I entered the fray on the Western Front shortly after the fall of Poland, but before the invasion of France. Despite my French allies, I quickly found the Aussies in full retreat towards the Atlantic - in some cases with the Axis attacking faster than I could fall back. Eventually they pushed us back to the sea, and Europe was all but lost. Not exactly my best introduction to the series. It did teach me a LOT about the mechanics of the game, and how difficult waging war on a "moderate" economy can be.
Second attempt was as the Americans, and I focused on a buildup immediately. Grasped the concepts much better the second time around, and managed to build up a pretty significant force by the time Germany invaded Poland. I actually stopped playing right around the time I was planning an invasion of mainland Europe (prior to the fall of France), and couldn't really get back into it since I had all but forgotten most of the stuff I leaned, and what I was trying to do at the time. /Sigh.
Anyways, excited to hear that HOI4 is in development, and they're trying to simplify it a bit. It is a game I really want to get into, but couldn't justify the time commitment to feel comfortable playing the game.
Wow, so I'm trying Dracula's revenge again, and I got totally lucky at the start. It's 1487 and Hungary is left with some 5 provinces, while I conquered the rest. I'm allied to Poland who'se not really getting stronger while I got Serbia and Croatia as vassals. Serbia conquered all of Bosnia as well. I also have Kiev in the two Ruthenian provinces in Hungary as a vassal, made it into a cute little march, so later expansion into Lithuania is easy since you can reclaim cores that way.
At one point I'll need to ally Muscovy instead of Poland to get my Romanian provinces from Moldavia.. then bang a bit against the Ottomans to get the achievement. This is going to be cake ^^, I'm psyched!
Is there a Paradox game where you can play as the Romanian principalities from the start?
Downloading EUIV demo to test i can really run it. (Besides, too expensive at the moment.)
My friend likes GS genre a lot, and i do like what i hear... Not sure it is a genre for me though.
What i'd most certainly like is a good science fiction or fantasy grand strategy game. (Yes, i know CK2 has Elder Scrolls and Game of Thrones mods, but both are unfinished.)
Dune would make a perfect setting for a grand strategy game, as would Battletech.
EDIT That is, Dune would make a perfect CK2 mod, with dynastic focus.
A grand strategy game with fantasy or science-fiction will be rad as hell.
A grand strategy game with fantasy or science-fiction will be rad as hell.
Is there a Paradox game where you can play as the Romanian principalities from the start?
Victoria 2 1861 start has Romania as a playable nation.
If you do 1821 start you've gotta somehow escape the Ottomans and become a great power as Moldavia or Wallachia.
In Europa Universalis IV you can play with either Moldavia a vassal of Poland or Wallachia with Vlad Dracul as king. You can also play as Transylvania if you start as Hungary and release them as a vassal, while marking the "play as vassal" button.
Why is there a Pink Floyd album cover helping America save the world?
Classic sleeve art though.Not a good album imo anyway.
I got a thread locked on the paradox forums once because after a Paradox employee said "we will not simulate genocide in our games" (referencing Hearts of Iron 3), I asked why there was an "attack natives" button in EU3 / 4.
Ha, I was trying out HoI3 recently I found it kinda uncomfortably funny how the game sidestepped the whole holocaust thing. I read an amusing idea somewhere that the holocaust could be modeled by an objectively negative historical decision for Germany, then Paradox could measure how many people took the decision.
Anyways, I'm probably going to try and jump back into CK2 with Way of Life. I took an extended break from it into EU4 and eventually Vicky2 after the Rajas of India launch trainwreck. I'll probably pick up Charlemagne during the winter sale.
They kind of have to side step these things if they want to release their games in certain countries.
They kind of have to side step these things if they want to release their games in certain countries.
I'm not sure if some of the early-'90s Japanese fleet strategy computer games I've been researching would qualify, but those would be the closest examples I can offer. Game series like Schwarzschild and Imperial Force offer a mix of tactical wargaming and infrastructure management, but I don't know how developed their dynasty mechanics are; Regional Power's a series closer to Paradox games, removing fleet tactics for the most part, but I'm still in the dark on whether it's more of a 4X or not.Will? You mean "would", as no one makes such :/
Victoria 2 gets so much easier when you are Greater Germany(austria included). How do i get the upperhouse more willing to social reforms though?
Take it up with the author of that LP!
Not a good album imo anyway.
Stopping the fall of France as one of the minors is pretty much impossible without major cheese.Even as UK it's challenging.USA is super easy, but your first invasion can fail miserably because of supplies.
Will? You mean "would", as no one makes such :/
I would kill for Warhammer 40k (or FB) game(s) of this scale and/or style.
Yup, CKII is like a drug
My grammar isn't very good lol
The thing with more fictitious world is that its easier to make up a story for the playthrough, at least for me.
Haha I know what you mean.I've always liked the idea of grand strategy and I enjoy people talking about interesting games they've had, but when I get around to actually playing one I pretty much just collapse from boredom.
I'm trying to decide who I would want to develop a Warhammer (FB for me) game more. Paradox, or the Total War team. Kindof leading towards the Total War team, only on the premise that seeing those battles play out would be so badass.
I've always liked the idea of grand strategy and I enjoy people talking about interesting games they've had, but when I get around to actually playing one I pretty much just collapse from boredom.
You almost have to roleplay with yourself in a sense for these games to make sense. Once you get to the stage of "Okay, where am I expanding next, who am I attacking next" as a monotonous inevitability it becomes boring. I almost never finish games once they get to this point.
They are the most fun when you're creating stories for yourself, schemes and plans to subvert these massive empires that are breathing down your neck.